Player Matchup

Sol
Sol
JustMonLe
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,650 Elo+
Solo
Danzaburou
Danzaburou
KarenDripz
Danzaburou
Level 7
God Stats
3W - 2L
1,801 SR
Queue Stats
55W - 74L
1,549 Elo+
Party 2
Loki
Loki
Sloopd
Loki
Level 23
God Stats
3W - 7L
1,371 SR
Queue Stats
16W - 22L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
TheeOG420
Cthulhu
Level 7
God Stats
0W - 1L
1,701 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
imacooldude
Zhong Kui
Level 16
God Stats
11W - 16L
1,716 SR
Queue Stats
233W - 247L
1,588 Elo+
Solo
Team Averages
Level 11
1,618 SR
1,579 Elo+

VS

Team Averages
Level 43
1,590 SR
1,541 Elo+
Bellona
Bellona
Badinkers24
Bellona
Level 27
God Stats
9W - 9L
1,567 SR
Queue Stats
60W - 92L
1,452 Elo+
Party 1
Nemesis
Nemesis
BigFudge02
Nemesis
Level 12
God Stats
4W - 1L
1,653 SR
Queue Stats
11W - 10L
1,518 Elo+
Party 1
Ymir
Ymir
HeePeeTV
Ymir
Level 26
God Stats
2W - 2L
1,489 SR
Queue Stats
93W - 83L
1,518 Elo+
Solo
Chang'e
Chang'e
YussyYopper
Chang'e
Level 121
God Stats
30W - 16L
1,738 SR
Queue Stats
447W - 415L
1,703 Elo+
Party 1
Rama
Rama
godisdiaomao
Rama
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 213L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,437
444
6,326
11,196
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KarenDripz
Danzaburou
12
0 / 11 / 2
7,457
392
8,386
15,700
5,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Sloopd
Loki
11
3 / 7 / 1
7,670
404
4,307
13,228
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
TheeOG420
Cthulhu
12
4 / 6 / 2
8,490
447
8,462
24,179
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
imacooldude
Zhong Kui
16
1 / 5 / 2
9,399
495
14,102
18,023
13,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badinkers24
Bellona
17
6 / 1 / 8
11,662
614
14,239
15,317
15,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
BigFudge02
Nemesis
13
0 / 3 / 8
9,427
496
3,925
10,845
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
14
5 / 2 / 14
10,793
568
6,787
17,976
16,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
YussyYopper
Chang'e
19
14 / 0 / 5
12,810
674
21,062
11,541
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 10
10,940
576
16,869
17,274
6,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
8
Kills
33
33
Deaths
8
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
Badinkers24
Bellona
6
1
8
10
W
Nemesis
BigFudge02
Nemesis
0
3
8
1.33
W
Ymir
5
2
14
6
L
0
4
1
0.13
L
Danzaburou
KarenDripz
Danzaburou
0
11
2
0.09
L
Loki
Sloopd
Loki
3
7
1
0.5
L
Cthulhu
TheeOG420
Cthulhu
4
6
2
0.83
W
Chang'e
YussyYopper
Chang'e
14
0
5
16.5
W
8
2
10
6.5
L
Zhong Kui
imacooldude
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,583
Damage
62,882
82,326
Taken
72,953
45,492
Mitigated
47,319
19,112
Healing
26,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Badinkers24
Bellona
14,239
6,043
0
5,715
15,317
15,075
3,399
5,978
9,311
0
66,844
W
Nemesis
BigFudge02
Nemesis
3,925
1,032
0
1,309
10,845
4,696
1,951
3,907
6,896
0
48,840
W
Ymir
6,787
2,377
0
0
17,976
16,100
134
5,863
11,997
26,818
0
L
6,326
1,275
0
2,071
11,196
3,075
0
5,008
5,983
51,322
0
L
Danzaburou
KarenDripz
Danzaburou
8,386
2,613
393
2,030
15,700
5,013
280
6,469
9,089
0
45,265
L
Loki
Sloopd
Loki
4,307
1,255
10
1,339
13,228
3,813
0
4,026
9,050
0
38,244
L
Cthulhu
TheeOG420
Cthulhu
8,462
596
350
4,540
24,179
19,960
198
7,691
16,296
23,806
0
W
Chang'e
YussyYopper
Chang'e
21,062
1,449
5,348
7,065
11,541
4,777
4,595
5,588
5,661
85,088
0
W
16,869
13,915
0
7,280
17,274
6,671
8,156
7,022
10,198
0
71,183
L
Zhong Kui
imacooldude
Zhong Kui
14,102
1,746
0
8,379
18,023
13,631
0
3,814
14,059
67,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
55,632
389
Minions Killed
510
0
Camps Cleared
0
1,562,913
Distance Traveled
1,912,527
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,662
614
126
7
0
354,643
8
W
Nemesis
9,427
496
78
4
0
436,769
0
W
Ymir
10,793
568
34
2
0
367,399
8
L
Sol
8,437
444
99
5
0
325,957
2
L
Danzaburou
7,457
392
73
4
0
294,329
0
L
Loki
7,670
404
60
3
0
319,668
3
L
Cthulhu
8,490
447
20
1
0
356,391
3
W
Chang'e
12,810
674
164
9
0
409,842
2
W
Rama
10,940
576
108
6
0
343,874
3
L
Zhong Kui
9,399
495
137
7
0
266,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role