Player Matchup

Zeus
Zeus
BillyTheKid9605
Zeus
Level 24
God Stats
0W - 3L
1,355 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 2
Artemis
Artemis
gamerv117
Artemis
Level 74
God Stats
23W - 26L
1,524 SR
Queue Stats
39W - 51L
1,393 Elo+
Party 2
Fenrir
Fenrir
z Blu WolF z
Fenrir
Level 28
God Stats
3W - 3L
1,332 SR
Queue Stats
3W - 6L
1,277 Elo+
Party 2
Team Averages
Level 42
1,404 SR
1,318 Elo+

VS

Team Averages
Level 37
1,708 SR
1,495 Elo+
Skadi
Skadi
Space_For_Millz
Skadi
Level 29
God Stats
4W - 3L
1,558 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo
Anubis
Anubis
TheAccountable
Anubis
Level 16
God Stats
12W - 2L
1,839 SR
Queue Stats
35W - 24L
1,595 Elo+
Party 1
Chaac
Chaac
XiDaBBaH--
Chaac
Level 67
God Stats
2W - 0L
1,728 SR
Queue Stats
73W - 66L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 1
6,086
609
3,761
10,906
1,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
gamerv117
Artemis
9
1 / 6 / 0
6,332
633
4,777
10,478
2,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
8
0 / 8 / 1
5,922
592
1,673
10,690
3,148
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 15
7,734
773
2,365
3,542
1,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
16 / 1 / 8
9,634
963
13,362
7,196
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
13
8 / 1 / 16
9,083
908
10,237
11,268
12,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
1
Kills
26
26
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
2
0
15
9.5
W
16
1
8
20
W
Chaac
8
1
16
16
L
Artemis
gamerv117
Artemis
1
6
0
0.17
L
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,211
Damage
25,964
32,074
Taken
22,006
7,800
Mitigated
17,027
1,562
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,761
953
0
314
10,906
1,967
0
6,023
4,559
15,037
0
W
2,365
814
319
582
3,542
1,099
1,329
1,098
2,444
0
29,298
W
13,362
707
0
1,639
7,196
3,346
460
1,102
6,094
31,713
0
W
Chaac
10,237
2,455
85
4,990
11,268
12,582
330
2,073
9,195
0
22,435
L
Artemis
gamerv117
Artemis
4,777
1,645
0
851
10,478
2,685
0
3,008
7,270
0
19,951
L
Fenrir
1,673
489
172
225
10,690
3,148
0
3,790
6,599
0
5,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
26,451
57
Minions Killed
129
1
Camps Cleared
6
399,514
Distance Traveled
530,969
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,086
609
19
2
0
114,552
0
W
Skadi
7,734
773
49
5
2
171,864
3
W
Anubis
9,634
963
57
6
3
170,988
0
W
Chaac
9,083
908
23
2
1
188,117
0
L
Artemis
6,332
633
29
3
0
133,344
0
L
Fenrir
5,922
592
9
1
1
151,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role