Player Matchup

Charybdis
Charybdis
NutZillaa
Charybdis
Level 21
God Stats
0W - 3L
1,291 SR
Queue Stats
2W - 6L
1,169 Elo+
Party 1
Ra
Ra
XM AQUA APE
Ra
Level 17
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 1
Chaac
Chaac
Zakashi8721
Chaac
Level 29
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 1
Serqet
Serqet
mrflonger
Serqet
Level 124
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 6L
1,150 Elo+
Party 1
Team Averages
Level 48
1,424 SR
1,137 Elo+

VS

Team Averages
Level 128
1,490 SR
1,550 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Akimbo Dolphin
Horus
Level 137
God Stats
1W - 1L
1,377 SR
Queue Stats
136W - 135L
1,653 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
Level 58
God Stats
12W - 6L
1,578 SR
Queue Stats
346W - 314L
1,588 Elo+
Solo
Charybdis
Charybdis
Inefable-Neofito
Charybdis
Level 158
God Stats
4W - 6L
1,506 SR
Queue Stats
139W - 166L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NutZillaa
Charybdis
14
2 / 8 / 2
9,184
765
4,986
11,444
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 2
8,539
712
5,291
7,653
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 2
8,759
730
5,571
12,644
9,115
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
mrflonger
Serqet
14
2 / 5 / 2
8,720
727
7,157
9,910
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 2 / 7
10,017
835
5,633
14,094
10,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 1 / 8
11,054
921
10,047
9,492
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
17
5 / 2 / 8
10,976
915
10,313
11,544
6,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
16
6 / 3 / 6
10,718
893
8,627
10,701
3,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
22
22
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
7
3.25
W
8
1
8
12
W
Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
5
2
8
4.5
W
Charybdis
6
3
6
3
L
Charybdis
NutZillaa
Charybdis
2
8
2
0.38
L
1
4
2
0.5
L
2
5
2
0.6
L
Serqet
mrflonger
Serqet
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
34,620
41,651
Taken
45,831
19,979
Mitigated
29,858
7,011
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,633
1,281
0
2,791
14,094
10,952
113
2,826
10,774
0
29,435
W
10,047
3,555
388
2,254
9,492
8,675
1,064
637
8,498
0
29,643
W
Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
10,313
864
151
5,044
11,544
6,622
2,615
199
10,768
46,683
0
W
Charybdis
8,627
4,100
0
2,091
10,701
3,609
2,962
1,684
8,235
0
43,552
L
Charybdis
NutZillaa
Charybdis
4,986
2,766
0
875
11,444
3,534
497
3,086
7,892
0
20,654
L
5,291
699
226
1,221
7,653
2,935
0
437
7,170
31,459
0
L
5,571
674
0
3,839
12,644
9,115
388
4,875
7,468
0
24,588
L
Serqet
mrflonger
Serqet
7,157
1,273
0
850
9,910
4,395
572
2,523
7,300
0
23,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
42,765
179
Minions Killed
216
10
Camps Cleared
12
758,986
Distance Traveled
934,925
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,017
835
37
3
4
231,411
0
W
Horus
11,054
921
37
3
2
237,447
2
W
Morgan Le Fay
10,976
915
77
6
3
243,952
3
W
Charybdis
10,718
893
65
5
3
222,115
3
L
Charybdis
9,184
765
46
4
3
167,133
1
L
Ra
8,539
712
54
5
5
194,013
0
L
Chaac
8,759
730
43
4
1
207,565
0
L
Serqet
8,720
727
36
3
1
190,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role