Player Matchup

Ullr
Ullr
Leone Best Girl
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
1,571 Elo+
Party 1
Anubis
Anubis
NoPenguins101
Anubis
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 10L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
Sir D Dubs
Cthulhu
Level 25
God Stats
45W - 27L
1,630 SR
Queue Stats
107W - 71L
1,536 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,486 Elo+

VS

Team Averages
Level 56
1,426 SR
1,312 Elo+
Janus
Janus
DaddyRellz67
Janus
Level 86
God Stats
1W - 3L
1,298 SR
Queue Stats
22W - 31L
1,306 Elo+
Party 2
Anhur
Anhur
Smouse-92
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 2
Gilgamesh
Gilgamesh
TavHuia
Gilgamesh
Level 25
God Stats
4W - 3L
1,481 SR
Queue Stats
8W - 14L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
10,132
779
9,901
9,045
2,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 1 / 11
8,798
677
7,428
7,044
3,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sir D Dubs
Cthulhu
12
3 / 1 / 11
9,634
741
5,957
10,314
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,522
656
6,395
6,569
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Smouse-92
Anhur
11
2 / 4 / 1
8,280
637
3,879
11,216
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
TavHuia
Gilgamesh
10
1 / 6 / 1
7,645
588
4,904
9,512
2,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
4
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
9
2
5
5.75
W
2
1
11
7.5
W
Cthulhu
Sir D Dubs
Cthulhu
3
1
11
8.5
L
Anhur
Smouse-92
Anhur
2
4
1
0.63
L
Gilgamesh
TavHuia
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,286
Damage
15,178
26,403
Taken
27,297
18,086
Mitigated
6,507
5,563
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,395
89
0
494
6,569
1,275
0
2,357
4,212
29,645
0
W
9,901
4,406
0
1,149
9,045
2,908
1,917
2,512
6,533
0
38,506
W
7,428
476
0
2,579
7,044
3,568
733
2,486
4,558
23,169
0
W
Cthulhu
Sir D Dubs
Cthulhu
5,957
268
156
1,679
10,314
11,610
351
1,555
8,759
15,436
0
L
Anhur
Smouse-92
Anhur
3,879
1,522
0
1,340
11,216
2,562
0
5,827
5,389
0
18,976
L
Gilgamesh
TavHuia
Gilgamesh
4,904
684
0
180
9,512
2,670
0
5,575
3,937
0
15,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
24,447
121
Minions Killed
121
3
Camps Cleared
6
696,248
Distance Traveled
710,755
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,522
656
49
4
1
243,106
2
W
Ullr
10,132
779
63
5
2
223,801
5
W
Anubis
8,798
677
37
3
0
231,932
0
W
Cthulhu
9,634
741
21
2
1
240,515
2
L
Anhur
8,280
637
53
4
3
229,770
5
L
Gilgamesh
7,645
588
19
1
2
237,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role