Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ChrisTenshi
Charybdis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 87L
1,530 Elo+
Party 2
Agni
Agni
Crossraged
Agni
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
93W - 65L
1,718 Elo+
Party 1
Apollo
Apollo
DaddyZephyr
Apollo
Level 107
God Stats
3W - 0L
1,803 SR
Queue Stats
110W - 96L
1,650 Elo+
Party 2
Sobek
Sobek
brahmayne
Sobek
Level 141
God Stats
4W - 1L
1,474 SR
Queue Stats
51W - 42L
1,610 Elo+
Party 1
Team Averages
Level 138
1,597 SR
1,602 Elo+

VS

Team Averages
Level 131
1,562 SR
1,574 Elo+
Charybdis
Charybdis
Kongorian
Charybdis
Level 117
God Stats
1W - 2L
1,831 SR
Queue Stats
110W - 94L
1,595 Elo+
Solo
Khepri
Khepri
Syphilissss
Khepri
Level 145
God Stats
11W - 19L
1,663 SR
Queue Stats
300W - 291L
1,581 Elo+
Party 3
Scylla
Scylla
VevetTV
Scylla
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,567 Elo+
Party 3
Anhur
Anhur
igotcatfished
Anhur
Level 124
God Stats
3W - 4L
1,666 SR
Queue Stats
142W - 131L
1,561 Elo+
Party 3
Zhong Kui
Zhong Kui
lilage
Zhong Kui
Level 110
God Stats
1W - 3L
1,152 SR
Queue Stats
244W - 221L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 1
7,355
613
4,129
8,480
6,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ChrisTenshi
Charybdis
13
2 / 1 / 2
7,174
598
2,082
4,676
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
7,099
592
4,267
6,737
2,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
3 / 1 / 3
6,649
554
7,445
6,351
1,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
brahmayne
Sobek
10
3 / 0 / 2
5,910
493
3,527
9,125
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kongorian
Charybdis
10
0 / 4 / 2
6,031
503
4,266
7,972
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 2 / 1
5,565
464
2,737
6,263
3,996
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
VevetTV
Scylla
11
2 / 1 / 2
6,467
539
4,190
6,119
2,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 0
6,913
576
2,414
4,978
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
lilage
Zhong Kui
12
1 / 4 / 0
6,992
583
7,417
11,158
8,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
1
3.5
W
Charybdis
ChrisTenshi
Charybdis
2
1
2
3
W
0
2
1
0.25
W
Apollo
3
1
3
4.5
L
Charybdis
Kongorian
Charybdis
0
4
2
0.25
L
Khepri
0
2
1
0.25
L
Scylla
VevetTV
Scylla
2
1
2
3
W
Sobek
brahmayne
Sobek
3
0
2
4
L
2
0
0
2
L
Zhong Kui
lilage
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
21,024
35,369
Taken
36,490
18,221
Mitigated
18,862
14,226
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,129
1,069
0
2,951
8,480
6,219
0
6,712
1,768
40,087
0
W
Charybdis
ChrisTenshi
Charybdis
2,082
986
0
1,913
4,676
1,799
0
1,171
3,505
0
44,250
W
4,267
508
0
2,672
6,737
2,450
104
2,057
4,680
52,153
0
W
Apollo
7,445
3,846
0
1,919
6,351
1,850
808
1,876
4,326
0
45,953
L
Charybdis
Kongorian
Charybdis
4,266
2,272
0
1,658
7,972
2,229
0
1,462
6,094
0
32,324
L
Khepri
2,737
231
0
1,109
6,263
3,996
0
1,142
4,975
14,547
0
L
Scylla
VevetTV
Scylla
4,190
277
0
1,162
6,119
2,272
0
4,087
1,944
34,166
0
W
Sobek
brahmayne
Sobek
3,527
520
0
4,771
9,125
5,903
0
2,379
6,746
14,619
0
L
2,414
939
0
2,515
4,978
1,908
0
547
4,387
0
43,577
L
Zhong Kui
lilage
Zhong Kui
7,417
1,472
0
4,453
11,158
8,457
476
4,129
7,029
47,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
31,968
401
Minions Killed
331
0
Camps Cleared
0
1,129,658
Distance Traveled
1,128,507
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,355
613
94
8
0
239,849
7
W
Charybdis
7,174
598
87
7
0
221,550
2
W
Agni
7,099
592
104
9
0
222,517
5
W
Apollo
6,649
554
92
8
0
232,809
0
L
Charybdis
6,031
503
70
6
0
202,560
2
L
Khepri
5,565
464
11
1
0
228,034
4
L
Scylla
6,467
539
59
5
0
254,704
4
W
Sobek
5,910
493
24
2
0
212,933
3
L
Anhur
6,913
576
97
8
0
247,515
4
L
Zhong Kui
6,992
583
94
8
0
195,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role