Player Matchup

Amaterasu
Amaterasu
Lorbuk
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,434 Elo+
Solo
Bastet
Bastet
Overpower
Bastet
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,305 Elo+
Solo
Chernobog
Chernobog
Polvooron
Chernobog
Level 29
God Stats
11W - 11L
1,734 SR
Queue Stats
120W - 141L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
PrinctDarknes
Cthulhu
Level 10
God Stats
5W - 4L
1,527 SR
Queue Stats
9W - 8L
1,545 Elo+
Solo
Arachne
Arachne
Vhp98
Arachne
Level 14
God Stats
5W - 9L
1,131 SR
Queue Stats
82W - 73L
1,120 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,380 Elo+

VS

Team Averages
Level 14
1,573 SR
1,372 Elo+
Jormungandr
Jormungandr
CherchePasJteEz
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,057 Elo+
Solo
Zeus
Zeus
RagnarsRage
Zeus
Level 25
God Stats
16W - 9L
1,575 SR
Queue Stats
26W - 19L
1,532 Elo+
Solo
Izanami
Izanami
ThorPowerX91
Izanami
Level 29
God Stats
7W - 7L
1,612 SR
Queue Stats
55W - 40L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
VraechDucks
Cu Chulainn
Level 4
God Stats
1W - 1L
1,683 SR
Queue Stats
2W - 3L
1,178 Elo+
Solo
Set
Set
grenka52
Set
Level 8
God Stats
2W - 5L
1,497 SR
Queue Stats
12W - 13L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lorbuk
Amaterasu
13
1 / 10 / 1
9,110
396
4,618
18,280
11,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Overpower
Bastet
14
0 / 5 / 2
9,237
402
904
10,831
3,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Polvooron
Chernobog
20
11 / 0 / 5
14,202
617
21,681
15,009
7,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
14
2 / 5 / 6
9,737
423
8,215
18,211
17,153
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Vhp98
Arachne
19
8 / 5 / 3
12,775
555
10,540
17,805
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CherchePasJteEz
Jormungandr
5
0 / 3 / 1
6,452
281
1,025
3,661
1,397
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 5 / 7
10,638
463
14,204
14,823
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ThorPowerX91
Izanami
15
4 / 7 / 6
9,453
411
6,661
14,126
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
VraechDucks
Cu Chulainn
18
9 / 5 / 8
11,639
506
20,679
20,922
21,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 2 / 6
11,341
493
9,932
11,427
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
22
Kills
25
25
Deaths
22
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CherchePasJteEz
Jormungandr
0
3
1
0.17
W
Amaterasu
Lorbuk
Amaterasu
1
10
1
0.15
W
Bastet
Overpower
Bastet
0
5
2
0.2
W
Chernobog
Polvooron
Chernobog
11
0
5
13.5
W
Cthulhu
2
5
6
1
L
3
5
7
1.3
L
Izanami
ThorPowerX91
Izanami
4
7
6
1
W
Arachne
Vhp98
Arachne
8
5
3
1.9
L
Cu Chulainn
VraechDucks
Cu Chulainn
9
5
8
2.6
L
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
52,501
80,136
Taken
64,959
48,911
Mitigated
40,348
23,570
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CherchePasJteEz
Jormungandr
1,025
452
0
410
3,661
1,397
0
1,071
2,590
5,021
0
W
Amaterasu
Lorbuk
Amaterasu
4,618
1,454
0
1,573
18,280
11,449
969
2,755
14,448
0
24,299
W
Bastet
Overpower
Bastet
904
81
0
95
10,831
3,708
104
1,070
9,636
0
48,386
W
Chernobog
Polvooron
Chernobog
21,681
13,657
0
10,753
15,009
7,580
3,084
5,667
9,165
0
126,078
W
Cthulhu
8,215
896
171
4,120
18,211
17,153
1,544
8,787
9,062
43,929
0
L
14,204
989
92
3,487
14,823
5,328
695
2,505
12,318
79,069
0
L
Izanami
ThorPowerX91
Izanami
6,661
3,826
0
2,562
14,126
4,018
1,639
1,028
13,098
0
49,592
W
Arachne
Vhp98
Arachne
10,540
7,895
0
6,858
17,805
9,021
2,331
4,331
12,996
0
65,791
L
Cu Chulainn
VraechDucks
Cu Chulainn
20,679
3,840
0
4,421
20,922
21,285
756
1,927
18,838
10,665
64,109
L
9,932
4,801
0
2,408
11,427
8,320
313
1,684
9,743
0
75,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,061
Gold Earned
49,523
497
Minions Killed
504
0
Camps Cleared
0
1,968,485
Distance Traveled
1,685,604
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,452
281
8
0
0
106,922
1
W
Amaterasu
9,110
396
52
2
0
351,525
0
W
Bastet
9,237
402
72
3
0
311,055
3
W
Chernobog
14,202
617
197
9
0
496,334
0
W
Cthulhu
9,737
423
70
3
0
399,355
1
L
Zeus
10,638
463
140
6
0
344,974
4
L
Izanami
9,453
411
92
4
0
381,386
2
W
Arachne
12,775
555
106
5
0
410,216
0
L
Cu Chulainn
11,639
506
141
6
0
413,617
0
L
Set
11,341
493
123
5
0
438,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role