Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SiMPiLL KiLL
Zhong Kui
Level 148
God Stats
2W - 5L
1,417 SR
Queue Stats
81W - 80L
1,588 Elo+
Party 1
Odin
Odin
XxPARADOX21xX
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,698 Elo+
Party 1
Team Averages
Level 121
1,472 SR
1,596 Elo+

VS

Team Averages
Level 130
1,517 SR
1,478 Elo+
Cthulhu
Cthulhu
PhX_Illusion
Cthulhu
Level 100
God Stats
3W - 3L
1,410 SR
Queue Stats
30W - 51L
1,378 Elo+
Solo
Mulan
Mulan
Skelecela
Mulan
Level 156
God Stats
30W - 17L
1,601 SR
Queue Stats
547W - 556L
1,545 Elo+
Solo
Anubis
Anubis
Sukmaitoe
Anubis
Level 135
God Stats
3W - 1L
1,538 SR
Queue Stats
157W - 155L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 8 / 4
10,005
625
19,314
14,382
4,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SiMPiLL KiLL
Zhong Kui
13
3 / 7 / 5
9,658
604
11,688
21,092
17,967
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 10 / 5
10,446
653
7,711
18,151
7,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PhX_Illusion
Cthulhu
15
6 / 1 / 18
11,943
746
10,706
14,616
19,524
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Skelecela
Mulan
15
14 / 3 / 10
12,827
802
19,464
19,270
24,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Sukmaitoe
Anubis
14
5 / 6 / 13
11,298
706
15,860
16,095
11,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
10
Kills
25
25
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
8
4
0.75
W
Cthulhu
PhX_Illusion
Cthulhu
6
1
18
15
L
Zhong Kui
SiMPiLL KiLL
Zhong Kui
3
7
5
0.79
W
Mulan
Skelecela
Mulan
14
3
10
6.33
W
Anubis
Sukmaitoe
Anubis
5
6
13
1.92
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
46,030
53,625
Taken
49,981
30,624
Mitigated
55,526
8,836
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,314
8,964
0
2,891
14,382
4,694
0
6,713
7,669
0
43,683
W
Cthulhu
PhX_Illusion
Cthulhu
10,706
474
248
0
14,616
19,524
491
3,826
10,790
24,102
0
L
Zhong Kui
SiMPiLL KiLL
Zhong Kui
11,688
1,671
0
4,994
21,092
17,967
0
13,189
7,903
36,733
0
W
Mulan
Skelecela
Mulan
19,464
5,575
0
3,124
19,270
24,971
990
4,621
14,649
0
40,655
W
Anubis
Sukmaitoe
Anubis
15,860
114
0
5,476
16,095
11,031
1,086
3,776
12,319
49,453
0
L
7,711
2,195
0
951
18,151
7,963
262
7,105
11,046
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
36,068
130
Minions Killed
125
6
Camps Cleared
6
685,176
Distance Traveled
817,300
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,005
625
50
3
1
222,500
2
W
Cthulhu
11,943
746
17
1
0
300,219
5
L
Zhong Kui
9,658
604
52
3
4
209,283
5
W
Mulan
12,827
802
42
3
3
277,897
1
W
Anubis
11,298
706
66
4
3
239,184
2
L
Odin
10,446
653
28
2
1
253,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role