Player Matchup

Bellona
Bellona
JDelSol
Bellona
Level 26
God Stats
11W - 14L
1,521 SR
Queue Stats
172W - 180L
1,369 Elo+
Party 1
Bakasura
Bakasura
Renacido8577
Bakasura
Level 27
God Stats
5W - 3L
1,485 SR
Queue Stats
262W - 271L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
SIMPLECOMPOSURE
Jormungandr
Level 29
God Stats
15W - 19L
1,413 SR
Queue Stats
41W - 69L
1,301 Elo+
Solo
Neith
Neith
SocksyReRe
Neith
Level 5
God Stats
2W - 2L
1,591 SR
Queue Stats
4W - 6L
1,668 Elo+
Party 3
Ra
Ra
TimpyPimpy
Ra
Level 125
God Stats
21W - 13L
1,646 SR
Queue Stats
77W - 55L
1,666 Elo+
Party 3
Team Averages
Level 42
1,531 SR
1,503 Elo+

VS

Team Averages
Level 45
1,556 SR
1,460 Elo+
Jing Wei
Jing Wei
HardChung
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 4
Vamana
Vamana
Syrian4Life
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,587 Elo+
Party 2
Tiamat
Tiamat
TheGunBoy
Tiamat
Level 28
God Stats
10W - 8L
1,626 SR
Queue Stats
32W - 35L
1,564 Elo+
Party 2
Horus
Horus
jwode93
Horus
Level 129
God Stats
1W - 1L
1,468 SR
Queue Stats
185W - 202L
1,517 Elo+
Party 4
Hades
Hades
prince_jk98
Hades
Level 25
God Stats
5W - 3L
1,685 SR
Queue Stats
37W - 41L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JDelSol
Bellona
20
3 / 6 / 1
13,933
498
7,241
22,306
21,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Renacido8577
Bakasura
20
10 / 6 / 6
16,100
575
29,642
29,563
15,994
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SIMPLECOMPOSURE
Jormungandr
18
5 / 2 / 3
12,298
439
14,284
20,378
13,425
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
19
2 / 7 / 4
12,967
463
12,676
12,406
4,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 8 / 1
15,306
547
29,477
25,862
19,909
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HardChung
Jing Wei
18
1 / 7 / 3
11,111
397
5,573
14,613
4,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
19
2 / 7 / 15
13,522
483
21,053
31,589
32,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
TheGunBoy
Tiamat
20
20 / 0 / 2
17,007
607
31,224
22,578
28,331
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
jwode93
Horus
17
4 / 5 / 8
11,634
416
7,288
33,981
32,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 12 / 4
11,198
400
9,981
25,865
13,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
30
Kills
28
29
Deaths
31
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
HardChung
Jing Wei
1
7
3
0.36
W
Bellona
JDelSol
Bellona
3
6
1
0.58
W
Bakasura
Renacido8577
Bakasura
10
6
6
2.17
W
Jormungandr
SIMPLECOMPOSURE
Jormungandr
5
2
3
3.25
W
Neith
2
7
4
0.57
L
Vamana
2
7
15
1.36
L
Tiamat
TheGunBoy
Tiamat
20
0
2
21
W
10
8
1
1.31
L
Horus
jwode93
Horus
4
5
8
1.6
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,320
Damage
75,119
110,515
Taken
128,626
74,925
Mitigated
111,499
37,827
Healing
37,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
HardChung
Jing Wei
5,573
4,211
0
1,498
14,613
4,520
796
1,088
13,068
0
65,020
W
Bellona
JDelSol
Bellona
7,241
804
206
6,344
22,306
21,090
2,729
11,763
10,543
17,306
70,144
W
Bakasura
Renacido8577
Bakasura
29,642
18,767
0
8,875
29,563
15,994
0
11,445
18,118
0
178,583
W
Jormungandr
SIMPLECOMPOSURE
Jormungandr
14,284
2,139
0
4,996
20,378
13,425
990
6,528
13,850
59,508
0
W
Neith
12,676
5,083
0
2,409
12,406
4,507
2,499
2,926
9,480
0
68,753
L
Vamana
21,053
11,086
0
8,037
31,589
32,133
0
16,434
12,408
916
86,695
L
Tiamat
TheGunBoy
Tiamat
31,224
3,258
862
8,742
22,578
28,331
561
9,594
10,603
107,087
0
W
29,477
1,455
2,375
12,622
25,862
19,909
355
12,735
13,127
126,053
0
L
Horus
jwode93
Horus
7,288
3,447
2,890
10,170
33,981
32,984
29
7,664
25,133
0
31,619
L
9,981
1,728
622
5,029
25,865
13,531
497
10,908
13,719
70,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,604
Gold Earned
64,472
782
Minions Killed
511
0
Camps Cleared
0
2,621,417
Distance Traveled
2,443,445
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,111
397
109
4
0
395,536
0
W
Bellona
13,933
498
155
6
0
490,451
1
W
Bakasura
16,100
575
242
9
0
598,119
2
W
Jormungandr
12,298
439
77
3
0
508,667
6
W
Neith
12,967
463
127
5
0
476,179
0
L
Vamana
13,522
483
123
4
0
515,668
0
L
Tiamat
17,007
607
163
6
0
582,601
2
W
Ra
15,306
547
181
6
0
548,001
4
L
Horus
11,634
416
20
1
0
515,338
11
L
Hades
11,198
400
96
3
0
434,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role