Player Matchup

Eset
Eset
BananaBasher
Eset
Level 18
God Stats
1W - 0L
1,643 SR
Queue Stats
6W - 0L
1,884 Elo+
Party 1
Serqet
Serqet
BellyD
Serqet
Level 146
God Stats
1W - 0L
1,313 SR
Queue Stats
15W - 10L
1,668 Elo+
Party 1
Nu Wa
Nu Wa
Diddl3r
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,884 Elo+
Party 1
Achilles
Achilles
FlammingDiarrhea
Achilles
Level 100
God Stats
2W - 1L
1,698 SR
Queue Stats
11W - 5L
1,689 Elo+
Party 1
Mercury
Mercury
pvtpiggy
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,607 Elo+
Party 1
Team Averages
Level 92
1,531 SR
1,746 Elo+

VS

Team Averages
Level 95
1,495 SR
1,419 Elo+
Ratatoskr
Ratatoskr
AceZero00
Ratatoskr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,406 Elo+
Solo
Set
Set
FatAnimeMilkers6
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 2
Bakasura
Bakasura
GodlyPhillip13
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 136L
1,361 Elo+
Party 2
Bellona
Bellona
Grim Reapergun
Bellona
Level 89
God Stats
1W - 1L
1,716 SR
Queue Stats
27W - 24L
1,501 Elo+
Solo
Tiamat
Tiamat
USMCKEE
Tiamat
Level 146
God Stats
3W - 11L
1,260 SR
Queue Stats
425W - 442L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 26
9,918
992
17,866
10,997
4,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
BellyD
Serqet
12
5 / 4 / 24
8,345
835
9,982
11,428
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Diddl3r
Nu Wa
15
14 / 2 / 28
9,779
978
16,436
6,394
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 38
8,808
881
10,017
12,391
16,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
pvtpiggy
Mercury
16
16 / 2 / 30
10,106
1,011
17,197
10,194
4,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AceZero00
Ratatoskr
15
2 / 10 / 10
9,318
932
5,337
14,343
4,381
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 8 / 3
8,864
886
5,252
10,480
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
10
0 / 12 / 8
6,636
664
2,541
14,310
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 12 / 6
7,177
718
4,548
22,227
13,332
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
USMCKEE
Tiamat
13
3 / 10 / 8
9,033
903
6,323
13,003
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
47
52
Kills
12
13
Deaths
52
146
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AceZero00
Ratatoskr
2
10
10
0.7
W
13
3
26
8.67
W
Serqet
BellyD
Serqet
5
4
24
4.25
W
Nu Wa
Diddl3r
Nu Wa
14
2
28
14
L
5
8
3
0.81
W
4
2
38
11.5
L
Bakasura
0
12
8
0.33
L
2
12
6
0.42
L
Tiamat
USMCKEE
Tiamat
3
10
8
0.7
W
Mercury
pvtpiggy
Mercury
16
2
30
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,498
Damage
24,001
51,404
Taken
74,363
36,506
Mitigated
34,497
18,824
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AceZero00
Ratatoskr
5,337
1,234
382
1,848
14,343
4,381
0
5,787
7,807
0
10,139
W
17,866
1,735
2,872
4,726
10,997
4,724
53
1,813
9,156
34,316
0
W
Serqet
BellyD
Serqet
9,982
2,386
1,363
2,121
11,428
7,792
488
955
9,327
356
11,559
W
Nu Wa
Diddl3r
Nu Wa
16,436
4,531
948
1,346
6,394
2,712
1,659
1,356
5,018
23,599
0
L
5,252
2,521
0
1,212
10,480
6,129
0
5,229
4,666
0
13,937
W
10,017
2,003
852
2,870
12,391
16,561
0
536
11,855
0
13,490
L
Bakasura
2,541
1,507
511
698
14,310
4,729
0
7,918
6,084
0
3,890
L
4,548
799
0
902
22,227
13,332
0
8,781
12,260
0
6,751
L
Tiamat
USMCKEE
Tiamat
6,323
115
99
1,388
13,003
5,926
0
6,943
5,637
13,556
0
W
Mercury
pvtpiggy
Mercury
17,197
10,047
0
1,726
10,194
4,717
397
1,663
7,792
0
24,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
41,028
77
Minions Killed
49
0
Camps Cleared
0
970,490
Distance Traveled
625,311
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,318
932
8
1
0
124,441
0
W
Eset
9,918
992
34
3
0
162,281
0
W
Serqet
8,345
835
8
1
0
195,180
0
W
Nu Wa
9,779
978
13
1
0
187,656
0
L
Set
8,864
886
13
1
0
121,123
0
W
Achilles
8,808
881
9
1
0
194,657
1
L
Bakasura
6,636
664
5
1
0
136,487
0
L
Bellona
7,177
718
2
0
0
129,360
0
L
Tiamat
9,033
903
21
2
0
113,900
1
W
Mercury
10,106
1,011
13
1
0
230,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role