Player Matchup

Baba Yaga
Baba Yaga
GodziIlIa
Baba Yaga
Level 119
God Stats
1W - 1L
1,697 SR
Queue Stats
49W - 59L
1,520 Elo+
Party 1
Chang'e
Chang'e
IPutz
Chang'e
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 59L
1,423 Elo+
Party 3
Izanami
Izanami
No Sweat24
Izanami
Level 147
God Stats
3W - 2L
1,436 SR
Queue Stats
210W - 220L
1,505 Elo+
Party 3
Ymir
Ymir
RIP eight24
Ymir
Level 126
God Stats
3W - 1L
1,529 SR
Queue Stats
148W - 166L
1,506 Elo+
Party 3
Kuzenbo
Kuzenbo
WoIf Milk
Kuzenbo
Level 18
God Stats
1W - 0L
1,451 SR
Queue Stats
28W - 10L
1,819 Elo+
Party 1
Team Averages
Level 111
1,523 SR
1,555 Elo+

VS

Team Averages
Level 91
1,564 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AresDistruction
Poseidon
Level 147
God Stats
9W - 8L
1,699 SR
Queue Stats
476W - 486L
1,399 Elo+
Solo
Sylvanus
Sylvanus
D3ATH IS C0M1NG
Sylvanus
Level 29
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 2
Chronos
Chronos
R R RAUUUUL
Chronos
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 7L
1,396 Elo+
Party 2
Scylla
Scylla
getmeout808
Scylla
Level 140
God Stats
0W - 1L
1,563 SR
Queue Stats
73W - 76L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GodziIlIa
Baba Yaga
20
13 / 6 / 12
19,182
710
48,414
25,315
11,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
IPutz
Chang'e
20
1 / 7 / 8
14,377
532
7,952
25,549
7,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
No Sweat24
Izanami
20
8 / 7 / 5
17,009
630
28,707
23,158
8,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 17
16,388
607
11,501
31,928
39,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
WoIf Milk
Kuzenbo
20
2 / 6 / 19
16,635
616
23,630
36,377
60,421
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 5 / 12
15,169
562
26,392
24,198
12,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
20
4 / 7 / 18
15,024
556
18,426
19,083
10,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
20
5 / 5 / 25
16,962
628
16,513
36,635
52,803
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
R R RAUUUUL
Chronos
20
6 / 5 / 18
15,962
591
23,456
29,337
15,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
20
9 / 5 / 16
18,536
687
38,707
23,450
11,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
120
27
Kills
31
31
Deaths
27
61
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
5
12
2.6
L
Poseidon
4
7
18
1.86
L
Sylvanus
5
5
25
3.5
W
Baba Yaga
GodziIlIa
Baba Yaga
13
6
12
3.17
W
Chang'e
IPutz
Chang'e
1
7
8
0.71
W
Izanami
No Sweat24
Izanami
8
7
5
1.5
L
Chronos
R R RAUUUUL
Chronos
6
5
18
3
W
3
5
17
2.3
W
Kuzenbo
WoIf Milk
Kuzenbo
2
6
19
1.92
L
Scylla
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,204
Damage
123,494
142,327
Taken
132,703
126,620
Mitigated
102,500
64,227
Healing
61,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
26,392
10,920
2,471
5,697
24,198
12,246
1,085
19,788
4,410
0
45,475
L
Poseidon
18,426
1,807
3,105
2,517
19,083
10,267
606
16,085
2,998
44,446
0
L
Sylvanus
16,513
1,698
19,384
14,512
36,635
52,803
703
16,247
20,388
23,428
0
W
Baba Yaga
GodziIlIa
Baba Yaga
48,414
970
3,781
7,500
25,315
11,335
552
17,318
7,997
101,500
0
W
Chang'e
IPutz
Chang'e
7,952
360
20,268
11,299
25,549
7,751
2,557
21,293
4,256
25,798
0
W
Izanami
No Sweat24
Izanami
28,707
13,692
1,796
3,362
23,158
8,109
2,209
19,555
3,603
0
78,945
L
Chronos
R R RAUUUUL
Chronos
23,456
3,666
220
4,593
29,337
15,436
3,397
23,851
5,486
60,755
0
W
11,501
365
5,325
5,468
31,928
39,004
381
21,511
10,417
25,548
0
W
Kuzenbo
WoIf Milk
Kuzenbo
23,630
5,072
1,520
3,908
36,377
60,421
0
17,425
18,952
38,212
0
L
Scylla
38,707
1,062
1,972
6,555
23,450
11,748
202
15,526
7,924
100,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,591
Gold Earned
81,653
309
Minions Killed
312
0
Camps Cleared
0
2,239,714
Distance Traveled
2,227,149
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,169
562
39
1
0
428,035
0
L
Poseidon
15,024
556
43
2
0
427,783
1
L
Sylvanus
16,962
628
20
1
0
394,526
1
W
Baba Yaga
19,182
710
99
4
0
447,789
0
W
Chang'e
14,377
532
48
2
0
432,580
0
W
Izanami
17,009
630
102
4
0
393,939
0
L
Chronos
15,962
591
77
3
0
522,933
2
W
Ymir
16,388
607
39
1
0
469,360
0
W
Kuzenbo
16,635
616
21
1
0
496,046
0
L
Scylla
18,536
687
133
5
0
453,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role