Player Matchup

Bellona
Bellona
Charles808
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
DrChaddy
Janus
Level 27
God Stats
23W - 26L
1,499 SR
Queue Stats
187W - 177L
1,515 Elo+
Party 1
Ganesha
Ganesha
KingLeoDes
Ganesha
Level 159
God Stats
7W - 9L
1,594 SR
Queue Stats
353W - 305L
1,542 Elo+
Party 2
Mercury
Mercury
MadBrit123
Mercury
Level 29
God Stats
21W - 20L
1,535 SR
Queue Stats
289W - 278L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
POH-_-6
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,470 Elo+
Party 2
Team Averages
Level 47
1,526 SR
1,508 Elo+

VS

Team Averages
Level 22
1,735 SR
1,513 Elo+
Gilgamesh
Gilgamesh
Beninewolf
Gilgamesh
Level 26
God Stats
18W - 14L
1,507 SR
Queue Stats
73W - 75L
1,497 Elo+
Solo
Cerberus
Cerberus
DaNutsack
Cerberus
Level 27
God Stats
16W - 10L
1,820 SR
Queue Stats
68W - 71L
1,501 Elo+
Solo
Artemis
Artemis
hotpatootie666
Artemis
Level 20
God Stats
17W - 3L
1,780 SR
Queue Stats
37W - 29L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ooQuito
Morgan Le Fay
Level 23
God Stats
4W - 1L
1,803 SR
Queue Stats
11W - 20L
1,532 Elo+
Party 3
Arachne
Arachne
ydonny
Arachne
Level 16
God Stats
7W - 8L
1,766 SR
Queue Stats
32W - 35L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Charles808
Bellona
5
0 / 2 / 0
4,081
408
857
3,658
1,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
DrChaddy
Janus
10
2 / 2 / 3
5,896
590
3,302
4,290
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
KingLeoDes
Ganesha
7
0 / 2 / 1
4,855
486
1,738
7,330
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MadBrit123
Mercury
7
4 / 3 / 1
5,405
541
2,910
6,053
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
POH-_-6
Danzaburou
7
0 / 2 / 1
4,437
444
2,731
4,780
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beninewolf
Gilgamesh
11
5 / 0 / 0
6,397
640
4,474
4,974
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
DaNutsack
Cerberus
9
2 / 0 / 3
5,565
557
3,326
6,676
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 0
5,795
580
4,288
5,109
1,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ooQuito
Morgan Le Fay
9
0 / 2 / 2
5,460
546
1,805
3,966
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ydonny
Arachne
8
1 / 3 / 0
5,069
507
1,940
6,300
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
11
11
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beninewolf
Gilgamesh
5
0
0
5
L
Bellona
Charles808
Bellona
0
2
0
0
W
Cerberus
DaNutsack
Cerberus
2
0
3
3.5
L
Janus
DrChaddy
Janus
2
2
3
1.75
L
Ganesha
KingLeoDes
Ganesha
0
2
1
0.25
L
Mercury
MadBrit123
Mercury
4
3
1
1.5
L
Danzaburou
POH-_-6
Danzaburou
0
2
1
0.25
W
3
1
0
3
W
Morgan Le Fay
ooQuito
Morgan Le Fay
0
2
2
0.5
W
Arachne
ydonny
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
15,833
26,111
Taken
27,025
9,278
Mitigated
10,899
4,425
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beninewolf
Gilgamesh
4,474
1,504
138
2,035
4,974
2,664
456
797
4,125
0
29,325
L
Bellona
Charles808
Bellona
857
348
0
102
3,658
1,627
0
0
3,658
0
7,976
W
Cerberus
DaNutsack
Cerberus
3,326
108
0
1,407
6,676
3,302
0
680
5,984
14,529
0
L
Janus
DrChaddy
Janus
3,302
121
0
1,013
4,290
1,201
0
1,692
2,468
26,441
0
L
Ganesha
KingLeoDes
Ganesha
1,738
267
0
1,992
7,330
3,525
0
1,716
5,614
14,777
0
L
Mercury
MadBrit123
Mercury
2,910
1,705
0
400
6,053
1,881
0
870
5,143
0
21,999
L
Danzaburou
POH-_-6
Danzaburou
2,731
1,578
0
918
4,780
1,044
0
683
4,097
0
14,934
W
4,288
2,465
0
2,156
5,109
1,321
236
927
4,182
0
36,309
W
Morgan Le Fay
ooQuito
Morgan Le Fay
1,805
169
0
753
3,966
1,303
0
1,754
1,996
24,150
0
W
Arachne
ydonny
Arachne
1,940
1,073
0
2,820
6,300
2,309
0
550
5,698
0
26,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
28,286
176
Minions Killed
279
0
Camps Cleared
0
819,584
Distance Traveled
902,039
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,397
640
70
7
0
180,578
3
L
Bellona
4,081
408
23
2
0
111,380
0
W
Cerberus
5,565
557
24
2
0
188,055
4
L
Janus
5,896
590
63
6
0
175,320
1
L
Ganesha
4,855
486
6
1
0
165,499
2
L
Mercury
5,405
541
42
4
0
206,801
3
L
Danzaburou
4,437
444
42
4
0
160,584
0
W
Artemis
5,795
580
72
7
0
161,985
0
W
Morgan Le Fay
5,460
546
62
6
0
180,440
3
W
Arachne
5,069
507
51
5
0
190,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role