Player Matchup

Ra
Ra
Elefent
Ra
Level 153
God Stats
6W - 0L
1,605 SR
Queue Stats
75W - 68L
1,548 Elo+
Party 1
Hel
Hel
IrohsJasmine
Hel
Level 16
God Stats
1W - 0L
1,898 SR
Queue Stats
11W - 4L
1,900 Elo+
Party 1
Izanami
Izanami
KingKaiyo
Izanami
Level 68
God Stats
34W - 26L
1,627 SR
Queue Stats
167W - 175L
1,448 Elo+
Party 1
Anhur
Anhur
YuhMuddah
Anhur
Level 78
God Stats
30W - 25L
1,772 SR
Queue Stats
475W - 432L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
meinteill
Sylvanus
Level 124
God Stats
164W - 136L
1,627 SR
Queue Stats
294W - 262L
1,575 Elo+
Party 1
Team Averages
Level 88
1,706 SR
1,603 Elo+

VS

Team Averages
Level 56
1,440 SR
1,369 Elo+
Sol
Sol
Beast505Mode
Sol
Level 28
God Stats
25W - 43L
1,342 SR
Queue Stats
96W - 176L
1,310 Elo+
Party 2
Ao Kuang
Ao Kuang
MichaelEatz
Ao Kuang
Level 47
God Stats
2W - 3L
1,462 SR
Queue Stats
176W - 281L
1,263 Elo+
Party 2
Chaac
Chaac
NOTTHATGUY23
Chaac
Level 123
God Stats
11W - 9L
1,691 SR
Queue Stats
256W - 261L
1,504 Elo+
Solo
Yemoja
Yemoja
TommyTheEar
Yemoja
Level 40
God Stats
16W - 35L
1,294 SR
Queue Stats
117W - 192L
1,307 Elo+
Party 2
Cupid
Cupid
theziggla
Cupid
Level 43
God Stats
12W - 21L
1,411 SR
Queue Stats
173W - 249L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,974
570
8,942
8,035
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 8
8,416
601
7,193
11,320
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KingKaiyo
Izanami
12
2 / 2 / 3
7,596
543
4,376
8,390
2,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
YuhMuddah
Anhur
15
11 / 0 / 6
9,890
706
11,563
10,411
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
meinteill
Sylvanus
14
9 / 2 / 7
9,477
677
8,489
8,907
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
6,926
495
3,162
11,498
3,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
MichaelEatz
Ao Kuang
9
0 / 8 / 2
6,093
435
1,743
11,555
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 1
7,694
550
6,481
12,196
9,030
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
10
1 / 4 / 1
6,421
459
4,628
12,596
6,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
theziggla
Cupid
10
1 / 3 / 0
5,961
426
3,791
10,480
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
28
Kills
5
7
Deaths
29
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
4
2
4
3
W
2
1
8
6
W
Izanami
KingKaiyo
Izanami
2
2
3
1.75
L
Ao Kuang
MichaelEatz
Ao Kuang
0
8
2
0.13
L
2
5
1
0.5
L
Yemoja
1
4
1
0.38
W
Anhur
YuhMuddah
Anhur
11
0
6
14
W
Sylvanus
meinteill
Sylvanus
9
2
7
6.25
L
Cupid
theziggla
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,563
Damage
19,805
47,063
Taken
58,325
25,019
Mitigated
24,925
21,038
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,162
1,212
0
1,357
11,498
3,897
400
5,550
5,948
34,261
0
W
8,942
399
2,136
2,476
8,035
2,651
1,990
1,781
6,254
42,035
0
W
7,193
868
2,632
6,604
11,320
7,948
1,913
2,699
8,621
44,653
0
W
Izanami
KingKaiyo
Izanami
4,376
2,447
0
1,828
8,390
2,558
2,418
1,416
6,974
0
53,001
L
Ao Kuang
MichaelEatz
Ao Kuang
1,743
401
0
1,759
11,555
2,944
0
4,623
6,932
25,658
0
L
6,481
1,067
0
2,498
12,196
9,030
1,154
4,841
7,355
0
42,784
L
Yemoja
4,628
287
101
533
12,596
6,131
58
5,316
7,280
23,266
0
W
Anhur
YuhMuddah
Anhur
11,563
6,002
0
460
10,411
3,716
2,001
1,493
8,918
0
59,770
W
Sylvanus
meinteill
Sylvanus
8,489
2,703
1,971
2,931
8,907
8,146
1,534
2,312
6,595
39,228
7,945
L
Cupid
theziggla
Cupid
3,791
1,741
64
3,279
10,480
2,923
0
3,499
6,981
0
29,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
33,095
410
Minions Killed
297
0
Camps Cleared
0
1,318,407
Distance Traveled
1,172,412
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,926
495
68
5
0
234,876
1
W
Ra
7,974
570
59
4
0
268,510
4
W
Hel
8,416
601
85
6
0
280,351
2
W
Izanami
7,596
543
80
6
0
236,098
1
L
Ao Kuang
6,093
435
51
4
0
202,300
1
L
Chaac
7,694
550
93
7
0
245,599
2
L
Yemoja
6,421
459
36
3
0
247,543
0
W
Anhur
9,890
706
100
7
0
299,489
1
W
Sylvanus
9,477
677
86
6
0
233,959
2
L
Cupid
5,961
426
49
4
0
242,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role