Player Matchup

Sylvanus
Sylvanus
PureXxMalice27
Sylvanus
Level 128
God Stats
4W - 1L
1,594 SR
Queue Stats
63W - 62L
1,466 Elo+
Solo
Hachiman
Hachiman
Solid_Talon
Hachiman
Level 137
God Stats
1W - 0L
1,439 SR
Queue Stats
42W - 33L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
SovereignSoL
Gilgamesh
Level 29
God Stats
2W - 1L
1,630 SR
Queue Stats
2W - 1L
1,307 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToxicRosexD
Morgan Le Fay
Level 25
God Stats
12W - 8L
1,502 SR
Queue Stats
59W - 47L
1,505 Elo+
Solo
Charybdis
Charybdis
sohwat
Charybdis
Level 91
God Stats
7W - 7L
1,213 SR
Queue Stats
77W - 73L
1,360 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,422 Elo+

VS

Team Averages
Level 97
1,507 SR
1,424 Elo+
Hera
Hera
Boldemori
Hera
Level 106
God Stats
0W - 1L
1,403 SR
Queue Stats
26W - 34L
1,357 Elo+
Party 1
Sobek
Sobek
Dkotez
Sobek
Level 49
God Stats
12W - 8L
1,811 SR
Queue Stats
24W - 25L
1,594 Elo+
Solo
Chaac
Chaac
EDUARDO04091996
Chaac
Level 103
God Stats
0W - 4L
1,431 SR
Queue Stats
23W - 33L
1,263 Elo+
Party 1
Charybdis
Charybdis
Lesblues11
Charybdis
Level 138
God Stats
4W - 12L
1,401 SR
Queue Stats
61W - 97L
1,361 Elo+
Solo
Poseidon
Poseidon
SwordofWrath12
Poseidon
Level 89
God Stats
2W - 3L
1,490 SR
Queue Stats
101W - 69L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 2 / 16
10,306
793
6,411
16,795
13,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Solid_Talon
Hachiman
17
3 / 1 / 7
10,540
811
8,828
8,819
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SovereignSoL
Gilgamesh
14
2 / 2 / 11
9,520
732
12,613
15,928
12,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ToxicRosexD
Morgan Le Fay
18
6 / 2 / 12
11,413
878
18,040
11,476
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
sohwat
Charybdis
19
8 / 2 / 7
12,089
930
18,863
10,842
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 8 / 5
9,653
743
10,812
15,130
8,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Dkotez
Sobek
15
2 / 2 / 2
9,849
758
7,386
20,518
24,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 4
9,593
738
11,309
19,246
24,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Lesblues11
Charybdis
15
1 / 1 / 1
8,503
654
5,534
6,737
2,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
16
0 / 4 / 4
8,885
683
11,418
13,170
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
22
Kills
9
9
Deaths
22
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
3
8
5
0.69
L
Sobek
Dkotez
Sobek
2
2
2
1.5
L
3
7
4
0.71
L
Charybdis
Lesblues11
Charybdis
1
1
1
1.5
W
Sylvanus
3
2
16
5.5
W
Hachiman
Solid_Talon
Hachiman
3
1
7
6.5
W
Gilgamesh
SovereignSoL
Gilgamesh
2
2
11
3.75
L
Poseidon
0
4
4
0.5
W
Morgan Le Fay
ToxicRosexD
Morgan Le Fay
6
2
12
6
W
Charybdis
sohwat
Charybdis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,755
Damage
46,459
63,860
Taken
74,801
41,120
Mitigated
64,616
24,359
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,812
2,940
258
1,371
15,130
8,117
245
4,175
10,781
27,899
0
L
Sobek
Dkotez
Sobek
7,386
251
0
5,492
20,518
24,189
0
8,133
12,057
13,460
0
L
11,309
863
0
2,363
19,246
24,780
20
5,964
13,000
720
34,138
L
Charybdis
Lesblues11
Charybdis
5,534
1,973
10
1,377
6,737
2,322
875
2,574
4,037
0
23,239
W
Sylvanus
6,411
734
6,927
6,901
16,795
13,272
572
7,552
9,243
14,002
0
W
Hachiman
Solid_Talon
Hachiman
8,828
5,029
0
1,697
8,819
3,850
1,322
5,356
3,463
0
46,146
W
Gilgamesh
SovereignSoL
Gilgamesh
12,613
3,136
0
3,435
15,928
12,341
90
6,295
9,633
1,479
24,279
L
Poseidon
11,418
595
0
2,231
13,170
5,208
360
3,526
9,548
49,487
0
W
Morgan Le Fay
ToxicRosexD
Morgan Le Fay
18,040
1,350
0
2,512
11,476
6,017
1,249
4,790
6,686
52,285
0
W
Charybdis
sohwat
Charybdis
18,863
9,251
515
2,372
10,842
5,640
4,366
6,653
4,189
0
51,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,868
Gold Earned
46,483
293
Minions Killed
278
10
Camps Cleared
5
1,246,353
Distance Traveled
1,062,249
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,653
743
57
4
1
203,779
1
L
Sobek
9,849
758
18
1
0
253,597
0
L
Chaac
9,593
738
47
4
1
219,779
2
L
Charybdis
8,503
654
59
5
0
146,212
1
W
Sylvanus
10,306
793
10
1
3
257,149
4
W
Hachiman
10,540
811
80
6
3
248,786
4
W
Gilgamesh
9,520
732
26
2
2
269,320
0
L
Poseidon
8,885
683
97
7
3
238,882
0
W
Morgan Le Fay
11,413
878
91
7
1
224,089
1
W
Charybdis
12,089
930
86
7
1
247,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role