Player Matchup

Neith
Neith
JokerzFree
Neith
Level 71
God Stats
7W - 6L
1,678 SR
Queue Stats
24W - 36L
1,438 Elo+
Solo
Hercules
Hercules
Møzh
Hercules
Level 87
God Stats
7W - 7L
1,531 SR
Queue Stats
71W - 70L
1,496 Elo+
Party 2
Discordia
Discordia
Zazachka
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 68
1,570 SR
1,478 Elo+

VS

Team Averages
Level 116
1,386 SR
1,559 Elo+
Terra
Terra
Carvia
Terra
Level 127
God Stats
3W - 2L
1,438 SR
Queue Stats
67W - 57L
1,607 Elo+
Party 1
Ra
Ra
ffolekram
Ra
Level 133
God Stats
4W - 4L
1,568 SR
Queue Stats
159W - 104L
1,662 Elo+
Party 1
Medusa
Medusa
saintkoemil
Medusa
Level 88
God Stats
2W - 1L
1,151 SR
Queue Stats
91W - 122L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 7 / 3
10,445
580
14,907
14,402
4,899
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Møzh
Hercules
15
6 / 0 / 1
11,521
640
11,517
22,115
10,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Zazachka
Discordia
13
0 / 4 / 6
10,125
563
7,252
9,012
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Carvia
Terra
15
3 / 0 / 8
11,270
626
8,346
15,994
18,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 3 / 6
11,178
621
14,037
17,631
9,216
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
6 / 5 / 1
11,817
657
14,153
14,044
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
11
11
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
Carvia
Terra
3
0
8
7
L
Neith
2
7
3
0.5
L
Hercules
Møzh
Hercules
6
0
1
6.5
L
Discordia
Zazachka
Discordia
0
4
6
0.75
W
2
3
6
1.67
W
Medusa
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,676
Damage
36,536
45,529
Taken
47,669
17,745
Mitigated
34,219
12,929
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Carvia
Terra
8,346
854
1,614
3,308
15,994
18,971
529
2,976
13,018
20,193
0
L
Neith
14,907
6,388
0
2,471
14,402
4,899
0
7,857
6,545
0
46,636
L
Hercules
Møzh
Hercules
11,517
3,399
0
10,158
22,115
10,084
0
10,768
11,347
0
30,998
L
Discordia
Zazachka
Discordia
7,252
507
0
300
9,012
2,762
0
5,368
3,644
29,140
0
W
14,037
1,745
2,192
9,762
17,631
9,216
874
3,201
14,430
61,609
0
W
Medusa
14,153
7,989
0
3,027
14,044
6,032
1,464
2,335
11,709
0
54,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
34,265
169
Minions Killed
179
6
Camps Cleared
9
961,467
Distance Traveled
1,017,355
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,270
626
25
1
0
371,890
4
L
Neith
10,445
580
71
4
0
294,167
5
L
Hercules
11,521
640
51
3
3
353,799
6
L
Discordia
10,125
563
47
3
3
313,501
5
W
Ra
11,178
621
90
5
4
317,112
8
W
Medusa
11,817
657
64
4
5
328,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role