Player Matchup

Freya
Freya
BEG0NE TH0TH
Freya
Level 21
God Stats
1W - 1L
1,364 SR
Queue Stats
14W - 6L
1,727 Elo+
Party 1
Thor
Thor
DiegoNeitorTC
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 1
Izanami
Izanami
MLGebbbb
Izanami
Level 14
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 4L
1,792 Elo+
Party 1
Sun Wukong
Sun Wukong
Oscar HuskQc
Sun Wukong
Level 16
God Stats
7W - 2L
1,900 SR
Queue Stats
7W - 3L
1,870 Elo+
Party 1
Nu Wa
Nu Wa
xLUCIFERx8324
Nu Wa
Level 149
God Stats
2W - 1L
1,618 SR
Queue Stats
31W - 23L
1,583 Elo+
Party 1
Team Averages
Level 41
1,622 SR
1,712 Elo+

VS

Team Averages
Level 17
1,400 SR
1,568 Elo+
Tiamat
Tiamat
CrummyPeak52
Tiamat
Level 17
God Stats
2W - 7L
1,236 SR
Queue Stats
42W - 35L
1,507 Elo+
Solo
Danzaburou
Danzaburou
HunterRenko
Danzaburou
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 30L
1,610 Elo+
Party 2
Tyr
Tyr
Karasumara
Tyr
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
12W - 7L
1,604 Elo+
Solo
Artio
Artio
Rileyvb3
Artio
Level 22
God Stats
0W - 3L
1,277 SR
Queue Stats
102W - 103L
1,607 Elo+
Party 2
Thor
Thor
unohafae
Thor
Level 20
God Stats
5W - 3L
1,712 SR
Queue Stats
30W - 26L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 5
13,152
626
28,025
23,544
11,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 9 / 5
8,586
409
2,434
12,884
4,296
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
MLGebbbb
Izanami
19
8 / 6 / 11
12,316
586
20,655
16,272
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Oscar HuskQc
Sun Wukong
15
0 / 5 / 10
10,036
478
8,045
12,074
8,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 14
10,257
488
11,118
9,995
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 6 / 8
10,360
493
13,064
20,329
14,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
HunterRenko
Danzaburou
14
8 / 5 / 4
10,065
479
13,808
15,149
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 3 / 4
11,560
550
10,787
17,657
16,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Rileyvb3
Artio
14
2 / 7 / 13
8,699
414
7,121
24,423
26,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
11
3 / 6 / 2
8,354
398
6,051
12,477
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
27
Kills
26
26
Deaths
27
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
1
5
19.5
L
Tiamat
5
6
8
1.5
W
1
9
5
0.39
L
Danzaburou
HunterRenko
Danzaburou
8
5
4
2
L
8
3
4
3.33
W
Izanami
MLGebbbb
Izanami
8
6
11
2.25
W
Sun Wukong
Oscar HuskQc
Sun Wukong
0
5
10
1
L
Artio
Rileyvb3
Artio
2
7
13
1.21
L
Thor
3
6
2
0.67
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,277
Damage
50,831
74,769
Taken
90,035
33,613
Mitigated
68,047
28,876
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,025
8,947
0
17,419
23,544
11,919
397
6,738
16,753
94,957
16,203
L
Tiamat
13,064
784
396
6,472
20,329
14,580
807
9,867
10,462
66,593
0
W
2,434
539
0
750
12,884
4,296
280
3,869
9,015
0
13,645
L
Danzaburou
HunterRenko
Danzaburou
13,808
5,572
0
3,312
15,149
5,612
710
3,744
11,405
0
56,015
L
10,787
2,299
0
4,953
17,657
16,632
0
6,000
11,657
0
73,986
W
Izanami
MLGebbbb
Izanami
20,655
14,215
0
5,826
16,272
5,882
4,701
5,264
11,008
0
99,023
W
Sun Wukong
Oscar HuskQc
Sun Wukong
8,045
2,293
0
2,910
12,074
8,053
520
1,062
11,012
0
44,345
L
Artio
Rileyvb3
Artio
7,121
898
1,773
4,551
24,423
26,991
206
12,039
12,384
23,425
0
L
Thor
6,051
1,868
0
3,132
12,477
4,232
290
5,038
7,439
0
35,518
W
11,118
1,000
0
1,971
9,995
3,463
288
3,425
6,570
74,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
49,038
479
Minions Killed
440
0
Camps Cleared
0
1,838,922
Distance Traveled
1,709,572
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,152
626
126
6
0
415,923
6
L
Tiamat
10,360
493
123
6
0
324,783
3
W
Thor
8,586
409
32
2
0
360,422
2
L
Danzaburou
10,065
479
91
4
0
379,260
2
L
Tyr
11,560
550
134
6
0
404,722
4
W
Izanami
12,316
586
143
7
0
362,705
10
W
Sun Wukong
10,036
478
74
4
0
400,976
2
L
Artio
8,699
414
22
1
0
388,201
0
L
Thor
8,354
398
70
3
0
212,606
0
W
Nu Wa
10,257
488
104
5
0
298,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role