Player Matchup

Danzaburou
Danzaburou
Clarxtiy
Danzaburou
Level 18
God Stats
2W - 0L
1,680 SR
Queue Stats
9W - 7L
1,443 Elo+
Solo
Amaterasu
Amaterasu
DJCG01
Amaterasu
Level 7
God Stats
4W - 3L
1,675 SR
Queue Stats
9W - 14L
1,380 Elo+
Solo
Artemis
Artemis
Dontplay22
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,442 Elo+
Solo
Nemesis
Nemesis
Skybound21
Nemesis
Level 25
God Stats
3W - 4L
1,308 SR
Queue Stats
24W - 35L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiamet356
Baron Samedi
Level 9
God Stats
9W - 7L
1,549 SR
Queue Stats
14W - 13L
1,477 Elo+
Party 1
Team Averages
Level 13
1,542 SR
1,420 Elo+

VS

Team Averages
Level 14
1,465 SR
1,471 Elo+
Xing Tian
Xing Tian
CinderAllie
Xing Tian
Level 22
God Stats
1W - 3L
1,698 SR
Queue Stats
108W - 126L
1,445 Elo+
Solo
Apollo
Apollo
Gethan
Apollo
Level 26
God Stats
25W - 31L
1,435 SR
Queue Stats
217W - 277L
1,449 Elo+
Party 2
Thanatos
Thanatos
KraydleTM
Thanatos
Level 4
God Stats
1W - 2L
1,254 SR
Queue Stats
11W - 7L
1,527 Elo+
Party 3
Baron Samedi
Baron Samedi
Mikkasa420
Baron Samedi
Level 14
God Stats
6W - 6L
1,686 SR
Queue Stats
120W - 167L
1,406 Elo+
Party 2
Janus
Janus
RyanMTR
Janus
Level 4
God Stats
2W - 2L
1,254 SR
Queue Stats
10W - 5L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clarxtiy
Danzaburou
20
6 / 5 / 20
14,324
1,102
19,772
19,671
7,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
DJCG01
Amaterasu
20
3 / 7 / 21
12,888
991
5,606
18,753
8,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Dontplay22
Artemis
20
4 / 10 / 22
13,972
1,075
18,319
18,685
7,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Skybound21
Nemesis
20
12 / 9 / 20
15,309
1,178
20,932
23,090
8,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Tiamet356
Baron Samedi
20
18 / 5 / 20
17,723
1,363
34,381
18,611
9,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CinderAllie
Xing Tian
20
1 / 5 / 22
12,882
991
4,365
17,936
20,353
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Gethan
Apollo
20
12 / 9 / 15
16,166
1,244
33,066
25,750
10,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
KraydleTM
Thanatos
20
21 / 9 / 10
18,514
1,424
34,813
28,061
11,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Mikkasa420
Baron Samedi
19
2 / 12 / 15
12,555
966
10,225
22,145
8,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
RyanMTR
Janus
20
0 / 8 / 14
11,649
896
11,912
14,056
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
112
43
Kills
36
36
Deaths
43
103
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CinderAllie
Xing Tian
1
5
22
2.4
W
Danzaburou
Clarxtiy
Danzaburou
6
5
20
3.2
W
Amaterasu
DJCG01
Amaterasu
3
7
21
1.93
W
Artemis
Dontplay22
Artemis
4
10
22
1.5
L
Apollo
Gethan
Apollo
12
9
15
2.17
L
Thanatos
KraydleTM
Thanatos
21
9
10
2.89
L
Baron Samedi
Mikkasa420
Baron Samedi
2
12
15
0.79
L
Janus
RyanMTR
Janus
0
8
14
0.88
W
Nemesis
Skybound21
Nemesis
12
9
20
2.44
W
Baron Samedi
Tiamet356
Baron Samedi
18
5
20
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,010
Damage
94,381
98,810
Taken
107,948
42,493
Mitigated
55,538
13,738
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CinderAllie
Xing Tian
4,365
587
0
0
17,936
20,353
0
3,364
14,572
26,158
0
W
Danzaburou
Clarxtiy
Danzaburou
19,772
9,940
0
2,126
19,671
7,402
0
4,367
15,304
0
48,705
W
Amaterasu
DJCG01
Amaterasu
5,606
1,649
0
1,963
18,753
8,923
0
6,491
12,262
0
18,364
W
Artemis
Dontplay22
Artemis
18,319
7,358
0
949
18,685
7,480
0
2,559
16,126
0
42,042
L
Apollo
Gethan
Apollo
33,066
19,588
0
3,297
25,750
10,443
0
9,171
16,579
0
69,973
L
Thanatos
KraydleTM
Thanatos
34,813
13,466
0
13,591
28,061
11,893
0
6,380
21,681
0
64,092
L
Baron Samedi
Mikkasa420
Baron Samedi
10,225
1,756
1,243
1,018
22,145
8,370
0
10,242
11,903
22,999
0
L
Janus
RyanMTR
Janus
11,912
1,165
152
340
14,056
4,479
0
5,224
8,832
22,485
0
W
Nemesis
Skybound21
Nemesis
20,932
8,806
0
1,711
23,090
8,773
0
7,820
15,270
0
34,305
W
Baron Samedi
Tiamet356
Baron Samedi
34,381
2,628
3,244
3,745
18,611
9,915
0
5,265
13,346
63,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,216
Gold Earned
71,766
223
Minions Killed
222
6
Camps Cleared
7
1,117,482
Distance Traveled
1,150,336
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,882
991
39
3
2
261,622
1
W
Danzaburou
14,324
1,102
49
4
2
216,163
0
W
Amaterasu
12,888
991
19
1
3
244,680
0
W
Artemis
13,972
1,075
44
3
0
185,190
1
L
Apollo
16,166
1,244
70
5
4
239,726
0
L
Thanatos
18,514
1,424
63
5
1
264,568
0
L
Baron Samedi
12,555
966
31
2
0
207,524
0
L
Janus
11,649
896
19
1
0
176,896
1
W
Nemesis
15,309
1,178
39
3
1
249,679
0
W
Baron Samedi
17,723
1,363
72
6
0
221,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role