Player Matchup

Thor
Thor
IrreverentIdiot
Thor
Level 84
God Stats
2W - 0L
1,895 SR
Queue Stats
106W - 86L
1,623 Elo+
Party 1
Charybdis
Charybdis
daddydduck
Charybdis
Level 18
God Stats
2W - 0L
2,061 SR
Queue Stats
16W - 1L
2,007 Elo+
Party 1
Thoth
Thoth
smite2179148525
Thoth
Level 127
God Stats
19W - 2L
1,729 SR
Queue Stats
165W - 47L
1,947 Elo+
Party 1
Team Averages
Level 76
1,895 SR
1,859 Elo+

VS

Team Averages
Level 14
1,581 SR
1,678 Elo+
Ra
Ra
ChihiroOgin
Ra
Level 12
God Stats
2W - 1L
1,744 SR
Queue Stats
43W - 22L
1,693 Elo+
Party 2
Loki
Loki
Dane245
Loki
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 27L
1,675 Elo+
Party 2
Terra
Terra
abyss_phoen1x
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 14
9,391
939
7,299
10,795
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
daddydduck
Charybdis
11
2 / 4 / 16
7,605
761
7,164
7,122
2,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
13 / 1 / 9
9,563
956
13,482
7,702
4,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 5
6,774
677
7,162
9,307
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
Dane245
Loki
10
4 / 9 / 2
7,221
722
7,539
10,246
4,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 5 / 6
7,105
711
6,990
12,165
11,962
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
22
Kills
8
8
Deaths
22
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Loki
Dane245
Loki
4
9
2
0.56
W
7
3
14
4.67
L
2
5
6
1
W
Charybdis
daddydduck
Charybdis
2
4
16
2.5
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
21,691
25,619
Taken
31,718
15,266
Mitigated
18,907
5,332
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,162
968
959
1,176
9,307
2,585
29
5,811
3,496
21,505
0
L
Loki
Dane245
Loki
7,539
2,001
0
320
10,246
4,360
0
3,496
6,750
0
22,482
W
7,299
2,344
0
2,128
10,795
8,707
157
5,510
4,933
0
16,512
L
6,990
1,037
1,177
2,877
12,165
11,962
0
4,335
7,830
11,454
0
W
Charybdis
daddydduck
Charybdis
7,164
4,646
0
1,372
7,122
2,294
331
3,334
3,563
0
21,127
W
13,482
1,347
0
1,832
7,702
4,265
1,565
4,785
2,754
36,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
21,100
112
Minions Killed
90
7
Camps Cleared
3
549,436
Distance Traveled
485,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,774
677
39
4
0
143,966
1
L
Loki
7,221
722
42
4
1
155,661
1
W
Thor
9,391
939
12
1
1
181,437
1
L
Terra
7,105
711
9
1
2
185,536
1
W
Charybdis
7,605
761
41
4
4
169,953
0
W
Thoth
9,563
956
59
6
2
198,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role