Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Ip4cm3r
Thor
Level 5
God Stats
2W - 4L
1,739 SR
Queue Stats
10W - 16L
1,435 Elo+
Party 1
Set
Set
LanddSharkk8462
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,364 Elo+
Solo
Hel
Hel
SteReyRa
Hel
Level 26
God Stats
5W - 4L
1,611 SR
Queue Stats
82W - 103L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
SteaminSteve
Cthulhu
Level 28
God Stats
6W - 10L
1,392 SR
Queue Stats
6W - 13L
1,316 Elo+
Solo
Team Averages
Level 34
1,548 SR
1,406 Elo+

VS

Team Averages
Level 26
1,483 SR
1,384 Elo+
Hercules
Hercules
DonKriss
Hercules
Level 27
God Stats
2W - 2L
1,600 SR
Queue Stats
15W - 18L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Doubledealer18
Morgan Le Fay
Level 15
God Stats
29W - 37L
1,372 SR
Queue Stats
94W - 117L
1,317 Elo+
Solo
Artemis
Artemis
Fatboi Finn
Artemis
Level 6
God Stats
40W - 51L
1,546 SR
Queue Stats
229W - 277L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
SPGN Franklin
Danzaburou
Level 62
God Stats
3W - 8L
1,336 SR
Queue Stats
233W - 277L
1,381 Elo+
Party 2
Jormungandr
Jormungandr
Sleeping-Mizo
Jormungandr
Level 22
God Stats
17W - 12L
1,562 SR
Queue Stats
32W - 31L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 5 / 9
15,689
1,121
38,120
23,100
9,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Ip4cm3r
Thor
19
1 / 10 / 10
11,894
850
10,625
18,809
8,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 7 / 7
14,010
1,001
18,556
18,816
10,068
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 9 / 10
12,441
889
10,465
18,661
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SteaminSteve
Cthulhu
20
1 / 6 / 15
13,011
929
17,973
24,653
31,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonKriss
Hercules
20
15 / 5 / 19
16,213
1,158
28,103
35,540
48,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Doubledealer18
Morgan Le Fay
20
1 / 12 / 20
12,983
927
17,225
22,032
8,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Fatboi Finn
Artemis
20
4 / 1 / 13
13,147
939
7,428
5,605
2,024
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SPGN Franklin
Danzaburou
20
16 / 2 / 14
17,875
1,277
32,909
20,124
8,622
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Sleeping-Mizo
Jormungandr
19
1 / 7 / 18
12,641
903
11,928
19,263
10,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
121
27
Kills
37
37
Deaths
27
51
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
10
5
9
2.9
W
Hercules
DonKriss
Hercules
15
5
19
4.9
W
Morgan Le Fay
Doubledealer18
Morgan Le Fay
1
12
20
0.92
W
Artemis
Fatboi Finn
Artemis
4
1
13
10.5
L
Thor
Ip4cm3r
Thor
1
10
10
0.6
L
12
7
7
2.21
W
Danzaburou
SPGN Franklin
Danzaburou
16
2
14
11.5
W
Jormungandr
Sleeping-Mizo
Jormungandr
1
7
18
1.43
L
3
9
10
0.89
L
Cthulhu
SteaminSteve
Cthulhu
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,739
Damage
97,593
104,039
Taken
102,564
67,187
Mitigated
78,620
18,979
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
38,120
25,637
0
2,581
23,100
9,917
0
8,763
14,337
0
87,294
W
Hercules
DonKriss
Hercules
28,103
10,044
0
7,105
35,540
48,910
0
9,247
26,293
7,063
40,016
W
Morgan Le Fay
Doubledealer18
Morgan Le Fay
17,225
2,377
85
3,293
22,032
8,916
0
5,341
16,691
41,358
0
W
Artemis
Fatboi Finn
Artemis
7,428
2,139
0
345
5,605
2,024
0
1,087
4,518
0
13,499
L
Thor
Ip4cm3r
Thor
10,625
2,158
0
0
18,809
8,264
0
4,091
14,718
0
16,803
L
18,556
8,732
0
1,452
18,816
10,068
0
4,984
13,832
0
32,262
W
Danzaburou
SPGN Franklin
Danzaburou
32,909
15,598
0
6,265
20,124
8,622
0
5,892
14,232
0
65,587
W
Jormungandr
Sleeping-Mizo
Jormungandr
11,928
4,084
0
3,256
19,263
10,148
0
6,871
12,392
47,165
0
L
10,465
1,737
7,115
4,873
18,661
7,181
0
4,518
14,143
32,456
0
L
Cthulhu
SteaminSteve
Cthulhu
17,973
961
1,424
1,534
24,653
31,757
0
9,813
14,840
46,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,045
Gold Earned
72,859
275
Minions Killed
273
10
Camps Cleared
3
1,255,870
Distance Traveled
1,108,178
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,689
1,121
121
9
2
243,903
0
W
Hercules
16,213
1,158
43
3
0
299,523
2
W
Morgan Le Fay
12,983
927
72
5
0
168,966
1
W
Artemis
13,147
939
15
1
3
234,645
0
L
Thor
11,894
850
17
1
2
246,309
2
L
Set
14,010
1,001
20
1
4
251,220
0
W
Danzaburou
17,875
1,277
66
5
0
243,808
0
W
Jormungandr
12,641
903
77
6
0
161,236
0
L
Hel
12,441
889
56
4
1
244,259
0
L
Cthulhu
13,011
929
61
4
1
270,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role