Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EDO__3000
Morgan Le Fay
Level 66
God Stats
9W - 7L
1,429 SR
Queue Stats
56W - 72L
1,438 Elo+
Solo
Charybdis
Charybdis
titothatswho
Charybdis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Solo
Team Averages
Level 83
1,476 SR
1,450 Elo+

VS

Team Averages
Level 77
1,554 SR
1,429 Elo+
Mercury
Mercury
ChxnkyChipmunk
Mercury
Level 82
God Stats
6W - 8L
1,296 SR
Queue Stats
400W - 397L
1,437 Elo+
Party 1
Bacchus
Bacchus
KAPULE808
Bacchus
Level 50
God Stats
5W - 2L
1,680 SR
Queue Stats
52W - 66L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
SirRandom808
Gilgamesh
Level 99
God Stats
14W - 12L
1,688 SR
Queue Stats
404W - 404L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 0
6,539
727
2,951
4,681
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
EDO__3000
Morgan Le Fay
10
0 / 5 / 1
6,038
671
4,053
5,673
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
titothatswho
Charybdis
5
0 / 3 / 0
5,224
580
1,332
2,564
697
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,682
742
2,590
4,990
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
KAPULE808
Bacchus
10
2 / 1 / 5
7,012
779
3,503
6,042
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
SirRandom808
Gilgamesh
11
5 / 0 / 2
7,334
815
3,457
3,802
2,674
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
W
1
0
6
4
L
Morgan Le Fay
EDO__3000
Morgan Le Fay
0
5
1
0.1
W
Bacchus
KAPULE808
Bacchus
2
1
5
4.5
W
Gilgamesh
SirRandom808
Gilgamesh
5
0
2
6
L
Charybdis
titothatswho
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,336
Damage
9,550
12,918
Taken
14,834
6,186
Mitigated
8,426
2,938
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,951
87
85
2,522
4,681
3,386
0
1,059
3,492
0
15,219
W
2,590
1,327
0
1,155
4,990
1,702
1,677
949
3,991
0
16,949
L
Morgan Le Fay
EDO__3000
Morgan Le Fay
4,053
549
0
331
5,673
2,103
0
2,128
3,325
18,894
0
W
Bacchus
KAPULE808
Bacchus
3,503
100
0
1,396
6,042
4,050
127
2,571
3,268
17,672
0
W
Gilgamesh
SirRandom808
Gilgamesh
3,457
1,093
0
1,850
3,802
2,674
312
1,064
2,642
0
16,916
L
Charybdis
titothatswho
Charybdis
1,332
505
0
0
2,564
697
0
228
2,300
0
3,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,801
Gold Earned
21,028
75
Minions Killed
104
3
Camps Cleared
6
437,846
Distance Traveled
535,598
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,539
727
33
4
1
210,109
3
W
Mercury
6,682
742
35
4
0
211,546
3
L
Morgan Le Fay
6,038
671
31
3
1
166,916
3
W
Bacchus
7,012
779
42
5
4
169,704
3
W
Gilgamesh
7,334
815
27
3
2
154,348
1
L
Charybdis
5,224
580
11
1
1
60,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role