Player Matchup

Cupid
Cupid
Povar
Cupid
Level 145
God Stats
37W - 7L
1,913 SR
Queue Stats
229W - 58L
1,893 Elo+
Party 1
Osiris
Osiris
Ropefist
Osiris
Level 155
God Stats
22W - 2L
1,994 SR
Queue Stats
284W - 67L
1,942 Elo+
Party 1
Geb
Geb
WhoTookGumyum
Geb
Level 147
God Stats
36W - 12L
1,816 SR
Queue Stats
309W - 89L
1,877 Elo+
Party 1
Sol
Sol
gregchristensen
Sol
Level 104
God Stats
4W - 1L
1,916 SR
Queue Stats
134W - 47L
1,840 Elo+
Party 1
Team Averages
Level 138
1,910 SR
1,888 Elo+

VS

Team Averages
Level 154
1,572 SR
1,570 Elo+
Izanami
Izanami
SpeedoDragon
Izanami
Level 160
God Stats
0W - 2L
1,343 SR
Queue Stats
49W - 52L
1,644 Elo+
Solo
Charybdis
Charybdis
TheKnt
Charybdis
Level 160
God Stats
12W - 17L
1,610 SR
Queue Stats
184W - 152L
1,643 Elo+
Solo
Tiamat
Tiamat
Zarroff
Tiamat
Level 148
God Stats
1W - 2L
1,479 SR
Queue Stats
13W - 15L
1,503 Elo+
Solo
Chronos
Chronos
Αjax
Chronos
Level 149
God Stats
0W - 1L
1,855 SR
Queue Stats
62W - 76L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Povar
Cupid
15
3 / 0 / 9
10,062
839
7,040
6,581
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Osiris
Ropefist
Osiris
15
2 / 1 / 10
9,784
815
9,395
14,114
14,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 0 / 9
10,619
885
11,328
15,025
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 1 / 5
10,267
856
10,435
9,778
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SpeedoDragon
Izanami
14
0 / 3 / 0
8,701
725
6,013
10,653
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TheKnt
Charybdis
14
2 / 4 / 0
8,824
735
8,297
10,238
3,949
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Zarroff
Tiamat
13
0 / 5 / 2
8,282
690
9,607
11,128
7,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chronos
Αjax
Chronos
14
0 / 3 / 0
8,829
736
6,060
9,177
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
15
Kills
2
2
Deaths
15
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Povar
Cupid
3
0
9
7.5
W
Osiris
Ropefist
Osiris
2
1
10
7
L
Izanami
SpeedoDragon
Izanami
0
3
0
0
L
Charybdis
TheKnt
Charybdis
2
4
0
0.5
W
4
0
9
8.5
L
Tiamat
Zarroff
Tiamat
0
5
2
0.2
W
6
1
5
8.5
L
Chronos
Αjax
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,198
Damage
29,977
45,498
Taken
41,196
33,198
Mitigated
20,042
18,570
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Povar
Cupid
7,040
3,235
1,566
1,635
6,581
2,745
2,559
2,958
3,623
0
39,199
W
Osiris
Ropefist
Osiris
9,395
3,103
0
3,136
14,114
14,854
1,125
4,286
9,828
0
28,836
L
Izanami
SpeedoDragon
Izanami
6,013
2,215
0
269
10,653
4,700
547
5,677
4,649
0
36,017
L
Charybdis
TheKnt
Charybdis
8,297
3,825
0
889
10,238
3,949
0
6,713
3,193
0
29,556
W
11,328
644
1,113
5,378
15,025
11,214
37
5,124
9,901
37,226
0
L
Tiamat
Zarroff
Tiamat
9,607
257
0
2,281
11,128
7,709
0
4,258
6,765
27,275
0
W
10,435
2,742
0
5,742
9,778
4,385
2,972
4,102
5,676
40,458
0
L
Chronos
Αjax
Chronos
6,060
1,624
0
1,135
9,177
3,684
1,295
4,211
4,586
35,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
34,636
209
Minions Killed
220
16
Camps Cleared
7
1,132,247
Distance Traveled
763,479
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,062
839
56
5
4
267,495
2
W
Osiris
9,784
815
33
3
3
292,075
4
L
Izanami
8,701
725
69
6
4
194,197
4
L
Charybdis
8,824
735
55
5
1
191,169
0
W
Geb
10,619
885
55
5
4
326,997
1
L
Tiamat
8,282
690
39
3
2
180,613
2
W
Sol
10,267
856
65
5
5
245,680
2
L
Chronos
8,829
736
57
5
0
197,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role