Player Matchup

Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DanniReyes
Discordia
Level 28
God Stats
6W - 4L
1,679 SR
Queue Stats
21W - 25L
1,400 Elo+
Party 2
Neith
Neith
Samuumr
Neith
Level 4
God Stats
1W - 4L
1,309 SR
Queue Stats
5W - 11L
1,222 Elo+
Party 2
Ra
Ra
Synzerious
Ra
Level 24
God Stats
2W - 2L
1,865 SR
Queue Stats
150W - 163L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
Level 6
God Stats
2W - 0L
1,490 SR
Queue Stats
25W - 9L
1,538 Elo+
Solo
Team Averages
Level 41
1,569 SR
1,429 Elo+

VS

Team Averages
Level 25
1,502 SR
1,478 Elo+
Ravana
Ravana
BigTiddyyGothGF6
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,410 Elo+
Solo
Raijin
Raijin
Dunzakk
Raijin
Level 85
God Stats
4W - 5L
1,508 SR
Queue Stats
55W - 65L
1,434 Elo+
Party 1
Izanami
Izanami
IID3ZTOUKII
Izanami
Level 12
God Stats
22W - 24L
1,496 SR
Queue Stats
29W - 32L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Krattis
Ah Puch
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
25W - 39L
1,432 Elo+
Party 1
Hercules
Hercules
Schwumbus
Hercules
Level 16
God Stats
7W - 8L
1,504 SR
Queue Stats
219W - 216L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
5 / 1 / 30
13,474
1,123
22,392
14,842
17,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
DanniReyes
Discordia
20
0 / 1 / 26
11,516
960
6,727
6,667
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Samuumr
Neith
20
3 / 3 / 28
12,326
1,027
13,411
12,684
5,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 6 / 19
12,587
1,049
13,836
12,128
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
20
34 / 2 / 10
18,138
1,512
57,137
13,713
6,325
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 5
11,249
937
7,274
23,990
13,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Dunzakk
Raijin
17
3 / 7 / 4
11,471
956
8,896
17,311
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
IID3ZTOUKII
Izanami
17
3 / 8 / 3
10,940
912
11,381
23,874
10,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Krattis
Ah Puch
18
2 / 10 / 7
11,256
938
11,508
20,280
8,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Schwumbus
Hercules
18
3 / 11 / 8
11,931
994
15,439
32,639
39,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
40
48
Kills
13
13
Deaths
48
113
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
30
20
L
2
12
5
0.38
W
Discordia
DanniReyes
Discordia
0
1
26
13
L
Raijin
Dunzakk
Raijin
3
7
4
0.71
L
Izanami
IID3ZTOUKII
Izanami
3
8
3
0.56
L
Ah Puch
Krattis
Ah Puch
2
10
7
0.55
W
Neith
Samuumr
Neith
3
3
28
5.67
L
Hercules
Schwumbus
Hercules
3
11
8
0.64
W
6
6
19
2.58
W
Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
34
2
10
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,503
Damage
54,498
60,034
Taken
118,094
37,584
Mitigated
79,127
13,240
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
22,392
2,821
0
345
14,842
17,942
0
5,734
9,108
7,662
30,415
L
7,274
2,426
0
800
23,990
13,998
0
5,092
18,708
0
32,860
W
Discordia
DanniReyes
Discordia
6,727
710
0
762
6,667
2,519
0
2,105
4,562
15,761
0
L
Raijin
Dunzakk
Raijin
8,896
1,349
0
758
17,311
7,271
0
2,183
14,796
27,940
0
L
Izanami
IID3ZTOUKII
Izanami
11,381
7,539
0
1,680
23,874
10,087
0
5,756
17,932
0
37,677
L
Ah Puch
Krattis
Ah Puch
11,508
745
0
1,096
20,280
8,411
0
2,957
17,204
29,516
0
W
Neith
Samuumr
Neith
13,411
5,102
0
2,821
12,684
5,904
0
4,774
7,910
0
27,400
L
Hercules
Schwumbus
Hercules
15,439
4,959
0
6,654
32,639
39,360
0
7,312
25,013
697
23,195
W
13,836
223
1,640
3,423
12,128
4,894
0
3,204
8,924
35,138
0
W
Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
57,137
31,949
0
4,249
13,713
6,325
0
5,280
8,433
0
92,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,041
Gold Earned
56,847
246
Minions Killed
241
10
Camps Cleared
4
1,161,697
Distance Traveled
1,058,240
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,474
1,123
37
3
4
252,289
3
L
Ravana
11,249
937
55
5
0
221,807
3
W
Discordia
11,516
960
36
3
0
245,394
0
L
Raijin
11,471
956
57
5
2
217,060
0
L
Izanami
10,940
912
67
6
2
202,821
0
L
Ah Puch
11,256
938
40
3
0
199,448
0
W
Neith
12,326
1,027
37
3
0
225,313
1
L
Hercules
11,931
994
22
2
0
217,104
0
W
Ra
12,587
1,049
46
4
1
207,317
1
W
Ah Muzen Cab
18,138
1,512
90
8
5
231,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role