Player Matchup

Ullr
Ullr
Grandmaster
BenBoy0
Ullr
Grandmaster
Level 155
God Stats
78W - 10L
1,992 SR
Queue Stats
395W - 83L
2,983 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 155
1,992 SR
2,983 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,500 SR
2,617 MMR
Odin
Odin
Diamond IV
chinesemidlane
Odin
Diamond IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
2,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BenBoy0
Ullr
11
4 / 0 / 0
5,537
1,107
5,177
3,531
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
He BoAh Muzen CabMorgan Le FaySkadiSol

VS

Bans
IzanamiBellonaAnubisChronosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,167
833
1,919
6,692
3,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
BenBoy0
Ullr
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,177
Damage
1,919
3,531
Taken
6,692
1,492
Mitigated
3,319
806
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
BenBoy0
Ullr
5,177
1,736
0
806
3,531
1,492
232
172
3,359
0
24,900
L
1,919
708
0
2,312
6,692
3,319
0
213
6,479
0
15,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,537
Gold Earned
4,167
49
Minions Killed
32
4
Camps Cleared
1
94,187
Distance Traveled
107,903
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,537
1,107
49
10
4
94,187
2
L
Odin
4,167
833
32
6
1
107,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role