Player Matchup

Achilles
Achilles
Err im a zombie
Achilles
Level 66
God Stats
32W - 22L
1,557 SR
Queue Stats
572W - 520L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
LtPhoenix926
Gilgamesh
Level 78
God Stats
67W - 51L
1,516 SR
Queue Stats
250W - 254L
1,381 Elo+
Solo
Discordia
Discordia
Sloppy_Gremlin
Discordia
Level 79
God Stats
4W - 7L
1,303 SR
Queue Stats
171W - 175L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
Thieving_Otter
Cabrakan
Level 108
God Stats
6W - 4L
1,453 SR
Queue Stats
259W - 244L
1,400 Elo+
Party 2
Charybdis
Charybdis
TicTac10
Charybdis
Level 109
God Stats
24W - 26L
1,328 SR
Queue Stats
275W - 323L
1,362 Elo+
Solo
Team Averages
Level 88
1,431 SR
1,383 Elo+

VS

Team Averages
Level 108
1,468 SR
1,357 Elo+
Baron Samedi
Baron Samedi
Rileyvb1
Baron Samedi
Level 66
God Stats
26W - 24L
1,501 SR
Queue Stats
224W - 229L
1,426 Elo+
Solo
Cerberus
Cerberus
XHulu_N_Do_YouX
Cerberus
Level 122
God Stats
9W - 10L
1,594 SR
Queue Stats
287W - 274L
1,343 Elo+
Party 1
Sylvanus
Sylvanus
XHumbleChaosX
Sylvanus
Level 148
God Stats
20W - 26L
1,412 SR
Queue Stats
536W - 750L
1,319 Elo+
Party 1
Fenrir
Fenrir
simpdadddyy
Fenrir
Level 103
God Stats
11W - 15L
1,502 SR
Queue Stats
365W - 412L
1,389 Elo+
Party 1
Neith
Neith
xLadyRoyal
Neith
Level 103
God Stats
24W - 37L
1,332 SR
Queue Stats
381W - 572L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 2 / 1
5,406
601
2,758
5,828
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
LtPhoenix926
Gilgamesh
8
2 / 4 / 2
5,151
572
2,372
5,551
1,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Sloppy_Gremlin
Discordia
9
3 / 3 / 4
5,820
647
4,357
4,506
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
7
0 / 2 / 6
4,658
518
2,523
5,476
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TicTac10
Charybdis
8
3 / 2 / 3
5,103
567
7,305
4,390
1,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rileyvb1
Baron Samedi
3
0 / 1 / 1
3,831
426
1,025
1,431
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
6 / 1 / 0
6,288
699
4,533
6,793
4,385
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
XHumbleChaosX
Sylvanus
8
1 / 2 / 3
4,807
534
3,596
6,504
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
9
3 / 4 / 1
5,593
621
2,801
8,558
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
8
3 / 2 / 2
4,990
554
3,387
6,076
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
13
13
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
1
1.25
W
Gilgamesh
LtPhoenix926
Gilgamesh
2
4
2
0.75
L
Baron Samedi
Rileyvb1
Baron Samedi
0
1
1
0.5
W
Discordia
Sloppy_Gremlin
Discordia
3
3
4
1.67
W
Cabrakan
0
2
6
1.5
W
Charybdis
TicTac10
Charybdis
3
2
3
2.25
L
Cerberus
6
1
0
6
L
Sylvanus
XHumbleChaosX
Sylvanus
1
2
3
1.25
L
Fenrir
3
4
1
0.88
L
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,315
Damage
15,342
25,751
Taken
29,362
9,949
Mitigated
13,672
7,302
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,758
1,414
0
2,055
5,828
2,155
0
1,348
4,480
0
29,571
W
Gilgamesh
LtPhoenix926
Gilgamesh
2,372
1,009
0
733
5,551
1,946
0
2,992
2,559
0
17,040
L
Baron Samedi
Rileyvb1
Baron Samedi
1,025
163
100
583
1,431
391
0
493
938
5,917
0
W
Discordia
Sloppy_Gremlin
Discordia
4,357
533
0
1,121
4,506
1,555
790
1,553
2,953
19,595
0
W
Cabrakan
2,523
498
0
1,992
5,476
3,288
0
1,654
3,822
7,512
0
W
Charybdis
TicTac10
Charybdis
7,305
3,437
0
1,401
4,390
1,005
0
1,019
3,371
0
23,432
L
Cerberus
4,533
326
0
3,103
6,793
4,385
24
1,012
5,781
27,710
0
L
Sylvanus
XHumbleChaosX
Sylvanus
3,596
1,581
1,169
2,156
6,504
4,594
0
1,586
4,918
12,272
3,587
L
Fenrir
2,801
703
0
3,382
8,558
2,779
0
2,605
5,953
0
20,195
L
Neith
3,387
1,985
303
1,803
6,076
1,523
160
1,184
4,892
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
25,509
168
Minions Killed
180
0
Camps Cleared
0
818,127
Distance Traveled
708,522
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,406
601
58
6
0
182,395
3
W
Gilgamesh
5,151
572
37
4
0
155,698
0
L
Baron Samedi
3,831
426
8
1
0
52,979
0
W
Discordia
5,820
647
28
3
0
155,399
1
W
Cabrakan
4,658
518
6
1
0
171,313
2
W
Charybdis
5,103
567
39
4
0
153,322
1
L
Cerberus
6,288
699
69
8
0
181,019
0
L
Sylvanus
4,807
534
34
4
0
144,582
3
L
Fenrir
5,593
621
40
4
0
187,974
1
L
Neith
4,990
554
29
3
0
141,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role