Player Matchup

Anubis
Anubis
Anti_FlogGnaw94
Anubis
Level 26
God Stats
39W - 44L
1,522 SR
Queue Stats
97W - 110L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
CupcakeFlesh
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,227 Elo+
Solo
Sylvanus
Sylvanus
Kain_X05
Sylvanus
Level 11
God Stats
2W - 2L
1,585 SR
Queue Stats
4W - 4L
1,481 Elo+
Solo
Kali
Kali
Tatewary
Kali
Level 16
God Stats
8W - 10L
1,743 SR
Queue Stats
48W - 77L
1,381 Elo+
Solo
Izanami
Izanami
Thorris2
Izanami
Level 32
God Stats
28W - 27L
1,556 SR
Queue Stats
98W - 100L
1,402 Elo+
Party 1
Team Averages
Level 22
1,581 SR
1,379 Elo+

VS

Team Averages
Level 14
1,632 SR
1,371 Elo+
Cerberus
Cerberus
CesAriRedf20
Cerberus
Level 5
God Stats
2W - 0L
1,778 SR
Queue Stats
5W - 3L
1,428 Elo+
Solo
Ra
Ra
Dz9861
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,189 Elo+
Solo
Artemis
Artemis
IceNinja2600
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 95L
1,445 Elo+
Solo
Arachne
Arachne
STUBBS-THE-BEAST
Arachne
Level 18
God Stats
23W - 14L
1,682 SR
Queue Stats
185W - 168L
1,302 Elo+
Party 2
Horus
Horus
TohZhenn
Horus
Level 17
God Stats
11W - 4L
1,701 SR
Queue Stats
192W - 182L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 6
12,766
426
17,163
30,986
17,951
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CupcakeFlesh
Gilgamesh
14
1 / 4 / 1
10,637
355
1,285
11,480
9,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Kain_X05
Sylvanus
20
6 / 4 / 6
14,720
491
23,658
32,883
37,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
20
5 / 5 / 1
15,094
503
12,495
26,312
14,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Thorris2
Izanami
20
10 / 9 / 3
16,375
546
27,018
28,271
11,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CesAriRedf20
Cerberus
17
0 / 8 / 4
13,151
438
5,928
23,792
16,047
Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
20
4 / 9 / 9
15,664
522
13,348
23,054
9,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
IceNinja2600
Artemis
20
9 / 8 / 3
17,996
600
28,529
23,024
7,790
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
14 / 2 / 8
18,368
612
27,711
29,816
22,621
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
TohZhenn
Horus
20
7 / 0 / 8
17,922
597
12,923
19,745
18,181
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
25
Kills
34
34
Deaths
27
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
12
6
0.5
W
Cerberus
CesAriRedf20
Cerberus
0
8
4
0.25
L
Gilgamesh
CupcakeFlesh
Gilgamesh
1
4
1
0.38
W
Ra
4
9
9
0.94
W
Artemis
IceNinja2600
Artemis
9
8
3
1.31
L
Sylvanus
Kain_X05
Sylvanus
6
4
6
2.25
W
14
2
8
9
L
Kali
5
5
1
1.1
L
Izanami
Thorris2
Izanami
10
9
3
1.28
W
Horus
TohZhenn
Horus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,619
Damage
88,439
129,932
Taken
119,431
91,563
Mitigated
74,016
46,571
Healing
46,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,163
901
0
10,689
30,986
17,951
827
6,362
24,624
82,737
0
W
Cerberus
CesAriRedf20
Cerberus
5,928
684
0
3,612
23,792
16,047
1,896
6,209
17,583
35,690
0
L
Gilgamesh
CupcakeFlesh
Gilgamesh
1,285
520
0
967
11,480
9,318
0
1,279
10,201
61
34,924
W
Ra
13,348
842
1,640
5,946
23,054
9,377
1,958
10,273
12,781
84,332
0
W
Artemis
IceNinja2600
Artemis
28,529
22,061
0
7,034
23,024
7,790
5,993
6,295
16,729
0
152,430
L
Sylvanus
Kain_X05
Sylvanus
23,658
5,231
2,969
15,847
32,883
37,930
414
7,078
25,805
85,515
20,410
W
27,711
18,969
453
16,846
29,816
22,621
336
11,312
18,504
0
163,866
L
Kali
12,495
6,456
0
6,918
26,312
14,784
318
774
25,538
0
143,868
L
Izanami
Thorris2
Izanami
27,018
20,214
0
9,181
28,271
11,580
5,986
3,783
24,488
0
147,231
W
Horus
TohZhenn
Horus
12,923
6,796
1,426
9,954
19,745
18,181
6,859
6,570
13,175
0
105,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,592
Gold Earned
83,101
777
Minions Killed
675
0
Camps Cleared
0
2,186,819
Distance Traveled
2,596,099
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,766
426
127
4
0
395,218
0
W
Cerberus
13,151
438
65
2
0
452,559
3
L
Gilgamesh
10,637
355
53
2
0
215,343
0
W
Ra
15,664
522
155
5
0
507,305
4
W
Artemis
17,996
600
164
5
0
463,613
2
L
Sylvanus
14,720
491
148
5
0
507,112
3
W
Arachne
18,368
612
116
4
0
608,263
0
L
Kali
15,094
503
221
7
0
609,271
3
L
Izanami
16,375
546
228
8
0
459,875
0
W
Horus
17,922
597
175
6
0
564,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role