Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
DEAD_MOUSE502
Sylvanus
Gold III
Level 145
God Stats
3W - 2L
2,031 SR
Queue Stats
46W - 43L
1,492 MMR
Solo
Agni
Agni
Bronze III
JETDRACO
Agni
Bronze III
Level 33
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
MadxSniper3993
King Arthur
Gold IV
Level 148
God Stats
3W - 8L
1,485 SR
Queue Stats
87W - 88L
1,492 MMR
Solo
Heimdallr
Heimdallr
Bronze III
WarFighterMk17
Heimdallr
Bronze III
Level 62
God Stats
10W - 20L
1,499 SR
Queue Stats
40W - 42L
1,436 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,563 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,616 SR
1,489 MMR
Anubis
Anubis
Gold III
Alday123
Anubis
Gold III
Level 144
God Stats
6W - 2L
1,788 SR
Queue Stats
362W - 358L
1,526 MMR
Party 2
Achilles
Achilles
Gold V
CHomPPaCCuDDa
Achilles
Gold V
Level 146
God Stats
6W - 1L
1,492 SR
Queue Stats
160W - 143L
1,391 MMR
Party 2
Awilix
Awilix
Gold III
IAmTheDecoyHAHAH
Awilix
Gold III
Level 113
God Stats
4W - 5L
1,333 SR
Queue Stats
133W - 126L
1,516 MMR
Solo
Sol
Sol
Bronze III
PBdemondcreep
Sol
Bronze III
Level 32
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Horus
Horus
Gold III
VIC29062001
Horus
Gold III
Level 128
God Stats
2W - 0L
1,769 SR
Queue Stats
262W - 275L
1,513 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 5 / 1
5,766
577
5,397
7,803
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DEAD_MOUSE502
Sylvanus
10
1 / 3 / 3
6,171
617
5,445
8,604
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
7
0 / 4 / 0
4,547
455
2,558
5,478
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MadxSniper3993
King Arthur
8
0 / 3 / 0
4,895
490
1,925
7,439
2,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
WarFighterMk17
Heimdallr
6
0 / 6 / 0
4,317
432
3,519
8,131
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SetGilgameshArtioPersephoneMorgan Le Fay

VS

Bans
OdinChaacDanzaburouArtemisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alday123
Anubis
11
5 / 0 / 2
6,719
672
5,496
4,456
2,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
CHomPPaCCuDDa
Achilles
9
0 / 2 / 2
5,491
549
3,671
9,284
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
11 / 1 / 0
7,272
727
7,314
6,340
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 3
6,375
638
3,758
4,512
1,864
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 1 / 7
5,344
534
4,438
6,700
3,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
21
21
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
1
0.7
W
Anubis
Alday123
Anubis
5
0
2
6
W
Achilles
CHomPPaCCuDDa
Achilles
0
2
2
0.5
L
Sylvanus
DEAD_MOUSE502
Sylvanus
1
3
3
0.83
W
11
1
0
11
L
Agni
0
4
0
0
L
King Arthur
MadxSniper3993
King Arthur
0
3
0
0
W
3
0
3
4.5
W
2
1
7
5.5
L
Heimdallr
WarFighterMk17
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
24,677
37,455
Taken
31,292
12,357
Mitigated
16,006
10,051
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,397
1,854
0
930
7,803
1,816
0
715
6,920
0
25,957
W
Anubis
Alday123
Anubis
5,496
195
0
3,057
4,456
2,239
616
1,599
2,857
33,751
0
W
Achilles
CHomPPaCCuDDa
Achilles
3,671
684
0
2,981
9,284
5,532
0
3,792
5,492
0
26,333
L
Sylvanus
DEAD_MOUSE502
Sylvanus
5,445
1,838
708
3,885
8,604
5,009
0
1,717
6,244
19,792
5,658
W
7,314
2,687
0
1,338
6,340
2,493
0
785
5,555
0
39,955
L
Agni
2,558
201
0
730
5,478
1,577
216
1,938
3,461
17,622
0
L
King Arthur
MadxSniper3993
King Arthur
1,925
0
0
1,666
7,439
2,137
0
2,656
4,703
0
22,260
W
3,758
1,928
0
1,944
4,512
1,864
876
0
4,512
35,532
0
W
4,438
2,286
294
3,221
6,700
3,878
204
975
5,725
0
18,486
L
Heimdallr
WarFighterMk17
Heimdallr
3,519
1,895
0
2,132
8,131
1,818
0
2,228
5,662
0
17,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
31,201
210
Minions Killed
293
0
Camps Cleared
0
918,214
Distance Traveled
991,238
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,766
577
45
5
0
196,422
2
W
Anubis
6,719
672
71
7
0
198,127
2
W
Achilles
5,491
549
57
6
0
188,537
1
L
Sylvanus
6,171
617
59
6
0
162,728
2
W
Awilix
7,272
727
68
7
0
230,965
3
L
Agni
4,547
455
34
3
0
189,530
1
L
King Arthur
4,895
490
41
4
0
189,881
1
W
Sol
6,375
638
65
7
0
170,783
1
W
Horus
5,344
534
32
3
0
202,826
1
L
Heimdallr
4,317
432
31
3
0
179,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role