Player Matchup

Charybdis
Charybdis
DarkHawk404
Charybdis
Level 124
God Stats
15W - 18L
1,524 SR
Queue Stats
797W - 567L
1,731 Elo+
Party 1
Khepri
Khepri
PandaMatt4371
Khepri
Level 89
God Stats
27W - 8L
1,763 SR
Queue Stats
351W - 270L
1,655 Elo+
Party 1
Ra
Ra
Silky0Sullivan
Ra
Level 129
God Stats
9W - 6L
1,665 SR
Queue Stats
748W - 569L
1,671 Elo+
Party 1
Team Averages
Level 114
1,651 SR
1,686 Elo+

VS

Team Averages
Level 142
1,399 SR
1,480 Elo+
Anhur
Anhur
Charzival
Anhur
Level 138
God Stats
7W - 5L
1,558 SR
Queue Stats
44W - 65L
1,479 Elo+
Party 2
Tiamat
Tiamat
JAFYT
Tiamat
Level 147
God Stats
3W - 7L
1,431 SR
Queue Stats
30W - 39L
1,510 Elo+
Party 2
Awilix
Awilix
Zendalucard
Awilix
Level 142
God Stats
0W - 3L
1,208 SR
Queue Stats
28W - 48L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkHawk404
Charybdis
14
3 / 2 / 8
9,729
695
16,401
12,888
5,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 9
9,967
712
4,607
14,683
19,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 2 / 4
10,535
753
17,284
9,747
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Charzival
Anhur
14
3 / 1 / 3
9,471
677
10,139
13,954
4,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
JAFYT
Tiamat
12
3 / 5 / 4
8,979
641
13,332
13,663
8,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
12
1 / 5 / 6
8,726
623
5,497
14,000
7,978
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
11
Kills
7
7
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Charzival
Anhur
3
1
3
4.5
W
Charybdis
DarkHawk404
Charybdis
3
2
8
3.5
L
Tiamat
JAFYT
Tiamat
3
5
4
1
W
1
3
9
1.83
W
7
2
4
4.5
L
Awilix
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,292
Damage
28,968
37,318
Taken
41,617
30,220
Mitigated
21,568
13,681
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Charzival
Anhur
10,139
4,700
0
500
13,954
4,847
685
8,056
5,580
0
35,583
W
Charybdis
DarkHawk404
Charybdis
16,401
9,442
0
2,331
12,888
5,687
1,897
5,503
7,385
0
51,984
L
Tiamat
JAFYT
Tiamat
13,332
1,426
0
4,824
13,663
8,743
384
6,628
6,765
33,936
0
W
4,607
749
0
2,401
14,683
19,882
38
4,512
10,171
6,887
0
W
17,284
1,916
4,544
4,405
9,747
4,651
967
3,595
6,152
53,089
0
L
Awilix
5,497
1,560
0
190
14,000
7,978
456
6,544
7,062
0
19,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
27,176
174
Minions Killed
153
5
Camps Cleared
4
824,063
Distance Traveled
789,555
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,471
677
75
5
3
273,914
4
W
Charybdis
9,729
695
89
6
3
251,792
5
L
Tiamat
8,979
641
49
4
1
260,708
5
W
Khepri
9,967
712
5
0
0
283,778
0
W
Ra
10,535
753
80
6
2
288,493
1
L
Awilix
8,726
623
29
2
0
254,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role