Player Matchup

Merlin
Merlin
Josh1247
Merlin
Level 107
God Stats
2W - 0L
1,497 SR
Queue Stats
165W - 110L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
Packer98
Hou Yi
Level 87
God Stats
1W - 0L
1,283 SR
Queue Stats
85W - 71L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
nichollsd30
Xing Tian
Level 125
God Stats
1W - 2L
1,416 SR
Queue Stats
138W - 107L
1,561 Elo+
Party 1
Team Averages
Level 106
1,399 SR
1,554 Elo+

VS

Team Averages
Level 81
1,470 SR
1,334 Elo+
Janus
Janus
Crush_em255
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,153 Elo+
Solo
Charybdis
Charybdis
Maxipooh861
Charybdis
Level 78
God Stats
2W - 5L
1,495 SR
Queue Stats
35W - 43L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jsnhd1
Sylvanus
Level 63
God Stats
1W - 5L
1,414 SR
Queue Stats
31W - 41L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Josh1247
Merlin
15
9 / 0 / 7
11,211
747
20,054
7,755
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Packer98
Hou Yi
13
3 / 3 / 12
9,979
665
11,976
10,814
3,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
nichollsd30
Xing Tian
14
4 / 2 / 12
10,349
690
6,410
12,299
10,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,273
618
9,379
11,290
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Maxipooh861
Charybdis
11
0 / 7 / 3
8,231
549
5,956
12,348
3,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
jsnhd1
Sylvanus
12
2 / 5 / 3
8,993
600
2,931
17,962
15,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Merlin
Josh1247
Merlin
9
0
7
12.5
L
Charybdis
Maxipooh861
Charybdis
0
7
3
0.21
W
Hou Yi
Packer98
Hou Yi
3
3
12
3
L
Sylvanus
jsnhd1
Sylvanus
2
5
3
0.7
W
Xing Tian
nichollsd30
Xing Tian
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,440
Damage
18,266
30,868
Taken
41,600
17,062
Mitigated
23,196
6,584
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,379
119
0
785
11,290
3,568
35
7,602
3,266
40,092
0
W
Merlin
Josh1247
Merlin
20,054
1,156
286
1,992
7,755
3,016
1,037
2,695
4,838
54,402
0
L
Charybdis
Maxipooh861
Charybdis
5,956
3,106
0
868
12,348
3,970
0
6,605
5,401
0
29,062
W
Hou Yi
Packer98
Hou Yi
11,976
6,763
0
2,881
10,814
3,893
1,563
4,944
5,638
0
34,659
L
Sylvanus
jsnhd1
Sylvanus
2,931
640
1,889
3,073
17,962
15,658
288
11,245
6,239
5,370
716
W
Xing Tian
nichollsd30
Xing Tian
6,410
407
0
1,425
12,299
10,153
462
3,975
8,024
20,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
26,497
181
Minions Killed
150
6
Camps Cleared
3
766,494
Distance Traveled
715,301
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,273
618
88
6
2
261,904
2
W
Merlin
11,211
747
92
6
4
262,330
1
L
Charybdis
8,231
549
55
4
1
232,219
3
W
Hou Yi
9,979
665
62
4
2
235,767
3
L
Sylvanus
8,993
600
7
0
0
221,178
3
W
Xing Tian
10,349
690
27
2
0
268,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role