Player Matchup

Anubis
Anubis
Hamastero
Anubis
Level 65
God Stats
2W - 3L
1,433 SR
Queue Stats
169W - 173L
1,402 Elo+
Solo
Olorun
Olorun
Henisir
Olorun
Level 138
God Stats
14W - 20L
1,275 SR
Queue Stats
164W - 176L
1,431 Elo+
Solo
Bellona
Bellona
Lerim12
Bellona
Level 68
God Stats
10W - 6L
1,659 SR
Queue Stats
325W - 361L
1,497 Elo+
Solo
Fenrir
Fenrir
MarhosDestroyer
Fenrir
Level 87
God Stats
56W - 50L
1,543 SR
Queue Stats
179W - 172L
1,447 Elo+
Solo
Cthulhu
Cthulhu
cipher95
Cthulhu
Level 91
God Stats
7W - 3L
1,672 SR
Queue Stats
70W - 67L
1,484 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,452 Elo+

VS

Team Averages
Level 89
1,492 SR
1,451 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Joinked
Erlang Shen
Level 64
God Stats
0W - 2L
1,659 SR
Queue Stats
110W - 120L
1,474 Elo+
Solo
Cerberus
Cerberus
TierLindemann
Cerberus
Level 63
God Stats
0W - 2L
1,262 SR
Queue Stats
97W - 109L
1,414 Elo+
Solo
Hera
Hera
cleaner817
Hera
Level 107
God Stats
1W - 3L
1,538 SR
Queue Stats
132W - 125L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
流年末夏
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hamastero
Anubis
12
7 / 1 / 2
7,337
734
7,257
7,231
3,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Henisir
Olorun
9
2 / 3 / 2
5,389
539
3,578
4,954
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Lerim12
Bellona
12
2 / 0 / 1
6,583
658
5,028
4,366
3,328
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 4
6,464
646
4,701
5,914
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
cipher95
Cthulhu
8
0 / 0 / 4
5,248
525
4,097
7,155
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 2 / 2
5,099
510
4,826
7,386
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Joinked
Erlang Shen
10
1 / 2 / 0
5,475
548
4,222
8,640
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TierLindemann
Cerberus
7
2 / 2 / 1
5,007
501
2,956
6,934
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 1
5,041
504
2,825
5,498
1,007
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
流年末夏
Sun Wukong
7
0 / 4 / 0
4,300
430
1,472
6,207
2,888
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
2
1
W
Anubis
Hamastero
Anubis
7
1
2
8
W
Olorun
Henisir
Olorun
2
3
2
1
L
Erlang Shen
Joinked
Erlang Shen
1
2
0
0.5
W
Bellona
Lerim12
Bellona
2
0
1
2.5
W
5
0
4
7
L
Cerberus
TierLindemann
Cerberus
2
2
1
1.25
W
Cthulhu
cipher95
Cthulhu
0
0
4
2
L
0
6
1
0.08
L
Sun Wukong
流年末夏
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
16,301
29,620
Taken
34,665
14,037
Mitigated
14,003
12,736
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,826
2,629
0
3,067
7,386
1,885
0
4,027
3,359
0
25,327
W
Anubis
Hamastero
Anubis
7,257
1,159
0
5,058
7,231
3,774
676
2,412
4,819
40,503
0
W
Olorun
Henisir
Olorun
3,578
2,663
29
1,528
4,954
1,307
916
1,275
3,679
25,852
0
L
Erlang Shen
Joinked
Erlang Shen
4,222
2,307
0
3,801
8,640
3,404
0
3,764
4,876
0
31,578
W
Bellona
Lerim12
Bellona
5,028
1,434
0
1,624
4,366
3,328
0
0
4,366
3,473
32,414
W
4,701
1,215
0
1,992
5,914
2,048
234
485
5,429
0
33,764
L
Cerberus
TierLindemann
Cerberus
2,956
365
0
1,732
6,934
4,819
0
3,648
3,286
12,370
0
W
Cthulhu
cipher95
Cthulhu
4,097
365
224
2,281
7,155
3,580
260
1,746
5,409
16,700
0
L
2,825
1,020
0
290
5,498
1,007
0
3,613
1,885
27,959
0
L
Sun Wukong
流年末夏
Sun Wukong
1,472
108
0
1,318
6,207
2,888
0
624
5,583
0
13,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
24,922
322
Minions Killed
219
0
Camps Cleared
0
930,641
Distance Traveled
902,368
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,099
510
50
5
0
162,815
3
W
Anubis
7,337
734
84
8
0
166,243
0
W
Olorun
5,389
539
54
5
0
167,720
0
L
Erlang Shen
5,475
548
62
6
0
198,622
4
W
Bellona
6,583
658
102
10
0
196,714
0
W
Fenrir
6,464
646
55
6
0
202,005
1
L
Cerberus
5,007
501
19
2
0
188,104
1
W
Cthulhu
5,248
525
27
3
0
197,959
5
L
Hera
5,041
504
57
6
0
169,565
1
L
Sun Wukong
4,300
430
31
3
0
183,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role