Player Matchup

Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JahChino
Ymir
Level 13
God Stats
4W - 9L
1,588 SR
Queue Stats
10W - 19L
1,320 Elo+
Party 2
Hachiman
Hachiman
Lexyus
Hachiman
Level 114
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
SpeedF_cks
Achilles
Level 82
God Stats
4W - 5L
1,430 SR
Queue Stats
83W - 93L
1,485 Elo+
Solo
Janus
Janus
toximanos
Janus
Level 128
God Stats
17W - 28L
1,379 SR
Queue Stats
671W - 676L
1,414 Elo+
Solo
Team Averages
Level 86
1,524 SR
1,444 Elo+

VS

Team Averages
Level 134
1,511 SR
1,556 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blueghus19
Bellona
Level 128
God Stats
5W - 3L
1,495 SR
Queue Stats
1,020W - 1,070L
1,569 Elo+
Party 1
Charybdis
Charybdis
DarkLOST6089
Charybdis
Level 160
God Stats
9W - 13L
1,588 SR
Queue Stats
604W - 561L
1,602 Elo+
Party 1
Scylla
Scylla
M0N1S
Scylla
Level 89
God Stats
2W - 1L
1,325 SR
Queue Stats
31W - 23L
1,504 Elo+
Solo
Sylvanus
Sylvanus
PDragonn
Sylvanus
Level 135
God Stats
11W - 6L
1,647 SR
Queue Stats
410W - 381L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 4 / 3
8,120
541
3,729
10,582
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 8 / 2
5,735
382
631
11,539
4,112
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Lexyus
Hachiman
12
1 / 5 / 1
7,029
469
3,125
8,662
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
SpeedF_cks
Achilles
15
5 / 1 / 0
8,820
588
9,384
11,853
13,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
toximanos
Janus
12
1 / 7 / 1
7,256
484
6,114
8,908
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 2 / 2
8,595
573
2,669
9,633
4,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Blueghus19
Bellona
14
4 / 1 / 3
8,117
541
3,726
10,123
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
DarkLOST6089
Charybdis
15
9 / 3 / 5
9,753
650
11,296
8,270
3,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
M0N1S
Scylla
16
7 / 1 / 4
9,247
616
9,197
6,911
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PDragonn
Sylvanus
14
4 / 2 / 17
8,549
570
8,631
9,410
10,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
25
25
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
3
0.88
W
Vamana
 
Vamana
1
2
2
1
W
Bellona
Blueghus19
Bellona
4
1
3
5.5
W
Charybdis
DarkLOST6089
Charybdis
9
3
5
3.83
L
Ymir
0
8
2
0.13
L
Hachiman
Lexyus
Hachiman
1
5
1
0.3
W
Scylla
M0N1S
Scylla
7
1
4
9
W
Sylvanus
PDragonn
Sylvanus
4
2
17
6.25
L
Achilles
SpeedF_cks
Achilles
5
1
0
5
L
Janus
toximanos
Janus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,983
Damage
35,519
51,544
Taken
44,347
26,370
Mitigated
25,881
5,471
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,729
940
0
715
10,582
3,940
0
3,684
6,601
0
53,434
W
Vamana
 
Vamana
2,669
865
0
3,204
9,633
4,591
826
0
9,633
1,867
47,885
W
Bellona
Blueghus19
Bellona
3,726
526
0
4,828
10,123
5,706
0
816
9,231
0
48,835
W
Charybdis
DarkLOST6089
Charybdis
11,296
6,698
0
2,552
8,270
3,038
200
944
7,300
0
63,688
L
Ymir
631
132
0
642
11,539
4,112
0
4,697
6,732
8,347
0
L
Hachiman
Lexyus
Hachiman
3,125
2,061
0
672
8,662
2,192
0
2,021
6,552
0
37,590
W
Scylla
M0N1S
Scylla
9,197
929
0
1,262
6,911
2,123
605
1,605
5,122
55,328
0
W
Sylvanus
PDragonn
Sylvanus
8,631
3,014
948
2,812
9,410
10,423
0
2,975
6,253
21,608
7,248
L
Achilles
SpeedF_cks
Achilles
9,384
1,452
0
2,857
11,853
13,586
0
2,288
9,321
0
51,175
L
Janus
toximanos
Janus
6,114
337
0
585
8,908
2,540
0
3,588
5,176
46,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
44,261
364
Minions Killed
478
0
Camps Cleared
0
1,414,890
Distance Traveled
1,491,787
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,120
541
106
7
0
347,966
2
W
Vamana
8,595
573
122
8
0
292,250
5
W
Bellona
8,117
541
92
6
0
376,654
0
W
Charybdis
9,753
650
124
8
0
270,647
3
L
Ymir
5,735
382
11
1
0
249,427
1
L
Hachiman
7,029
469
67
4
0
258,601
4
W
Scylla
9,247
616
102
7
0
278,446
2
W
Sylvanus
8,549
570
38
3
0
273,790
5
L
Achilles
8,820
588
86
6
0
311,062
6
L
Janus
7,256
484
94
6
0
247,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role