Player Matchup

Merlin
Merlin
Legendarypurt15
Merlin
Level 76
God Stats
20W - 34L
1,377 SR
Queue Stats
22W - 39L
1,313 Elo+
Solo
Thor
Thor
Oofy11
Thor
Level 46
God Stats
0W - 5L
1,374 SR
Queue Stats
42W - 71L
1,370 Elo+
Solo
Bellona
Bellona
julez702
Bellona
Level 43
God Stats
2W - 7L
1,305 SR
Queue Stats
38W - 67L
1,224 Elo+
Party 2
Fenrir
Fenrir
sinz702
Fenrir
Level 44
God Stats
1W - 3L
1,780 SR
Queue Stats
19W - 60L
1,205 Elo+
Party 2
Charybdis
Charybdis
xXxBiGhEbOxXx
Charybdis
Level 80
God Stats
3W - 4L
1,589 SR
Queue Stats
67W - 65L
1,422 Elo+
Solo
Team Averages
Level 58
1,485 SR
1,307 Elo+

VS

Team Averages
Level 44
1,513 SR
1,345 Elo+
Neith
Neith
FireBadger4769
Neith
Level 28
God Stats
15W - 23L
1,572 SR
Queue Stats
34W - 58L
1,326 Elo+
Party 1
Kali
Kali
GimpyToaster
Kali
Level 28
God Stats
34W - 41L
1,421 SR
Queue Stats
43W - 56L
1,353 Elo+
Party 1
Ymir
Ymir
PznTechs
Ymir
Level 46
God Stats
47W - 66L
1,509 SR
Queue Stats
84W - 125L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
Tatemono
Nu Wa
Level 62
God Stats
17W - 11L
1,623 SR
Queue Stats
152W - 177L
1,347 Elo+
Party 1
Achilles
Achilles
falconfanatic12
Achilles
Level 58
God Stats
58W - 61L
1,438 SR
Queue Stats
225W - 218L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,683
468
354
4,286
1,092
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Oofy11
Thor
1
0 / 0 / 0
1,821
182
0
387
102
Bellona
julez702
Bellona
7
0 / 4 / 0
4,496
450
2,093
7,655
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
sinz702
Fenrir
8
2 / 4 / 0
4,847
485
2,259
6,283
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
xXxBiGhEbOxXx
Charybdis
9
0 / 3 / 0
4,891
489
2,036
5,120
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,367
537
1,643
2,649
710
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 2
5,514
551
294
5,403
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
1 / 0 / 0
5,071
507
776
3,801
1,551
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Tatemono
Nu Wa
11
4 / 1 / 1
6,148
615
4,792
4,498
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
6 / 1 / 0
6,974
697
5,377
4,704
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
12
12
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
0
0
2
1
L
0
1
0
0
L
Thor
Oofy11
Thor
0
0
0
0
W
Ymir
1
0
0
1
W
Nu Wa
Tatemono
Nu Wa
4
1
1
4.5
W
Achilles
6
1
0
6
L
Bellona
julez702
Bellona
0
4
0
0
L
Fenrir
sinz702
Fenrir
2
4
0
0.5
L
Charybdis
xXxBiGhEbOxXx
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,742
Damage
12,882
23,731
Taken
21,055
9,803
Mitigated
8,433
3,941
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,643
779
0
1,397
2,649
710
1,049
93
2,556
0
27,425
W
294
57
0
3,123
5,403
1,454
0
93
5,310
0
24,457
L
354
0
0
402
4,286
1,092
713
2,450
1,836
18,497
0
L
Thor
Oofy11
Thor
0
0
0
0
387
102
0
387
0
0
0
W
Ymir
776
244
0
0
3,801
1,551
169
0
3,801
17,503
0
W
Nu Wa
Tatemono
Nu Wa
4,792
1,436
0
898
4,498
1,159
868
354
4,085
31,123
0
W
Achilles
5,377
1,804
0
979
4,704
3,559
0
0
4,564
0
27,503
L
Bellona
julez702
Bellona
2,093
689
0
1,411
7,655
4,309
0
339
7,316
0
19,222
L
Fenrir
sinz702
Fenrir
2,259
672
0
798
6,283
2,886
0
1,054
5,229
0
17,936
L
Charybdis
xXxBiGhEbOxXx
Charybdis
2,036
1,306
0
1,330
5,120
1,414
452
1,338
3,782
0
23,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,738
Gold Earned
29,074
158
Minions Killed
267
0
Camps Cleared
0
616,222
Distance Traveled
897,548
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,367
537
64
6
0
157,034
0
W
Kali
5,514
551
67
7
0
187,502
0
L
Merlin
4,683
468
40
4
0
135,224
1
L
Thor
1,821
182
0
0
0
0
0
W
Ymir
5,071
507
26
3
0
188,628
1
W
Nu Wa
6,148
615
50
5
0
166,838
1
W
Achilles
6,974
697
60
6
0
197,546
0
L
Bellona
4,496
450
32
3
0
159,436
1
L
Fenrir
4,847
485
35
4
0
165,197
0
L
Charybdis
4,891
489
51
5
0
156,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role