Player Matchup

Charybdis
Charybdis
DrDream77
Charybdis
Level 143
God Stats
4W - 9L
1,431 SR
Queue Stats
102W - 84L
1,587 Elo+
Party 2
Ra
Ra
Rollingjay567
Ra
Level 101
God Stats
3W - 9L
1,485 SR
Queue Stats
104W - 104L
1,543 Elo+
Party 2
Camazotz
Camazotz
aashod24
Camazotz
Level 120
God Stats
2W - 1L
1,771 SR
Queue Stats
129W - 114L
1,560 Elo+
Party 2
Team Averages
Level 121
1,562 SR
1,564 Elo+

VS

Team Averages
Level 126
1,517 SR
1,578 Elo+
Medusa
Medusa
DanTHEman4553
Medusa
Level 119
God Stats
6W - 3L
1,815 SR
Queue Stats
91W - 83L
1,568 Elo+
Party 1
Bacchus
Bacchus
JollybunHoly
Bacchus
Level 103
God Stats
15W - 6L
1,578 SR
Queue Stats
112W - 114L
1,553 Elo+
Solo
Janus
Janus
ProfOsiris
Janus
Level 157
God Stats
5W - 5L
1,156 SR
Queue Stats
393W - 255L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrDream77
Charybdis
15
2 / 7 / 7
10,944
608
16,236
14,902
5,280
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 8
11,155
620
13,932
15,124
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
aashod24
Camazotz
17
10 / 7 / 4
12,917
718
19,030
25,363
16,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 8
13,933
774
17,009
17,719
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
JollybunHoly
Bacchus
17
5 / 3 / 15
13,803
767
16,070
32,910
44,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
16
5 / 5 / 13
12,675
704
15,199
14,692
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
15
Kills
20
20
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
7
8
2
L
Charybdis
DrDream77
Charybdis
2
7
7
0.79
W
Bacchus
JollybunHoly
Bacchus
5
3
15
4.17
W
Janus
5
5
13
2.3
L
3
6
8
1.17
L
Camazotz
aashod24
Camazotz
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,198
Damage
48,278
55,389
Taken
65,321
28,297
Mitigated
56,389
22,790
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,009
9,201
0
2,642
17,719
7,735
1,512
2,980
14,479
0
56,136
L
Charybdis
DrDream77
Charybdis
16,236
8,489
0
2,108
14,902
5,280
302
9,035
5,623
0
43,645
W
Bacchus
JollybunHoly
Bacchus
16,070
2,346
671
13,114
32,910
44,564
586
7,752
24,685
40,841
0
W
Janus
15,199
506
634
4,175
14,692
4,090
754
2,549
12,027
46,315
0
L
13,932
874
1,687
6,327
15,124
6,082
124
10,538
4,324
47,115
0
L
Camazotz
aashod24
Camazotz
19,030
5,303
213
12,455
25,363
16,935
0
11,715
13,302
0
48,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
40,411
212
Minions Killed
204
10
Camps Cleared
5
897,234
Distance Traveled
982,682
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,933
774
66
4
3
302,109
0
L
Charybdis
10,944
608
72
4
1
279,114
1
W
Bacchus
13,803
767
53
3
0
371,710
2
W
Janus
12,675
704
85
5
2
308,863
3
L
Ra
11,155
620
83
5
3
326,276
1
L
Camazotz
12,917
718
57
3
6
291,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role