Player Matchup

Ra
Ra
Emazingxkity
Ra
Level 29
God Stats
4W - 4L
1,474 SR
Queue Stats
34W - 43L
1,451 Elo+
Solo
Loki
Loki
Mista_Quan
Loki
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,428 Elo+
Party 1
Bacchus
Bacchus
Strikesz
Bacchus
Level 25
God Stats
4W - 2L
1,781 SR
Queue Stats
19W - 18L
1,552 Elo+
Party 1
Ymir
Ymir
TeeKayOh
Ymir
Level 15
God Stats
2W - 1L
1,691 SR
Queue Stats
10W - 6L
1,652 Elo+
Party 1
Ah Puch
Ah Puch
jwong5070
Ah Puch
Level 123
God Stats
2W - 2L
1,508 SR
Queue Stats
19W - 18L
1,552 Elo+
Party 1
Team Averages
Level 44
1,591 SR
1,527 Elo+

VS

Team Averages
Level 14
1,463 SR
1,529 Elo+
Janus
Janus
 
Janus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DonkeyKnockout
Cerberus
Level 16
God Stats
14W - 13L
1,449 SR
Queue Stats
65W - 81L
1,403 Elo+
Party 3
Thanatos
Thanatos
KaptainKibble
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,385 Elo+
Party 3
Thor
Thor
SleepxTester18
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,636 Elo+
Party 2
Artemis
Artemis
TheGigantuar
Artemis
Level 11
God Stats
1W - 4L
1,366 SR
Queue Stats
19W - 13L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 16
12,126
1,102
11,964
6,313
3,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 19
10,898
991
10,109
12,307
4,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Strikesz
Bacchus
18
4 / 2 / 18
11,029
1,003
6,189
16,894
17,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
18
3 / 3 / 23
11,311
1,028
12,885
15,152
19,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
jwong5070
Ah Puch
19
12 / 3 / 15
13,300
1,209
28,183
11,058
3,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

215

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 3 / 7
10,078
916
15,482
8,595
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
0 / 6 / 10
9,794
890
4,940
19,138
22,786
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
KaptainKibble
Thanatos
17
5 / 7 / 8
11,970
1,088
12,043
17,146
5,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 9 / 8
11,093
1,008
9,038
16,373
6,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
TheGigantuar
Artemis
17
5 / 5 / 8
11,565
1,051
13,582
14,429
4,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
57
30
Kills
16
16
Deaths
30
91
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
7
1.83
L
Cerberus
0
6
10
0.83
W
7
2
16
7.5
L
Thanatos
KaptainKibble
Thanatos
5
7
8
1.29
W
4
6
19
2.25
L
4
9
8
0.89
W
Bacchus
Strikesz
Bacchus
4
2
18
6.5
W
Ymir
3
3
23
4.83
L
Artemis
TheGigantuar
Artemis
5
5
8
1.8
W
Ah Puch
jwong5070
Ah Puch
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,330
Damage
55,085
61,724
Taken
75,681
49,387
Mitigated
41,802
6,760
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,482
1,148
0
172
8,595
2,122
0
5,752
2,843
36,020
0
L
Cerberus
4,940
595
0
496
19,138
22,786
0
15,121
4,017
15,538
0
W
11,964
1,550
3,405
1,687
6,313
3,621
0
1,846
4,467
54,138
0
L
Thanatos
KaptainKibble
Thanatos
12,043
4,321
65
6,708
17,146
5,773
0
13,990
3,156
0
36,979
W
10,109
2,426
0
0
12,307
4,388
0
5,519
6,788
0
20,521
L
9,038
2,278
0
56
16,373
6,424
0
11,159
5,214
0
17,796
W
Bacchus
Strikesz
Bacchus
6,189
1,022
0
0
16,894
17,953
0
4,764
9,850
10,550
0
W
Ymir
12,885
1,904
0
0
15,152
19,467
0
5,240
9,912
22,367
0
L
Artemis
TheGigantuar
Artemis
13,582
7,400
0
0
14,429
4,697
0
13,199
1,230
0
40,126
W
Ah Puch
jwong5070
Ah Puch
28,183
717
0
1,668
11,058
3,958
0
3,053
8,005
50,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
54,500
211
Minions Killed
188
5
Camps Cleared
7
954,131
Distance Traveled
1,012,402
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,078
916
53
5
0
225,779
0
L
Cerberus
9,794
890
20
2
0
182,167
0
W
Ra
12,126
1,102
112
10
1
178,941
1
L
Thanatos
11,970
1,088
50
5
3
213,605
4
W
Loki
10,898
991
14
1
1
194,539
2
L
Thor
11,093
1,008
13
1
1
191,947
1
W
Bacchus
11,029
1,003
7
1
1
211,021
0
W
Ymir
11,311
1,028
24
2
2
168,423
1
L
Artemis
11,565
1,051
52
5
3
198,904
0
W
Ah Puch
13,300
1,209
54
5
0
201,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role