Player Matchup

Charybdis
Charybdis
SkaaraakS
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
xXOMGlegend123Xx
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
xenolufarius
Bacchus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,500 Elo+

VS

Team Averages
Level 26
1,529 SR
1,373 Elo+
Erlang Shen
Erlang Shen
Cinemor
Erlang Shen
Level 27
God Stats
4W - 5L
1,600 SR
Queue Stats
42W - 45L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
CptAvenger
Kukulkan
Level 25
God Stats
7W - 14L
1,491 SR
Queue Stats
24W - 44L
1,331 Elo+
Party 2
Chiron
Chiron
Tealers
Chiron
Level 25
God Stats
2W - 1L
1,497 SR
Queue Stats
12W - 20L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SkaaraakS
Charybdis
9
1 / 9 / 0
6,117
680
2,428
9,089
2,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 8 / 1
5,390
599
2,054
11,067
3,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
xenolufarius
Bacchus
10
2 / 8 / 1
7,230
803
3,925
11,923
12,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cinemor
Erlang Shen
12
10 / 2 / 8
8,562
951
6,798
8,884
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
CptAvenger
Kukulkan
13
7 / 0 / 18
8,724
969
13,797
5,297
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Tealers
Chiron
12
8 / 2 / 16
8,403
934
7,038
6,316
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
3
Kills
25
25
Deaths
4
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cinemor
Erlang Shen
10
2
8
7
W
Kukulkan
CptAvenger
Kukulkan
7
0
18
16
L
Charybdis
SkaaraakS
Charybdis
1
9
0
0.11
W
Chiron
Tealers
Chiron
8
2
16
8
L
0
8
1
0.06
L
Bacchus
xenolufarius
Bacchus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,407
Damage
27,633
32,079
Taken
20,497
18,249
Mitigated
8,830
1,983
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cinemor
Erlang Shen
6,798
3,820
0
1,902
8,884
4,131
972
1,032
7,824
0
23,542
W
Kukulkan
CptAvenger
Kukulkan
13,797
1,136
0
685
5,297
2,064
599
1,645
3,582
35,591
0
L
Charybdis
SkaaraakS
Charybdis
2,428
1,378
0
96
9,089
2,791
0
4,114
4,684
0
12,426
W
Chiron
Tealers
Chiron
7,038
2,978
946
2,279
6,316
2,635
641
2,129
4,089
0
20,277
L
2,054
1,339
0
400
11,067
3,449
0
4,694
6,057
0
8,296
L
Bacchus
xenolufarius
Bacchus
3,925
372
128
1,359
11,923
12,009
0
4,106
7,516
9,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,737
Gold Earned
25,689
41
Minions Killed
117
0
Camps Cleared
8
382,755
Distance Traveled
523,048
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,562
951
30
3
6
171,547
1
W
Kukulkan
8,724
969
63
7
0
184,629
1
L
Charybdis
6,117
680
18
2
0
117,180
0
W
Chiron
8,403
934
24
3
2
166,872
0
L
Ullr
5,390
599
10
1
0
128,266
0
L
Bacchus
7,230
803
13
1
0
137,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role