Player Matchup

Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HarlesOk
Artio
Level 21
God Stats
5W - 3L
2,004 SR
Queue Stats
47W - 32L
1,660 Elo+
Party 4
Sylvanus
Sylvanus
Impact49
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,621 Elo+
Party 4
Anubis
Anubis
PainFL
Anubis
Level 29
God Stats
4W - 5L
1,568 SR
Queue Stats
160W - 156L
1,559 Elo+
Party 1
Osiris
Osiris
zachburst
Osiris
Level 29
God Stats
5W - 5L
1,684 SR
Queue Stats
150W - 149L
1,575 Elo+
Party 1
Team Averages
Level 26
1,651 SR
1,583 Elo+

VS

Team Averages
Level 24
1,666 SR
1,616 Elo+
Cabrakan
Cabrakan
Beethernet
Cabrakan
Level 28
God Stats
3W - 0L
1,803 SR
Queue Stats
8W - 2L
1,677 Elo+
Party 2
Danzaburou
Danzaburou
BioOctopuss
Danzaburou
Level 26
God Stats
20W - 8L
1,783 SR
Queue Stats
208W - 193L
1,601 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Cobbleztone
Tsukuyomi
Level 29
God Stats
4W - 3L
1,576 SR
Queue Stats
44W - 33L
1,550 Elo+
Party 2
Athena
Athena
IMthatStick
Athena
Level 22
God Stats
14W - 10L
1,668 SR
Queue Stats
178W - 138L
1,667 Elo+
Solo
Scylla
Scylla
miniJuanor
Scylla
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 43L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
1 / 2 / 0
7,310
305
1,877
2,880
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
HarlesOk
Artio
17
6 / 5 / 6
11,883
495
10,203
26,029
36,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Impact49
Sylvanus
19
6 / 8 / 8
12,253
511
23,138
21,648
16,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
PainFL
Anubis
20
4 / 5 / 4
12,658
527
10,361
15,471
8,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
zachburst
Osiris
20
10 / 1 / 0
14,493
604
13,094
20,911
20,109
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beethernet
Cabrakan
20
6 / 5 / 5
13,162
548
15,811
19,085
12,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
BioOctopuss
Danzaburou
20
8 / 8 / 5
14,925
622
22,334
22,407
8,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Cobbleztone
Tsukuyomi
19
2 / 7 / 10
12,581
524
11,654
19,733
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
18
1 / 1 / 12
12,148
506
7,390
14,816
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
miniJuanor
Scylla
18
4 / 6 / 5
13,074
545
5,484
11,616
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
27
Kills
21
21
Deaths
27
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
Cabrakan
Beethernet
Cabrakan
6
5
5
1.7
W
Danzaburou
BioOctopuss
Danzaburou
8
8
5
1.31
W
Tsukuyomi
Cobbleztone
Tsukuyomi
2
7
10
1
L
Artio
HarlesOk
Artio
6
5
6
1.8
W
Athena
1
1
12
7
L
Sylvanus
Impact49
Sylvanus
6
8
8
1.25
L
Anubis
PainFL
Anubis
4
5
4
1.2
W
Scylla
miniJuanor
Scylla
4
6
5
1.08
L
Osiris
zachburst
Osiris
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,673
Damage
62,673
86,939
Taken
87,657
83,296
Mitigated
50,345
24,035
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,877
635
0
572
2,880
1,909
0
1,597
1,283
0
8,638
W
Cabrakan
Beethernet
Cabrakan
15,811
2,759
0
6,544
19,085
12,854
454
8,021
11,064
81,234
0
W
Danzaburou
BioOctopuss
Danzaburou
22,334
14,007
0
10,311
22,407
8,041
2,296
13,830
8,577
0
130,655
W
Tsukuyomi
Cobbleztone
Tsukuyomi
11,654
2,445
0
1,060
19,733
8,096
1,872
6,324
13,409
0
115,814
L
Artio
HarlesOk
Artio
10,203
2,273
675
5,940
26,029
36,516
397
8,555
17,361
41,014
0
W
Athena
7,390
1,510
0
3,594
14,816
17,439
0
7,134
7,682
40,466
0
L
Sylvanus
Impact49
Sylvanus
23,138
6,724
1,368
4,835
21,648
16,031
1,217
5,470
16,138
69,467
14,029
L
Anubis
PainFL
Anubis
10,361
438
0
5,129
15,471
8,731
624
6,349
8,974
88,181
0
W
Scylla
miniJuanor
Scylla
5,484
918
0
737
11,616
3,915
1,010
6,840
4,776
60,233
0
L
Osiris
zachburst
Osiris
13,094
4,025
0
5,516
20,911
20,109
0
6,369
14,498
605
138,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
65,890
559
Minions Killed
666
0
Camps Cleared
0
1,836,050
Distance Traveled
2,240,356
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,310
305
20
1
0
61,261
0
W
Cabrakan
13,162
548
135
6
0
434,944
4
W
Danzaburou
14,925
622
180
8
0
427,677
0
W
Tsukuyomi
12,581
524
142
6
0
490,886
2
L
Artio
11,883
495
43
2
0
423,436
3
W
Athena
12,148
506
72
3
0
464,314
13
L
Sylvanus
12,253
511
147
6
0
386,114
4
L
Anubis
12,658
527
159
7
0
396,545
5
W
Scylla
13,074
545
137
6
0
422,535
3
L
Osiris
14,493
604
190
8
0
568,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role