Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Belka400
Ah Muzen Cab
Level 22
God Stats
0W - 2L
1,221 SR
Queue Stats
33W - 51L
1,329 Elo+
Solo
Zeus
Zeus
LustIceyyy
Zeus
Level 16
God Stats
7W - 3L
1,640 SR
Queue Stats
34W - 28L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Miguwu
Tsukuyomi
Level 17
God Stats
34W - 22L
1,592 SR
Queue Stats
35W - 27L
1,493 Elo+
Party 2
Nemesis
Nemesis
Seven7x7
Nemesis
Level 5
God Stats
1W - 3L
1,557 SR
Queue Stats
3W - 8L
1,401 Elo+
Party 2
Hel
Hel
WinterDragon404
Hel
Level 14
God Stats
3W - 3L
1,675 SR
Queue Stats
16W - 16L
1,440 Elo+
Party 2
Team Averages
Level 15
1,537 SR
1,431 Elo+

VS

Team Averages
Level 22
1,567 SR
1,453 Elo+
Neith
Neith
AlexJAM
Neith
Level 23
God Stats
7W - 5L
1,482 SR
Queue Stats
44W - 40L
1,448 Elo+
Party 1
Ares
Ares
BuckPlusgee
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,272 Elo+
Solo
Bastet
Bastet
EFitzHerbert
Bastet
Level 23
God Stats
5W - 3L
1,582 SR
Queue Stats
88W - 68L
1,510 Elo+
Party 1
Chang'e
Chang'e
TenebraLM
Chang'e
Level 29
God Stats
5W - 3L
1,551 SR
Queue Stats
136W - 153L
1,508 Elo+
Party 1
Achilles
Achilles
jfunnyman13
Achilles
Level 29
God Stats
3W - 0L
1,721 SR
Queue Stats
85W - 57L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Belka400
Ah Muzen Cab
20
0 / 5 / 13
13,694
806
4,462
16,648
7,167
20
13 / 5 / 18
17,277
1,016
53,238
22,709
15,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Miguwu
Tsukuyomi
20
12 / 6 / 17
17,332
1,020
40,912
29,916
12,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Seven7x7
Nemesis
20
7 / 3 / 15
15,585
917
16,433
22,330
10,659
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
2 / 6 / 19
15,118
889
21,752
27,911
13,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexJAM
Neith
20
0 / 3 / 17
15,359
903
12,787
15,759
7,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 15 / 14
13,863
815
6,618
42,045
52,859
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
20
8 / 5 / 14
17,049
1,003
25,732
22,088
16,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
TenebraLM
Chang'e
20
6 / 1 / 14
16,918
995
32,110
25,806
19,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
jfunnyman13
Achilles
20
11 / 10 / 11
17,263
1,015
33,699
38,808
39,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
95
34
Kills
25
25
Deaths
34
82
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
AlexJAM
Neith
0
3
17
2.83
L
Ah Muzen Cab
Belka400
Ah Muzen Cab
0
5
13
1.3
W
0
15
14
0.47
W
Bastet
8
5
14
3
L
13
5
18
4.4
L
Tsukuyomi
Miguwu
Tsukuyomi
12
6
17
3.42
L
Nemesis
Seven7x7
Nemesis
7
3
15
4.83
W
Chang'e
TenebraLM
Chang'e
6
1
14
13
L
2
6
19
1.92
W
Achilles
jfunnyman13
Achilles
11
10
11
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,797
Damage
110,946
119,514
Taken
144,506
59,294
Mitigated
136,673
25,943
Healing
29,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlexJAM
Neith
12,787
4,149
0
1,984
15,759
7,313
0
7,739
7,860
0
68,041
L
Ah Muzen Cab
Belka400
Ah Muzen Cab
4,462
438
0
1,283
16,648
7,167
0
2,499
14,149
0
19,518
W
6,618
369
0
105
42,045
52,859
0
21,583
20,314
23,960
0
W
Bastet
25,732
8,427
0
844
22,088
16,920
0
12,683
9,405
0
42,655
L
53,238
6,158
0
5,059
22,709
15,856
0
7,833
14,876
98,757
0
L
Tsukuyomi
Miguwu
Tsukuyomi
40,912
9,371
0
1,095
29,916
12,353
0
9,804
20,112
0
64,236
L
Nemesis
Seven7x7
Nemesis
16,433
7,427
0
1,656
22,330
10,659
0
9,131
13,199
0
38,839
W
Chang'e
TenebraLM
Chang'e
32,110
1,535
11,497
12,096
25,806
19,596
0
14,264
11,382
75,880
0
L
21,752
4,243
9,379
7,471
27,911
13,259
0
9,461
18,450
46,205
0
W
Achilles
jfunnyman13
Achilles
33,699
5,919
759
2,638
38,808
39,985
0
18,721
19,927
0
53,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,006
Gold Earned
80,452
287
Minions Killed
354
7
Camps Cleared
12
1,590,344
Distance Traveled
1,577,987
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,359
903
160
9
3
305,405
0
L
Ah Muzen Cab
13,694
806
16
1
1
298,438
0
W
Ares
13,863
815
12
1
1
242,040
2
W
Bastet
17,049
1,003
33
2
0
395,140
0
L
Zeus
17,277
1,016
84
5
1
273,237
0
L
Tsukuyomi
17,332
1,020
46
3
1
371,593
2
L
Nemesis
15,585
917
59
3
0
352,227
4
W
Chang'e
16,918
995
102
6
7
316,353
0
L
Hel
15,118
889
82
5
4
294,849
0
W
Achilles
17,263
1,015
47
3
1
319,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role