Player Matchup

Cerberus
Cerberus
MrSavii
Cerberus
Level 29
God Stats
22W - 23L
1,455 SR
Queue Stats
48W - 57L
1,341 Elo+
Solo
Izanami
Izanami
SpecialEdNinja
Izanami
Level 29
God Stats
7W - 6L
1,617 SR
Queue Stats
35W - 43L
1,368 Elo+
Solo
Sol
Sol
TTV Not Zero Sh
Sol
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 61L
1,349 Elo+
Solo
Bakasura
Bakasura
breakmyheartb
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
superbz
Sun Wukong
Level 9
God Stats
3W - 3L
1,229 SR
Queue Stats
6W - 9L
1,258 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,329 Elo+

VS

Team Averages
Level 27
1,568 SR
1,425 Elo+
Mercury
Mercury
BF6 Dark
Mercury
Level 29
God Stats
34W - 48L
1,470 SR
Queue Stats
239W - 273L
1,435 Elo+
Party 1
Ravana
Ravana
FledMicrobe155
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 144L
1,430 Elo+
Party 1
Ymir
Ymir
TheHowlingWolf51
Ymir
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 72L
1,417 Elo+
Solo
Bellona
Bellona
UziDamian 8c
Bellona
Level 24
God Stats
33W - 23L
1,482 SR
Queue Stats
111W - 108L
1,399 Elo+
Party 2
Chiron
Chiron
UziMauri 8c
Chiron
Level 26
God Stats
4W - 1L
1,890 SR
Queue Stats
113W - 111L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrSavii
Cerberus
8
2 / 0 / 3
5,096
637
2,185
4,116
1,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 1
5,266
658
1,321
4,476
1,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 1 / 1
5,620
703
3,443
3,516
560
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
breakmyheartb
Bakasura
8
1 / 1 / 2
5,033
629
974
3,165
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
superbz
Sun Wukong
9
2 / 1 / 1
5,432
679
2,606
4,589
1,679
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BF6 Dark
Mercury
8
2 / 3 / 0
4,858
607
2,387
5,232
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
2 / 4 / 0
4,231
529
2,381
4,116
1,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 1 / 0
3,451
431
399
1,942
436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
UziDamian 8c
Bellona
7
0 / 2 / 0
4,383
548
1,400
5,600
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
6
0 / 1 / 1
4,035
504
884
4,040
998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
4
5
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
BF6 Dark
Mercury
2
3
0
0.67
L
2
4
0
0.5
W
Cerberus
MrSavii
Cerberus
2
0
3
3.5
W
1
2
1
0.75
W
5
1
1
5.5
L
0
1
0
0
L
Bellona
UziDamian 8c
Bellona
0
2
0
0
L
Chiron
0
1
1
0.5
W
Bakasura
breakmyheartb
Bakasura
1
1
2
2
W
Sun Wukong
superbz
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,529
Damage
7,451
19,862
Taken
20,930
6,500
Mitigated
6,806
6,669
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BF6 Dark
Mercury
2,387
1,174
0
477
5,232
1,356
21
196
4,994
0
21,739
L
2,381
631
0
292
4,116
1,336
0
2,815
1,020
0
9,537
W
Cerberus
MrSavii
Cerberus
2,185
186
0
1,231
4,116
1,835
384
229
3,887
14,120
0
W
1,321
1,207
0
1,251
4,476
1,203
2,531
380
4,096
0
27,525
W
3,443
579
0
1,335
3,516
560
997
0
3,516
15,851
0
L
399
124
0
264
1,942
436
0
348
1,423
3,082
0
L
Bellona
UziDamian 8c
Bellona
1,400
752
0
2,470
5,600
2,680
140
178
5,382
0
18,111
L
Chiron
884
393
110
595
4,040
998
0
1,421
2,453
0
13,517
W
Bakasura
breakmyheartb
Bakasura
974
439
0
1,215
3,165
1,223
429
0
3,165
0
16,185
W
Sun Wukong
superbz
Sun Wukong
2,606
412
0
1,637
4,589
1,679
775
0
4,589
0
21,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
20,958
221
Minions Killed
138
0
Camps Cleared
0
739,516
Distance Traveled
668,295
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,858
607
45
6
0
189,551
4
L
Ravana
4,231
529
16
2
0
145,649
0
W
Cerberus
5,096
637
19
2
0
151,022
0
W
Izanami
5,266
658
65
8
0
103,290
0
W
Sol
5,620
703
43
5
0
146,626
0
L
Ymir
3,451
431
7
1
0
42,217
0
L
Bellona
4,383
548
43
5
0
143,773
0
L
Chiron
4,035
504
27
3
0
147,105
0
W
Bakasura
5,033
629
42
5
0
175,170
0
W
Sun Wukong
5,432
679
52
7
0
163,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role