Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
RevoRay
Arachne
Level 18
God Stats
7W - 3L
1,502 SR
Queue Stats
94W - 27L
1,689 Elo+
Party 2
Pele
Pele
Zemothe
Pele
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 53L
1,602 Elo+
Party 2
Team Averages
Level 57
1,501 SR
1,597 Elo+

VS

Team Averages
Level 70
1,609 SR
1,423 Elo+
Cupid
Cupid
 
Cupid
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Nakaligtas
Janus
Level 29
God Stats
3W - 3L
1,800 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 1
Bacchus
Bacchus
Narlems
Bacchus
Level 46
God Stats
2W - 3L
1,527 SR
Queue Stats
21W - 33L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 1 / 6
9,702
647
6,253
5,816
2,159
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
RevoRay
Arachne
14
4 / 2 / 10
10,280
685
6,282
9,797
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Zemothe
Pele
15
7 / 1 / 6
10,827
722
11,058
8,487
3,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 4 / 2
8,484
566
5,303
8,342
2,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
11
1 / 5 / 3
8,608
574
5,094
8,078
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Narlems
Bacchus
12
2 / 5 / 2
8,681
579
5,815
13,549
14,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
6
6
L
Cupid
 
Cupid
1
4
2
0.5
L
Janus
1
5
3
0.5
L
Bacchus
Narlems
Bacchus
2
5
2
0.6
W
Arachne
RevoRay
Arachne
4
2
10
4.5
W
Pele
Zemothe
Pele
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
16,212
24,100
Taken
29,969
9,685
Mitigated
19,097
4,601
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,253
2,571
0
603
5,816
2,159
419
2,724
3,092
0
42,677
L
Cupid
 
Cupid
5,303
2,292
949
2,002
8,342
2,381
173
124
8,218
0
24,865
L
Janus
5,094
392
0
253
8,078
1,981
0
0
8,078
34,493
0
L
Bacchus
Narlems
Bacchus
5,815
454
0
1,280
13,549
14,735
0
284
13,265
21,445
0
W
Arachne
RevoRay
Arachne
6,282
4,435
0
1,881
9,797
4,293
1,388
5,243
4,554
0
20,917
W
Pele
Zemothe
Pele
11,058
1,080
0
2,117
8,487
3,233
1,234
3,828
4,659
0
46,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
25,773
178
Minions Killed
175
9
Camps Cleared
5
883,778
Distance Traveled
766,967
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,702
647
65
4
6
307,688
4
L
Cupid
8,484
566
53
4
2
225,828
4
L
Janus
8,608
574
79
5
2
252,852
3
L
Bacchus
8,681
579
43
3
1
288,287
3
W
Arachne
10,280
685
34
2
1
296,347
2
W
Pele
10,827
722
79
5
2
279,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role