Player Matchup

Rama
Rama
Drake LXXI
Rama
Level 105
God Stats
9W - 9L
1,525 SR
Queue Stats
114W - 97L
1,591 Elo+
Party 1
Sol
Sol
Gonzalo_2001_UY
Sol
Level 128
God Stats
0W - 2L
1,308 SR
Queue Stats
63W - 46L
1,565 Elo+
Solo
Athena
Athena
Kanede
Athena
Level 57
God Stats
13W - 11L
1,569 SR
Queue Stats
67W - 54L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ramcsu
Cu Chulainn
Level 102
God Stats
10W - 9L
1,529 SR
Queue Stats
328W - 232L
1,648 Elo+
Party 1
Ymir
Ymir
Stuummmyy
Ymir
Level 107
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 1
Team Averages
Level 100
1,531 SR
1,589 Elo+

VS

Team Averages
Level 149
1,661 SR
1,541 Elo+
Apollo
Apollo
Cronust
Apollo
Level 156
God Stats
29W - 17L
1,643 SR
Queue Stats
217W - 232L
1,521 Elo+
Party 2
Bellona
Bellona
FriendlessFrank
Bellona
Level 154
God Stats
29W - 16L
1,740 SR
Queue Stats
426W - 377L
1,588 Elo+
Solo
Scylla
Scylla
Poiszynn
Scylla
Level 155
God Stats
32W - 16L
1,608 SR
Queue Stats
517W - 464L
1,517 Elo+
Solo
Arachne
Arachne
WickNazty
Arachne
Level 160
God Stats
88W - 66L
1,657 SR
Queue Stats
646W - 601L
1,601 Elo+
Solo
Xing Tian
Xing Tian
kingkidd
Xing Tian
Level 120
God Stats
5W - 4L
1,654 SR
Queue Stats
147W - 174L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,960
496
3,311
4,979
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,588
559
1,399
3,709
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Kanede
Athena
7
2 / 3 / 1
5,197
520
2,187
8,103
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Ramcsu
Cu Chulainn
9
0 / 2 / 1
5,334
533
3,914
7,124
3,765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
8
1 / 3 / 1
5,198
520
2,788
5,370
1,694
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cronust
Apollo
9
3 / 1 / 5
5,672
567
6,209
5,533
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,748
575
5,012
6,573
4,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Poiszynn
Scylla
11
3 / 0 / 3
6,085
609
3,518
2,762
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
WickNazty
Arachne
10
2 / 1 / 5
5,804
580
3,027
6,128
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
kingkidd
Xing Tian
8
1 / 1 / 6
5,064
506
1,829
6,151
2,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
10
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cronust
Apollo
3
1
5
5.5
L
1
2
1
0.75
W
1
1
0
1
L
0
1
0
0
L
Athena
Kanede
Athena
2
3
1
0.83
W
Scylla
Poiszynn
Scylla
3
0
3
4.5
L
Cu Chulainn
Ramcsu
Cu Chulainn
0
2
1
0.25
L
Ymir
1
3
1
0.5
W
Arachne
WickNazty
Arachne
2
1
5
4.5
W
Xing Tian
kingkidd
Xing Tian
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
19,595
29,285
Taken
27,147
11,162
Mitigated
10,831
7,752
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cronust
Apollo
6,209
3,726
0
2,131
5,533
1,440
910
1,111
4,422
0
32,385
L
3,311
2,701
0
830
4,979
1,156
0
1,045
3,894
0
24,766
W
5,012
1,745
0
3,127
6,573
4,226
0
1,017
5,173
1,997
25,502
L
1,399
362
0
1,940
3,709
969
1,152
1,600
1,867
28,506
0
L
Athena
Kanede
Athena
2,187
857
0
1,410
8,103
3,578
0
1,636
6,369
10,424
0
W
Scylla
Poiszynn
Scylla
3,518
404
0
1,011
2,762
862
0
1,459
1,303
26,201
0
L
Cu Chulainn
Ramcsu
Cu Chulainn
3,914
939
0
3,083
7,124
3,765
0
498
6,626
420
28,931
L
Ymir
2,788
576
0
489
5,370
1,694
0
933
4,415
24,231
0
W
Arachne
WickNazty
Arachne
3,027
1,846
0
3,100
6,128
2,268
22
744
5,342
0
34,367
W
Xing Tian
kingkidd
Xing Tian
1,829
358
395
1,288
6,151
2,035
200
2,101
4,050
13,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
28,373
262
Minions Killed
262
0
Camps Cleared
0
921,437
Distance Traveled
1,009,704
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,672
567
59
6
0
186,460
0
L
Rama
4,960
496
55
6
0
180,984
1
W
Bellona
5,748
575
62
6
0
207,230
1
L
Sol
5,588
559
72
7
0
172,406
1
L
Athena
5,197
520
14
1
0
182,531
8
W
Scylla
6,085
609
51
5
0
189,293
2
L
Cu Chulainn
5,334
533
69
7
0
198,138
1
L
Ymir
5,198
520
52
5
0
187,378
0
W
Arachne
5,804
580
67
7
0
222,295
4
W
Xing Tian
5,064
506
23
2
0
204,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role