Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CRy5TaL Ca5Tle5
Susano
Level 95
God Stats
5W - 11L
1,271 SR
Queue Stats
388W - 429L
1,330 Elo+
Solo
Hercules
Hercules
DJBRAVY
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,359 Elo+
Solo
Athena
Athena
havongod
Athena
Level 93
God Stats
3W - 12L
1,376 SR
Queue Stats
634W - 606L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spookycults
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,281 SR
Queue Stats
47W - 54L
1,436 Elo+
Solo
Team Averages
Level 84
1,385 SR
1,417 Elo+

VS

Team Averages
Level 83
1,436 SR
1,373 Elo+
Kukulkan
Kukulkan
Osama-bin-ploten
Kukulkan
Level 63
God Stats
8W - 7L
1,426 SR
Queue Stats
54W - 72L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
Level 66
God Stats
34W - 39L
1,429 SR
Queue Stats
75W - 100L
1,324 Elo+
Party 1
Thor
Thor
midnghtsyd
Thor
Level 69
God Stats
28W - 37L
1,402 SR
Queue Stats
382W - 449L
1,336 Elo+
Solo
Amaterasu
Amaterasu
silverwolf1335
Amaterasu
Level 127
God Stats
7W - 4L
1,356 SR
Queue Stats
468W - 483L
1,464 Elo+
Solo
Cerberus
Cerberus
strangekreatures
Cerberus
Level 88
God Stats
4W - 4L
1,569 SR
Queue Stats
55W - 69L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 1 / 7
10,512
526
15,996
13,229
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 1
9,850
493
8,369
14,405
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
DJBRAVY
Hercules
14
3 / 8 / 5
8,694
435
7,679
19,659
14,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
havongod
Athena
13
2 / 3 / 7
9,127
456
8,688
22,592
23,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
spookycults
Morgan Le Fay
12
1 / 9 / 3
7,985
399
3,734
12,696
3,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,374
519
17,561
9,541
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
15
7 / 7 / 8
10,244
512
13,532
16,041
5,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 4 / 7
10,518
526
9,854
11,548
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
silverwolf1335
Amaterasu
18
7 / 1 / 6
11,815
591
12,346
17,491
17,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 9
9,081
454
7,394
27,124
13,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
15
Kills
25
25
Deaths
15
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
1
7
9.5
L
3
4
1
0.88
L
Hercules
DJBRAVY
Hercules
3
8
5
0.69
W
3
1
8
7
L
Athena
havongod
Athena
2
3
7
1.83
W
Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
7
7
8
1.57
W
7
4
7
2.63
W
Amaterasu
silverwolf1335
Amaterasu
7
1
6
10
L
Morgan Le Fay
spookycults
Morgan Le Fay
1
9
3
0.28
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,466
Damage
60,687
82,581
Taken
81,745
53,253
Mitigated
45,102
15,160
Healing
33,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,996
7,406
0
3,592
13,229
5,160
636
3,411
9,818
0
64,581
L
8,369
1,090
0
2,380
14,405
6,916
0
3,516
10,889
0
75,623
L
Hercules
DJBRAVY
Hercules
7,679
2,332
268
4,709
19,659
14,100
0
5,734
13,925
0
33,651
W
17,561
1,590
0
3,982
9,541
3,647
975
577
8,964
85,991
0
L
Athena
havongod
Athena
8,688
2,929
478
2,922
22,592
23,293
143
9,176
13,416
30,293
0
W
Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
13,532
6,391
210
5,982
16,041
5,452
1,203
1,758
14,283
0
39,742
W
9,854
2,231
0
250
11,548
5,809
342
2,127
9,421
0
54,000
W
Amaterasu
silverwolf1335
Amaterasu
12,346
5,615
0
10,370
17,491
17,162
2,459
3,068
14,423
0
66,805
L
Morgan Le Fay
spookycults
Morgan Le Fay
3,734
557
40
771
12,696
3,784
122
3,118
9,578
27,421
0
W
7,394
784
215
12,007
27,124
13,032
510
4,892
22,232
35,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
52,032
382
Minions Killed
457
0
Camps Cleared
0
1,808,191
Distance Traveled
1,876,160
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,512
526
105
5
0
360,116
3
L
Susano
9,850
493
130
7
0
384,112
1
L
Hercules
8,694
435
57
3
0
313,451
0
W
Kukulkan
10,374
519
128
6
0
385,432
3
L
Athena
9,127
456
45
2
0
436,720
3
W
Danzaburou
10,244
512
56
3
0
343,717
2
W
Thor
10,518
526
83
4
0
331,329
0
W
Amaterasu
11,815
591
127
6
0
443,043
6
L
Morgan Le Fay
7,985
399
45
2
0
313,792
0
W
Cerberus
9,081
454
63
3
0
372,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role