Player Matchup

Artio
Artio
GroveStreettt
Artio
Level 77
God Stats
18W - 10L
1,728 SR
Queue Stats
219W - 207L
1,609 Elo+
Party 2
Anubis
Anubis
LongStocking
Anubis
Level 29
God Stats
3W - 2L
1,652 SR
Queue Stats
25W - 9L
1,744 Elo+
Party 2
Hou Yi
Hou Yi
twisprabbit
Hou Yi
Level 76
God Stats
8W - 6L
1,706 SR
Queue Stats
65W - 83L
1,560 Elo+
Party 2
Team Averages
Level 61
1,695 SR
1,638 Elo+

VS

Team Averages
Level 64
1,455 SR
1,396 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Jjhodskins
Achilles
Level 15
God Stats
10W - 11L
1,451 SR
Queue Stats
78W - 76L
1,425 Elo+
Party 1
Hera
Hera
VexedHickory21
Hera
Level 69
God Stats
2W - 3L
1,413 SR
Queue Stats
166W - 262L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
10,711
714
6,967
16,970
15,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
6 / 2 / 8
10,956
730
13,052
9,084
4,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
15
7 / 2 / 8
11,095
740
18,039
11,698
3,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 5 / 3
9,744
650
7,723
14,535
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Jjhodskins
Achilles
12
1 / 4 / 2
8,688
579
5,356
15,491
16,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 8 / 1
9,524
635
6,226
14,366
3,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
6
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
3
0.7
W
4
2
13
5.25
L
Achilles
Jjhodskins
Achilles
1
4
2
0.5
W
Anubis
6
2
8
5
L
2
8
1
0.31
W
Hou Yi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,058
Damage
19,305
37,752
Taken
44,392
23,364
Mitigated
26,411
13,129
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,723
3,667
0
964
14,535
5,481
608
4,869
9,666
0
44,712
W
6,967
269
1,161
4,995
16,970
15,405
277
2,376
13,798
21,152
0
L
Achilles
Jjhodskins
Achilles
5,356
548
0
1,066
15,491
16,979
0
8,174
7,317
0
12,692
W
Anubis
13,052
245
0
4,423
9,084
4,631
1,125
2,557
6,527
46,976
0
L
6,226
484
222
1,506
14,366
3,951
258
7,414
6,952
40,026
0
W
Hou Yi
18,039
8,213
0
2,550
11,698
3,328
1,722
1,922
9,776
0
50,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
27,956
177
Minions Killed
160
8
Camps Cleared
5
901,429
Distance Traveled
749,396
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,744
650
78
5
3
255,645
1
W
Artio
10,711
714
11
1
0
349,107
1
L
Achilles
8,688
579
19
1
0
284,050
0
W
Anubis
10,956
730
80
5
6
261,638
1
L
Hera
9,524
635
63
4
2
209,701
1
W
Hou Yi
11,095
740
86
6
2
290,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role