Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
I do not gank
Artemis
Level 157
God Stats
4W - 0L
1,703 SR
Queue Stats
271W - 241L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
Supp or Throw
Baron Samedi
Level 149
God Stats
6W - 5L
1,504 SR
Queue Stats
164W - 151L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
iiFluffehii
Sun Wukong
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 56L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
six pesos
Sylvanus
Level 144
God Stats
23W - 9L
1,753 SR
Queue Stats
109W - 115L
1,499 Elo+
Party 2
Team Averages
Level 153
1,592 SR
1,491 Elo+

VS

Team Averages
Level 89
1,483 SR
1,393 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JohnohthonG-
Scylla
Level 100
God Stats
35W - 55L
1,456 SR
Queue Stats
169W - 194L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
Jossxlyn_
Jing Wei
Level 68
God Stats
0W - 2L
1,234 SR
Queue Stats
199W - 214L
1,389 Elo+
Party 1
Bacchus
Bacchus
Paidex
Bacchus
Level 87
God Stats
14W - 8L
1,710 SR
Queue Stats
121W - 161L
1,349 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sliceablecoyote
Morgan Le Fay
Level 86
God Stats
11W - 14L
1,513 SR
Queue Stats
133W - 154L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 2 / 6
9,062
697
4,189
8,502
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
19
8 / 0 / 5
12,293
946
23,312
13,633
6,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Supp or Throw
Baron Samedi
17
3 / 1 / 7
10,053
773
8,252
11,690
7,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
iiFluffehii
Sun Wukong
17
3 / 2 / 10
10,688
822
7,165
15,890
14,276
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
six pesos
Sylvanus
16
1 / 0 / 7
10,153
781
6,339
15,264
18,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 1 / 2
8,738
672
13,926
11,176
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
1 / 4 / 0
8,509
655
8,286
8,517
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Jossxlyn_
Jing Wei
15
0 / 3 / 2
8,106
624
3,911
11,330
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Paidex
Bacchus
14
0 / 2 / 3
8,453
650
6,771
16,508
18,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Sliceablecoyote
Morgan Le Fay
15
3 / 6 / 1
9,220
709
12,336
11,241
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
16
Kills
5
5
Deaths
16
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
6
2
L
Izanami
 
Izanami
1
1
2
2
W
Artemis
8
0
5
10.5
L
Scylla
1
4
0
0.25
L
Jing Wei
Jossxlyn_
Jing Wei
0
3
2
0.33
L
Bacchus
Paidex
Bacchus
0
2
3
0.75
L
Morgan Le Fay
Sliceablecoyote
Morgan Le Fay
3
6
1
0.58
W
Baron Samedi
Supp or Throw
Baron Samedi
3
1
7
6.5
W
Sun Wukong
iiFluffehii
Sun Wukong
3
2
10
4
W
Sylvanus
six pesos
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,257
Damage
45,230
64,979
Taken
58,772
50,134
Mitigated
33,996
30,690
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,189
415
3,686
3,092
8,502
3,793
1,093
3,441
5,061
17,415
0
L
Izanami
 
Izanami
13,926
8,723
0
1,318
11,176
4,392
1
4,386
6,790
0
47,111
W
Artemis
23,312
10,376
0
3,572
13,633
6,247
6,139
6,130
7,503
0
72,501
L
Scylla
8,286
161
412
793
8,517
2,380
1
4,178
4,339
35,761
0
L
Jing Wei
Jossxlyn_
Jing Wei
3,911
3,012
149
379
11,330
4,067
0
2,183
9,147
0
24,039
L
Bacchus
Paidex
Bacchus
6,771
90
0
0
16,508
18,569
19
4,964
11,544
26,454
0
L
Morgan Le Fay
Sliceablecoyote
Morgan Le Fay
12,336
280
61
1,341
11,241
4,588
0
3,253
7,988
32,314
0
W
Baron Samedi
Supp or Throw
Baron Samedi
8,252
394
2,552
3,716
11,690
7,377
383
6,381
5,309
37,868
0
W
Sun Wukong
iiFluffehii
Sun Wukong
7,165
1,234
1,010
3,927
15,890
14,276
607
6,506
9,384
0
30,902
W
Sylvanus
six pesos
Sylvanus
6,339
1,111
3,650
5,485
15,264
18,441
627
6,370
8,894
22,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
43,026
334
Minions Killed
307
11
Camps Cleared
5
1,306,203
Distance Traveled
1,214,739
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,062
697
37
3
0
256,611
2
L
Izanami
8,738
672
98
8
0
272,773
1
W
Artemis
12,293
946
130
10
5
251,290
3
L
Scylla
8,509
655
67
5
1
250,829
1
L
Jing Wei
8,106
624
48
4
1
243,967
3
L
Bacchus
8,453
650
61
5
2
226,743
1
L
Morgan Le Fay
9,220
709
33
3
1
220,427
1
W
Baron Samedi
10,053
773
52
4
1
254,818
3
W
Sun Wukong
10,688
822
74
6
2
285,368
3
W
Sylvanus
10,153
781
41
3
3
258,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role