Player Matchup

Tyr
Tyr
Aron100
Tyr
Level 158
God Stats
30W - 28L
1,502 SR
Queue Stats
195W - 179L
1,520 Elo+
Solo
Hou Yi
Hou Yi
KTKzukudrul
Hou Yi
Level 44
God Stats
4W - 3L
1,479 SR
Queue Stats
31W - 28L
1,491 Elo+
Solo
Da Ji
Da Ji
KsDizorder
Da Ji
Level 47
God Stats
3W - 8L
1,455 SR
Queue Stats
26W - 48L
1,401 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,471 Elo+

VS

Team Averages
Level 117
1,435 SR
1,417 Elo+
Mulan
Mulan
SapinRonin
Mulan
Level 147
God Stats
4W - 2L
1,608 SR
Queue Stats
117W - 138L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
hippiineitor
Nu Wa
Level 58
God Stats
1W - 3L
1,441 SR
Queue Stats
106W - 138L
1,433 Elo+
Party 1
Apollo
Apollo
orangejuanma
Apollo
Level 147
God Stats
3W - 5L
1,256 SR
Queue Stats
294W - 436L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
5 / 5 / 10
10,303
736
12,537
20,931
17,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
13
4 / 7 / 9
9,663
690
10,560
12,096
3,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
8 / 6 / 7
10,238
731
8,680
10,957
5,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
12 / 5 / 5
12,515
894
16,224
17,293
23,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 10
10,168
726
11,382
11,849
3,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
2 / 7 / 12
10,267
733
8,465
11,563
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
17
Kills
17
18
Deaths
17
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
5
5
10
2
L
Hou Yi
4
7
9
1.21
L
Da Ji
8
6
7
1.92
W
Mulan
12
5
5
2.9
W
3
5
10
1.6
W
Apollo
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
36,071
43,984
Taken
40,705
27,059
Mitigated
30,119
10,873
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
12,537
1,312
0
9,430
20,931
17,951
417
5,150
15,781
0
50,674
L
Hou Yi
10,560
3,997
0
1,253
12,096
3,806
590
3,856
8,240
0
39,842
L
Da Ji
8,680
1,494
0
190
10,957
5,302
484
2,894
8,063
0
15,215
W
Mulan
16,224
2,324
0
9,146
17,293
23,071
794
436
16,857
0
41,791
W
11,382
3,855
0
1,816
11,849
3,030
535
124
11,725
30,354
0
W
Apollo
8,465
4,135
0
373
11,563
4,018
1,504
0
11,563
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
32,950
174
Minions Killed
151
8
Camps Cleared
5
697,877
Distance Traveled
700,464
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,303
736
72
5
5
261,891
2
L
Hou Yi
9,663
690
84
6
1
203,026
3
L
Da Ji
10,238
731
18
1
2
232,960
2
W
Mulan
12,515
894
58
4
4
257,054
3
W
Nu Wa
10,168
726
47
3
1
209,868
2
W
Apollo
10,267
733
46
3
0
233,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role