Player Matchup

Ullr
Ullr
AinzOoalGown408
Ullr
Level 69
God Stats
0W - 3L
1,246 SR
Queue Stats
232W - 274L
1,487 Elo+
Party 2
Zeus
Zeus
CancerClash
Zeus
Level 29
God Stats
14W - 12L
1,698 SR
Queue Stats
276W - 266L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Vintag3Beef
Cthulhu
Level 18
God Stats
11W - 6L
1,500 SR
Queue Stats
71W - 71L
1,513 Elo+
Party 2
Team Averages
Level 39
1,481 SR
1,515 Elo+

VS

Team Averages
Level 52
1,507 SR
1,493 Elo+
Ah Puch
Ah Puch
AustinandMary365
Ah Puch
Level 38
God Stats
5W - 7L
1,460 SR
Queue Stats
67W - 70L
1,428 Elo+
Party 1
Neith
Neith
GreatApe3305
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,630 Elo+
Solo
Bacchus
Bacchus
jbdagamersc
Bacchus
Level 115
God Stats
2W - 0L
1,561 SR
Queue Stats
109W - 105L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 5
7,456
746
3,769
8,738
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
8 / 4 / 4
8,511
851
11,360
9,146
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Vintag3Beef
Cthulhu
10
3 / 4 / 9
7,445
745
7,202
8,664
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 10
8,085
809
7,653
10,991
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 6
7,447
745
5,502
7,014
2,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
jbdagamersc
Bacchus
13
9 / 4 / 3
9,559
956
8,945
10,958
6,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
15
Kills
13
13
Deaths
15
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
2
6
10
1.17
L
8
4
4
2.5
W
2
5
6
1
L
Cthulhu
Vintag3Beef
Cthulhu
3
4
9
1.88
W
Bacchus
jbdagamersc
Bacchus
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
22,100
26,548
Taken
28,963
10,670
Mitigated
12,091
2,338
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,769
2,077
109
446
8,738
2,679
0
5,352
2,906
0
12,877
W
7,653
375
181
1,621
10,991
3,653
0
7,841
2,863
26,560
0
L
11,360
458
0
1,005
9,146
2,776
0
6,467
2,177
28,294
0
W
5,502
2,225
225
387
7,014
2,412
0
4,928
1,916
0
11,669
L
Cthulhu
Vintag3Beef
Cthulhu
7,202
210
0
778
8,664
5,215
0
3,792
4,488
15,306
0
W
Bacchus
jbdagamersc
Bacchus
8,945
1,443
400
1,460
10,958
6,026
0
5,293
5,445
22,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,412
Gold Earned
25,091
95
Minions Killed
95
5
Camps Cleared
4
475,128
Distance Traveled
523,293
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,456
746
15
2
1
148,658
3
W
Ah Puch
8,085
809
47
5
3
174,092
1
L
Zeus
8,511
851
46
5
3
169,629
1
W
Neith
7,447
745
22
2
0
144,805
1
L
Cthulhu
7,445
745
34
3
1
156,841
1
W
Bacchus
9,559
956
26
3
1
204,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role