Player Matchup

Fenrir
Fenrir
AyyyChickpea
Fenrir
Level 29
God Stats
4W - 5L
1,715 SR
Queue Stats
211W - 136L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Caio_carvalh
Baron Samedi
Level 29
God Stats
25W - 18L
1,603 SR
Queue Stats
212W - 212L
1,534 Elo+
Solo
Hou Yi
Hou Yi
JustJumpy
Hou Yi
Level 5
God Stats
10W - 8L
1,674 SR
Queue Stats
43W - 27L
1,675 Elo+
Party 1
Cerberus
Cerberus
MIEKROWAEV
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
NoGiGrappler
Sun Wukong
Level 3
God Stats
4W - 8L
1,585 SR
Queue Stats
174W - 147L
1,560 Elo+
Party 1
Team Averages
Level 14
1,615 SR
1,580 Elo+

VS

Team Averages
Level 14
1,586 SR
1,697 Elo+
Ymir
Ymir
AlexandersArk
Ymir
Level 19
God Stats
3W - 1L
1,729 SR
Queue Stats
3W - 2L
1,672 Elo+
Solo
Ullr
Ullr
BAG 3M ONC3
Ullr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IllusioN20XX932
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,855 Elo+
Party 2
Chang'e
Chang'e
KeptStaple64
Chang'e
Level 26
God Stats
51W - 51L
1,699 SR
Queue Stats
223W - 211L
1,604 Elo+
Solo
Nemesis
Nemesis
Veswevulance
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 8 / 5
11,127
856
5,104
18,536
9,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Caio_carvalh
Baron Samedi
18
2 / 11 / 7
11,617
894
19,083
22,083
8,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
JustJumpy
Hou Yi
18
3 / 11 / 4
11,416
878
17,143
26,533
9,595
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
MIEKROWAEV
Cerberus
18
4 / 5 / 5
12,318
948
13,698
28,582
29,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
NoGiGrappler
Sun Wukong
18
1 / 3 / 7
11,026
848
7,526
11,915
13,878
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 20
12,503
962
8,911
14,866
14,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 19
12,910
993
16,534
12,256
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
IllusioN20XX932
Gilgamesh
20
14 / 0 / 16
15,341
1,180
35,125
13,939
7,009
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
KeptStaple64
Chang'e
19
4 / 5 / 17
12,871
990
12,151
13,763
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Veswevulance
Nemesis
20
12 / 2 / 11
13,772
1,059
27,537
15,549
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
10
Kills
38
38
Deaths
10
28
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
L
Fenrir
0
8
5
0.31
W
6
1
19
15.5
L
Baron Samedi
Caio_carvalh
Baron Samedi
2
11
7
0.5
W
Gilgamesh
IllusioN20XX932
Gilgamesh
14
0
16
22
L
Hou Yi
JustJumpy
Hou Yi
3
11
4
0.45
W
Chang'e
KeptStaple64
Chang'e
4
5
17
2.5
L
Cerberus
MIEKROWAEV
Cerberus
4
5
5
1.3
L
Sun Wukong
NoGiGrappler
Sun Wukong
1
3
7
1.5
W
Nemesis
Veswevulance
Nemesis
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
100,258
107,649
Taken
70,373
71,867
Mitigated
36,624
11,150
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,911
609
0
48
14,866
14,260
0
7,300
7,566
19,980
0
L
Fenrir
5,104
1,257
0
1,044
18,536
9,856
0
4,607
13,769
0
31,293
W
16,534
8,780
0
536
12,256
4,066
0
6,024
6,232
0
36,843
L
Baron Samedi
Caio_carvalh
Baron Samedi
19,083
645
3,665
2,175
22,083
8,634
0
2,946
19,026
39,069
0
W
Gilgamesh
IllusioN20XX932
Gilgamesh
35,125
10,805
0
676
13,939
7,009
0
6,556
7,383
0
67,075
L
Hou Yi
JustJumpy
Hou Yi
17,143
12,318
0
971
26,533
9,595
0
2,818
23,537
0
29,280
W
Chang'e
KeptStaple64
Chang'e
12,151
1,295
2,115
3,129
13,763
4,882
0
5,972
7,791
38,796
0
L
Cerberus
MIEKROWAEV
Cerberus
13,698
921
0
3,005
28,582
29,904
0
6,788
21,364
45,533
0
L
Sun Wukong
NoGiGrappler
Sun Wukong
7,526
1,413
0
290
11,915
13,878
0
2,848
8,891
0
18,409
W
Nemesis
Veswevulance
Nemesis
27,537
18,539
0
2,448
15,549
6,407
0
6,929
8,620
0
47,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
67,397
253
Minions Killed
244
4
Camps Cleared
14
1,164,663
Distance Traveled
1,247,901
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,503
962
29
2
0
232,798
1
L
Fenrir
11,127
856
46
4
1
218,471
0
W
Ullr
12,910
993
59
5
0
237,203
0
L
Baron Samedi
11,617
894
49
4
1
224,285
1
W
Gilgamesh
15,341
1,180
55
4
12
300,590
0
L
Hou Yi
11,416
878
36
3
2
217,100
0
W
Chang'e
12,871
990
71
5
1
213,377
4
L
Cerberus
12,318
948
95
7
0
248,025
0
L
Sun Wukong
11,026
848
27
2
0
256,782
0
W
Nemesis
13,772
1,059
30
2
1
263,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role