Player Matchup

Kumbhakarna
Kumbhakarna
BallsIn2Deep
Kumbhakarna
Level 160
God Stats
1W - 0L
1,670 SR
Queue Stats
187W - 153L
1,703 Elo+
Party 2
Cupid
Cupid
D3monwolf117
Cupid
Level 15
God Stats
5W - 1L
1,746 SR
Queue Stats
41W - 17L
1,892 Elo+
Party 2
Ares
Ares
Peccorine
Ares
Level 18
God Stats
4W - 0L
1,868 SR
Queue Stats
71W - 49L
1,643 Elo+
Solo
Guan Yu
Guan Yu
aRott
Guan Yu
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
60W - 27L
1,773 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
f6orf6
Morgan Le Fay
Level 6
God Stats
7W - 1L
1,723 SR
Queue Stats
74W - 14L
1,824 Elo+
Party 2
Team Averages
Level 43
1,743 SR
1,767 Elo+

VS

Team Averages
Level 19
1,458 SR
1,452 Elo+
Gilgamesh
Gilgamesh
Brandonalvarezz
Gilgamesh
Level 11
God Stats
1W - 3L
1,293 SR
Queue Stats
51W - 58L
1,513 Elo+
Party 1
Artemis
Artemis
FoundMarioJudah
Artemis
Level 8
God Stats
8W - 8L
1,498 SR
Queue Stats
59W - 57L
1,343 Elo+
Party 1
Jormungandr
Jormungandr
SLIPKNOTENJOYER
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,460 Elo+
Party 1
Loki
Loki
mrgamer1125
Loki
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 51L
1,429 Elo+
Party 1
Sol
Sol
murdify
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BallsIn2Deep
Kumbhakarna
11
7 / 0 / 3
6,549
655
3,967
6,108
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 4
6,009
601
7,379
5,599
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
9
2 / 1 / 6
5,807
581
2,857
5,505
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
aRott
Guan Yu
13
5 / 1 / 0
7,093
709
3,177
6,070
4,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
f6orf6
Morgan Le Fay
13
5 / 0 / 3
7,622
762
3,932
3,251
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brandonalvarezz
Gilgamesh
6
0 / 7 / 0
4,397
440
2,405
7,865
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

7
2 / 3 / 0
4,797
480
3,263
4,566
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
SLIPKNOTENJOYER
Jormungandr
7
0 / 4 / 2
4,232
423
2,723
7,013
2,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 3 / 0
4,637
464
2,336
3,927
649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
8
0 / 6 / 0
4,476
448
1,289
6,031
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
23
Kills
3
3
Deaths
23
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BallsIn2Deep
Kumbhakarna
7
0
3
8.5
L
Gilgamesh
Brandonalvarezz
Gilgamesh
0
7
0
0
W
4
1
4
6
L
2
3
0
0.67
W
Ares
2
1
6
5
L
Jormungandr
SLIPKNOTENJOYER
Jormungandr
0
4
2
0.25
W
Guan Yu
aRott
Guan Yu
5
1
0
5
W
Morgan Le Fay
f6orf6
Morgan Le Fay
5
0
3
6.5
L
1
3
0
0.33
L
Sol
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
12,016
26,533
Taken
29,402
13,389
Mitigated
7,807
10,430
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BallsIn2Deep
Kumbhakarna
3,967
317
0
2,475
6,108
2,262
0
1,030
5,052
28,272
0
L
Gilgamesh
Brandonalvarezz
Gilgamesh
2,405
878
0
55
7,865
2,421
0
3,276
4,489
0
18,611
W
7,379
4,254
122
2,972
5,599
1,764
806
1,040
4,559
0
36,374
L
3,263
1,662
0
1,049
4,566
995
0
1,893
2,673
0
16,087
W
Ares
2,857
75
0
1,312
5,505
3,818
0
1,205
4,300
13,739
0
L
Jormungandr
SLIPKNOTENJOYER
Jormungandr
2,723
935
160
477
7,013
2,311
231
2,170
4,843
12,133
0
W
Guan Yu
aRott
Guan Yu
3,177
998
0
3,164
6,070
4,364
153
0
6,070
0
36,782
W
Morgan Le Fay
f6orf6
Morgan Le Fay
3,932
361
0
385
3,251
1,181
16
664
2,477
48,435
0
L
2,336
831
0
180
3,927
649
0
0
3,715
0
17,149
L
Sol
1,289
264
0
573
6,031
1,431
546
3,203
2,674
16,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
22,539
339
Minions Killed
163
0
Camps Cleared
0
957,183
Distance Traveled
789,931
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,549
655
61
6
0
200,987
1
L
Gilgamesh
4,397
440
45
5
0
178,143
1
W
Cupid
6,009
601
68
7
0
162,310
0
L
Artemis
4,797
480
38
4
0
130,807
2
W
Ares
5,807
581
11
1
0
180,388
9
L
Jormungandr
4,232
423
13
1
0
173,171
0
W
Guan Yu
7,093
709
92
9
0
204,333
1
W
Morgan Le Fay
7,622
762
107
11
0
209,165
4
L
Loki
4,637
464
29
3
0
153,432
0
L
Sol
4,476
448
38
4
0
154,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role