Player Matchup

Nemesis
Nemesis
APRockzz
Nemesis
Level 69
God Stats
4W - 9L
1,059 SR
Queue Stats
120W - 250L
1,203 Elo+
Party 1
Cerberus
Cerberus
TearGatherer81
Cerberus
Level 40
God Stats
16W - 29L
1,491 SR
Queue Stats
119W - 160L
1,348 Elo+
Solo
Apollo
Apollo
Thanatos-Prime
Apollo
Level 141
God Stats
6W - 8L
1,541 SR
Queue Stats
210W - 282L
1,363 Elo+
Party 2
Sol
Sol
ThoughtBongo970
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 79L
1,150 Elo+
Party 1
Mercury
Mercury
gotriom
Mercury
Level 88
God Stats
1W - 7L
1,124 SR
Queue Stats
11W - 22L
1,273 Elo+
Party 2
Team Averages
Level 73
1,343 SR
1,267 Elo+

VS

Team Averages
Level 46
1,405 SR
1,372 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bosnian_Mclovin
Baron Samedi
Level 68
God Stats
24W - 27L
1,409 SR
Queue Stats
29W - 44L
1,283 Elo+
Party 3
Bellona
Bellona
Farisbalic54
Bellona
Level 63
God Stats
20W - 26L
1,411 SR
Queue Stats
100W - 123L
1,251 Elo+
Party 3
Ymir
Ymir
Mauls_StepDad
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
angelsmith747
Artemis
Level 49
God Stats
1W - 1L
1,208 SR
Queue Stats
60W - 67L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APRockzz
Nemesis
10
3 / 3 / 0
6,998
437
4,175
9,154
2,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
0 / 6 / 2
6,566
410
7,542
14,199
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 2 / 0
7,220
451
554
6,115
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 0
5,365
335
2,072
8,436
3,465
Mercury
gotriom
Mercury
13
1 / 3 / 0
7,288
456
3,615
12,396
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 0
8,886
555
4,525
4,241
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Bosnian_Mclovin
Baron Samedi
12
1 / 1 / 2
7,515
470
3,475
5,118
2,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Farisbalic54
Bellona
14
3 / 0 / 1
8,413
526
5,582
10,200
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 1 / 5
8,352
522
5,722
13,515
6,522
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
7 / 2 / 3
8,609
538
14,404
8,298
2,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
19
19
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
0
3
L
Nemesis
APRockzz
Nemesis
3
3
0
1
W
Baron Samedi
Bosnian_Mclovin
Baron Samedi
1
1
2
2
W
Bellona
Farisbalic54
Bellona
3
0
1
3.5
W
5
1
5
7.5
L
Cerberus
0
6
2
0.17
L
0
2
0
0
L
0
5
0
0
W
Artemis
7
2
3
4.25
L
Mercury
gotriom
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
33,708
50,300
Taken
41,372
21,254
Mitigated
21,677
11,353
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,525
1,941
66
1,046
4,241
1,453
3,230
0
4,241
48,537
0
L
Nemesis
APRockzz
Nemesis
4,175
1,202
258
784
9,154
2,519
260
1,104
7,958
0
28,918
W
Baron Samedi
Bosnian_Mclovin
Baron Samedi
3,475
0
290
366
5,118
2,408
3,747
0
5,118
41,111
0
W
Bellona
Farisbalic54
Bellona
5,582
919
0
5,183
10,200
9,151
1,354
0
10,200
0
39,647
W
5,722
769
0
240
13,515
6,522
596
5,598
7,917
30,748
0
L
Cerberus
7,542
60
0
3,473
14,199
9,995
0
2,811
11,388
23,106
0
L
554
426
0
898
6,115
1,113
0
4,780
1,335
0
44,942
L
2,072
335
75
2,542
8,436
3,465
0
2,436
6,000
12,805
0
W
Artemis
14,404
10,699
827
2,646
8,298
2,143
2,496
4,016
4,282
0
42,396
L
Mercury
gotriom
Mercury
3,615
2,376
0
3,323
12,396
4,162
0
2,591
9,320
0
42,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
41,775
311
Minions Killed
377
0
Camps Cleared
0
1,306,279
Distance Traveled
1,397,888
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,886
555
87
5
0
275,805
1
L
Nemesis
6,998
437
51
3
0
282,838
0
W
Baron Samedi
7,515
470
73
5
0
273,586
3
W
Bellona
8,413
526
98
6
0
317,758
3
W
Ymir
8,352
522
43
3
0
278,582
2
L
Cerberus
6,566
410
41
3
0
246,704
0
L
Apollo
7,220
451
116
7
0
206,431
1
L
Sol
5,365
335
16
1
0
251,653
0
W
Artemis
8,609
538
76
5
0
252,157
0
L
Mercury
7,288
456
87
5
0
318,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role