Player Matchup

Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
IcyShadows
Mulan
Level 28
God Stats
2W - 0L
1,882 SR
Queue Stats
5W - 1L
1,920 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Juneosaurus
Cu Chulainn
Level 141
God Stats
4W - 3L
1,554 SR
Queue Stats
155W - 169L
1,635 Elo+
Party 1
Team Averages
Level 94
1,645 SR
1,685 Elo+

VS

Team Averages
Level 98
1,425 SR
1,550 Elo+
Sol
Sol
BigSip
Sol
Level 118
God Stats
0W - 2L
1,264 SR
Queue Stats
173W - 170L
1,535 Elo+
Party 2
Anubis
Anubis
RadiantJ987
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 35L
1,509 Elo+
Party 2
Achilles
Achilles
Slayer96666
Achilles
Level 146
God Stats
7W - 7L
1,511 SR
Queue Stats
222W - 191L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
9 / 1 / 6
10,388
742
9,313
7,200
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
4 / 0 / 12
9,532
681
11,104
14,653
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
Juneosaurus
Cu Chulainn
13
3 / 0 / 12
9,246
660
9,854
14,156
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BigSip
Sol
10
1 / 5 / 0
7,845
560
9,646
9,755
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
10
0 / 8 / 1
7,413
530
3,657
8,719
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Slayer96666
Achilles
11
0 / 3 / 1
7,397
528
9,031
15,313
11,015
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
6
12
L
Sol
BigSip
Sol
1
5
0
0.2
W
Mulan
4
0
12
10
W
Cu Chulainn
Juneosaurus
Cu Chulainn
3
0
12
9
L
Anubis
0
8
1
0.06
L
Achilles
Slayer96666
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,271
Damage
22,334
36,009
Taken
33,787
24,097
Mitigated
17,800
11,787
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,313
386
0
1,153
7,200
2,723
885
2,105
5,001
47,454
0
L
Sol
BigSip
Sol
9,646
2,726
0
1,953
9,755
3,332
0
3,536
5,694
26,257
2,186
W
Mulan
11,104
633
0
4,106
14,653
11,601
222
5,163
9,184
2,957
22,131
W
Cu Chulainn
Juneosaurus
Cu Chulainn
9,854
1,266
0
6,528
14,156
9,773
550
5,787
8,123
1,103
29,195
L
Anubis
3,657
35
0
672
8,719
3,453
0
2,389
5,732
15,262
0
L
Achilles
Slayer96666
Achilles
9,031
1,198
0
3,828
15,313
11,015
0
4,676
9,424
0
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
22,655
173
Minions Killed
117
10
Camps Cleared
1
791,422
Distance Traveled
726,357
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,388
742
87
6
3
238,664
0
L
Sol
7,845
560
59
4
1
229,019
6
W
Mulan
9,532
681
43
3
2
266,203
2
W
Cu Chulainn
9,246
660
43
3
5
286,555
4
L
Anubis
7,413
530
24
2
0
213,171
0
L
Achilles
7,397
528
34
2
0
284,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role