Player Matchup

Arachne
Arachne
DevLoggg
Arachne
Level 16
God Stats
8W - 4L
1,860 SR
Queue Stats
27W - 23L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
Jemelle
Heimdallr
Level 29
God Stats
22W - 7L
1,917 SR
Queue Stats
201W - 178L
1,663 Elo+
Solo
Nox
Nox
RETROphantom677
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,412 Elo+
Party 1
Hercules
Hercules
Riggs3223
Hercules
Level 16
God Stats
13W - 4L
1,736 SR
Queue Stats
16W - 14L
1,593 Elo+
Party 1
Bacchus
Bacchus
maddox22331863
Bacchus
Level 17
God Stats
11W - 4L
1,558 SR
Queue Stats
16W - 9L
1,470 Elo+
Party 1
Team Averages
Level 19
1,714 SR
1,526 Elo+

VS

Team Averages
Level 19
1,505 SR
1,491 Elo+
Medusa
Medusa
CrazyClown05922
Medusa
Level 26
God Stats
1W - 1L
1,306 SR
Queue Stats
73W - 62L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Gxcommunal4234
Cthulhu
Level 25
God Stats
10W - 7L
1,719 SR
Queue Stats
119W - 98L
1,722 Elo+
Solo
Nox
Nox
SageGoddess6076
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,256 Elo+
Solo
Ao Kuang
Ao Kuang
adam4712
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,483 Elo+
Solo
Cerberus
Cerberus
l0lLaval0l
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DevLoggg
Arachne
9
3 / 3 / 2
5,899
590
2,928
6,867
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Jemelle
Heimdallr
12
7 / 0 / 2
6,943
694
7,017
6,139
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 4 / 2
5,837
584
4,097
4,945
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
Riggs3223
Hercules
10
0 / 1 / 0
5,209
521
1,596
9,043
3,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 2 / 4
5,516
552
2,422
6,897
3,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,715
472
2,874
5,860
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
6,511
651
6,763
5,492
3,627
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 5 / 4
5,960
596
2,057
6,982
2,846
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
adam4712
Ao Kuang
10
7 / 1 / 0
6,587
659
2,786
6,441
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
l0lLaval0l
Cerberus
7
0 / 4 / 2
4,720
472
2,503
5,400
1,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
10
10
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Arachne
DevLoggg
Arachne
3
3
2
1.33
L
1
0
0
1
W
Heimdallr
Jemelle
Heimdallr
7
0
2
8
W
2
4
2
0.75
W
Hercules
Riggs3223
Hercules
0
1
0
0
L
2
5
4
0.8
L
Ao Kuang
adam4712
Ao Kuang
7
1
0
7
L
Cerberus
l0lLaval0l
Cerberus
0
4
2
0.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
16,983
33,891
Taken
30,175
12,501
Mitigated
11,483
10,997
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,874
1,392
156
1,127
5,860
1,398
0
413
5,441
0
24,159
W
Arachne
DevLoggg
Arachne
2,928
1,309
0
2,500
6,867
2,450
0
2,661
4,127
0
28,261
L
6,763
1,037
0
2,949
5,492
3,627
0
0
5,492
43,746
0
W
Heimdallr
Jemelle
Heimdallr
7,017
4,730
0
2,372
6,139
1,889
140
1,444
4,695
0
43,067
W
4,097
788
0
443
4,945
1,731
537
2,218
2,727
20,735
0
W
Hercules
Riggs3223
Hercules
1,596
596
0
4,950
9,043
3,187
94
5,373
3,644
0
20,656
L
2,057
241
0
591
6,982
2,846
874
3,409
3,294
25,592
0
L
Ao Kuang
adam4712
Ao Kuang
2,786
1,228
0
1,803
6,441
1,933
0
1,074
5,349
26,479
0
L
Cerberus
l0lLaval0l
Cerberus
2,503
239
0
802
5,400
1,679
0
1,264
4,074
12,103
0
W
2,422
70
0
732
6,897
3,244
230
2,308
4,589
11,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
28,493
228
Minions Killed
285
0
Camps Cleared
0
947,527
Distance Traveled
982,978
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,715
472
42
4
0
233,286
0
W
Arachne
5,899
590
57
6
0
224,071
0
L
Cthulhu
6,511
651
100
10
0
215,014
2
W
Heimdallr
6,943
694
69
7
0
163,451
1
W
Nox
5,837
584
37
4
0
172,857
0
W
Hercules
5,209
521
44
4
0
193,880
0
L
Nox
5,960
596
54
5
0
183,576
4
L
Ao Kuang
6,587
659
58
6
0
179,912
5
L
Cerberus
4,720
472
31
3
0
171,190
0
W
Bacchus
5,516
552
21
2
0
193,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role