Player Matchup

Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Blersina
Ymir
Gold IV
Level 160
God Stats
3W - 0L
1,597 SR
Queue Stats
130W - 131L
1,533 MMR
Party 1
Pele
Pele
Gold III
CMoneyTCG
Pele
Gold III
Level 157
God Stats
9W - 9L
1,529 SR
Queue Stats
180W - 193L
1,524 MMR
Solo
Cupid
Cupid
Gold II
WizardEli
Cupid
Gold II
Level 128
God Stats
37W - 20L
1,712 SR
Queue Stats
135W - 139L
1,528 MMR
Solo
Chang'e
Chang'e
Gold IV
mvntouk
Chang'e
Gold IV
Level 141
God Stats
25W - 9L
1,780 SR
Queue Stats
202W - 199L
1,527 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,624 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,565 SR
1,523 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
Choppr
Set
Gold I
Level 41
God Stats
1W - 1L
1,722 SR
Queue Stats
39W - 35L
1,699 MMR
Party 2
Medusa
Medusa
Gold IV
DeathJokerX98
Medusa
Gold IV
Level 54
God Stats
1W - 4L
1,508 SR
Queue Stats
135W - 127L
1,485 MMR
Solo
Bacchus
Bacchus
Gold III
Drillago75
Bacchus
Gold III
Level 150
God Stats
7W - 6L
1,595 SR
Queue Stats
43W - 47L
1,497 MMR
Solo
King Arthur
King Arthur
Gold III
Liquidbrainz
King Arthur
Gold III
Level 96
God Stats
1W - 7L
1,499 SR
Queue Stats
161W - 164L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
6 / 3 / 3
9,866
617
8,793
10,584
9,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
2 / 1 / 5
8,767
548
3,930
10,387
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
15
6 / 4 / 3
9,279
580
8,673
12,003
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
WizardEli
Cupid
17
6 / 1 / 4
10,342
646
10,484
8,860
3,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
mvntouk
Chang'e
15
3 / 2 / 4
9,152
572
6,668
7,194
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
TiamatArtemisGilgameshPersephoneAthena

VS

Bans
Morgan Le FaySolOdinJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 4
7,441
465
3,713
7,106
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Choppr
Set
15
8 / 5 / 1
9,739
609
12,903
14,065
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 5 / 0
8,429
527
4,389
9,224
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Drillago75
Bacchus
10
1 / 3 / 3
6,990
437
5,002
11,372
8,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Liquidbrainz
King Arthur
13
0 / 7 / 2
7,874
492
1,681
9,732
3,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
23
Kills
11
11
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
3
3
2.5
L
Ra
 
Ra
0
3
4
0.67
W
Ymir
2
1
5
4.5
W
Pele
6
4
3
1.88
L
Set
Choppr
Set
8
5
1
1.7
L
2
5
0
0.4
L
Bacchus
Drillago75
Bacchus
1
3
3
0.83
L
King Arthur
Liquidbrainz
King Arthur
0
7
2
0.14
W
Cupid
WizardEli
Cupid
6
1
4
8
W
Chang'e
mvntouk
Chang'e
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
27,688
49,028
Taken
51,499
27,012
Mitigated
23,583
19,295
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,793
867
0
3,598
10,584
9,106
0
1,451
9,133
45,371
0
L
Ra
 
Ra
3,713
54
1,055
1,813
7,106
2,004
0
2,599
4,369
44,578
0
W
Ymir
3,930
1,415
0
1,757
10,387
7,572
0
1,831
8,556
22,048
0
W
Pele
8,673
1,746
0
2,931
12,003
4,947
0
1,134
10,869
0
67,745
L
Set
Choppr
Set
12,903
6,703
0
3,404
14,065
6,066
0
7,667
6,122
0
61,893
L
4,389
1,674
0
0
9,224
3,274
0
648
8,576
0
57,331
L
Bacchus
Drillago75
Bacchus
5,002
633
0
2,052
11,372
8,254
0
2,340
8,994
19,129
0
L
King Arthur
Liquidbrainz
King Arthur
1,681
284
0
1,785
9,732
3,985
0
5,685
4,047
0
38,526
W
Cupid
WizardEli
Cupid
10,484
6,439
597
5,619
8,860
3,111
0
2,717
6,143
0
91,779
W
Chang'e
mvntouk
Chang'e
6,668
503
957
3,836
7,194
2,276
388
1,653
5,541
65,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,406
Gold Earned
40,473
509
Minions Killed
430
0
Camps Cleared
0
1,571,274
Distance Traveled
1,488,271
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,866
617
113
7
0
275,660
4
L
Ra
7,441
465
92
6
0
312,955
3
W
Ymir
8,767
548
18
1
0
335,913
9
W
Pele
9,279
580
107
7
0
313,428
2
L
Set
9,739
609
98
6
0
300,604
2
L
Medusa
8,429
527
130
8
0
283,675
6
L
Bacchus
6,990
437
22
1
0
314,115
6
L
King Arthur
7,874
492
88
6
0
276,922
4
W
Cupid
10,342
646
146
9
0
321,075
7
W
Chang'e
9,152
572
125
8
0
325,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role