Player Matchup

Danzaburou
Danzaburou
Nasheed258
Danzaburou
Level 26
God Stats
27W - 28L
1,429 SR
Queue Stats
38W - 46L
1,344 Elo+
Party 1
Charybdis
Charybdis
Pandi6623
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Relicta Meam
Nemesis
Level 87
God Stats
1W - 3L
1,387 SR
Queue Stats
388W - 452L
1,418 Elo+
Party 1
Team Averages
Level 39
1,438 SR
1,421 Elo+

VS

Team Averages
Level 112
1,450 SR
1,383 Elo+
Sol
Sol
JanDrizz
Sol
Level 128
God Stats
2W - 7L
1,280 SR
Queue Stats
72W - 70L
1,404 Elo+
Party 2
Thanatos
Thanatos
KingSavageWolfi
Thanatos
Level 97
God Stats
24W - 27L
1,524 SR
Queue Stats
40W - 51L
1,407 Elo+
Solo
Xing Tian
Xing Tian
MckDrizz
Xing Tian
Level 111
God Stats
5W - 5L
1,547 SR
Queue Stats
40W - 46L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nasheed258
Danzaburou
11
3 / 6 / 0
7,850
714
6,695
10,584
3,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
Pandi6623
Charybdis
9
0 / 8 / 2
6,206
564
2,960
9,058
2,355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Relicta Meam
Nemesis
10
1 / 6 / 3
6,873
625
4,997
11,452
3,730
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 9
8,984
817
10,729
6,731
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
14
10 / 0 / 7
9,532
867
9,630
8,430
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
MckDrizz
Xing Tian
12
2 / 2 / 14
8,781
798
6,090
9,679
12,243
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
20
20
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Thanatos
10
0
7
13.5
W
Xing Tian
MckDrizz
Xing Tian
2
2
14
4.5
L
Danzaburou
Nasheed258
Danzaburou
3
6
0
0.5
L
Charybdis
Pandi6623
Charybdis
0
8
2
0.13
L
Nemesis
Relicta Meam
Nemesis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,652
Damage
26,449
31,094
Taken
24,840
9,095
Mitigated
17,564
2,749
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,729
3,357
0
2,123
6,731
1,740
1,234
167
6,564
27,688
0
W
Thanatos
9,630
1,272
0
9,140
8,430
3,581
1,442
106
8,324
0
34,126
W
Xing Tian
MckDrizz
Xing Tian
6,090
527
0
1,491
9,679
12,243
32
0
9,679
20,603
0
L
Danzaburou
Nasheed258
Danzaburou
6,695
2,498
214
1,449
10,584
3,010
0
5,122
5,224
0
16,628
L
Charybdis
Pandi6623
Charybdis
2,960
1,877
0
0
9,058
2,355
0
4,380
4,518
0
7,364
L
Nemesis
Relicta Meam
Nemesis
4,997
1,883
0
1,086
11,452
3,730
0
7,007
4,101
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,929
Gold Earned
27,297
66
Minions Killed
112
2
Camps Cleared
6
501,107
Distance Traveled
575,039
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,984
817
42
4
2
170,568
0
W
Thanatos
9,532
867
45
4
4
220,878
3
W
Xing Tian
8,781
798
25
2
0
183,593
0
L
Danzaburou
7,850
714
29
3
0
158,475
0
L
Charybdis
6,206
564
10
1
1
140,922
2
L
Nemesis
6,873
625
27
2
1
201,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role